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Lizardmen

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_Oathkeepers(-1), Elves(-1), Dwarves (-1), [Dragons] (-4), Vikings (-2), Orcs (-5), Demons (-5), Undead (-5), Oathbreakers (-5), Dark Elves (-5), Zwergs (-5)

Lizardmen are wary of the rest of the Light, dislike vikings, hate dragons, and loath the Dark.

-Racial Ability (Metabolism): The troop removes Bleeding instantly.

-Racial Ability (Of the Light):


Gobot:

-Division: (T) (C.1) Only available once this troop’s numbers are below 50%.

-Worm: (A) This troop has %10 Fire and %10 Poison resistance, and %10 Physical vulnerability.

-No Melee Penalty: (A)

-Tunneler: (A)

-Eyeless: (A)

-Perception of Mind: (A)

-Level 1 – Cost 15 – Lea. 15 – Att. 7 – Def. 1 – Ini. 7 – Speed 3 – Health 6 – Damage 1-2 Physical


Adult Gobot:

-Worm: (A) This troop has %10 Fire and %10 Poison resistance, and %10 Physical vulnerability.

-No Melee Penalty: (A)

-Tunneler: (A)

-Eyeless: (A)

-Perception of Mind: (A)

-Level 2 – Cost 25 – Lea. 15 – Att. 11 – Def. 4 – Ini. 6 – Speed 3 – Health 8 – Damage 2-3 Physical


Gorgul:

-Running: (T) (C.1)

-Bloody Madness: (T) (R.2) Only available once this troop’s numbers are below 50%.

-Rugged Scales: (A) This troop has %10 Physical resistance and, in addition, non-magical ranged hits do half the damage to this troop.

-Spear: (A)

-Pack: (A) Each 30 units in this troop causes an increase in Attack by 1, up to a maximum of +20. This bonus drops in relation to the percentage of units lost.

-Bloodthirst: (A)

-Reptile: (A) At base, Poison resistance and Ice vulnerability is %20. Attack and Defense are decreased by %30 if the battle takes place in a snowy region.

-Level 3 – Cost 180 – Lea. 70 – Att. 20 – Def. 16 – Ini. 7 – Speed 3 – Health 70 – Damage 5-7 Physical


Gorguana:

-Mark of Blood: (T) (R.3) A targeted enemy takes doubled damage from all sources except spell/Rage-driven percentile damage for 2 turns.

-Blood Magic: (T) (C.1) Does 10 Magic damage to an arbitrary target, and if possible heals this troop by the amount delivered. Only available once this troop’s numbers are below 50%.

-Whispers of the Creator: (T) (R.2)

-Rugged Scales: (A) This troop has %10 Physical resistance and, in addition, non-magical ranged hits do half the damage to this troop.

-Magic Missile: (A) Effective range limit is 6.

-Magic Protection: (A) This troop has %15 Magical resistance.

-Pack: (A) Each 30 units in this troop causes an increase in Attack, up to a maximum of +20. This bonus drops in relation to the percentage of units lost.

-Bloodthirst: (A)

-Reptile: (A) At base, Poison resistance and Ice vulnerability is %20. Attack and Defense are decreased by %30 if the battle takes place in a snowy region.

-Level 3 – Cost 350 – Lea. 120 – Att. 20 – Def. 24 – Ini. 4 – Speed 2 – Health 80 – Damage 6-10 Magical


Highterant:

-Lay Egg: (T) (C.1)

-Flight: (A)

-Sharp Beak: (A)

-Watchful Gaze: (A) If an enemy strikes at the Highterants produced by this troop, this troop does 100% more damage to that enemy.

-Magic Protection: (A) This troop has %20 Magical resistance.

-Reptile: (A) At base, Poison resistance and Ice vulnerability is %20. Attack and Defense are decreased by %30 if the battle takes place in a snowy region.

-Level 4 – Cost 260 – Lea. 150 – Att. 31 – Def. 29 – Ini. 6 – Speed 6 – Health 110 – Damage 7-13 Physical


Chosha:

-Breed Gobots: (T) (R.1)

-Feed: (T) (C.1) Only available once this troop’s numbers are below 50%.

-Initiation: (T) (R.1)

-Worm: (A) This troop has %10 Fire and %10 Poison resistance, and %10 Physical vulnerability.

-Stationary: (A)

-Persistance of Mind: (A)

-Level 4 – Cost 1100 – Lea. 220 – Att. 28 – Def. 32 – Ini. 4 – Speed 1 – Health 190 – Damage 27-33 Physical


Elder:

-Invisible Seal: (T) (R.3) Due to a lockdown of spirits, an allied troop temporarily loses half its numbers. The unified power of these spirits double the ally’s base Attack, Defense and Speed. This lockdown is removed after 2 rounds and the killed units are brought back, which can’t carry the ally over its original numbers. Units that are inorganic and/or Level 5 can’t be targeted.

-Confusion: (T) (R.3) If a targeted enemy below Level 5 is made of orcs or demons, they lose half of their Adrenaline or Primordial Rage respectively. If not, they lose half of their Initiative.

-Rugged Scales: (A) This troop has %10 Physical resistance and, in addition, non-magical ranged hits do half the damage to this troop.

-Magic Missile: (A) Effective range limit is 6.

-Magic Protection: (A) This troop has %50 Magical resistance.

-Persistance of Mind: (A)

-Reptile: (A) At base, Poison resistance and Ice vulnerability is %20. Attack and Defense are decreased by %30 if the battle takes place in a snowy region.

-Level 4 – Cost 1300 – Lea. 225 – Att. 24 – Def. 34 – Ini. 5 – Speed 2 – Health 140 – Damage 11-17 Magical


Brontor [Unborrowed]:

-Ram: (T) (R.2)

-Burrow: (T) (R.2)

#Shares reload time with Surface.

-Triple-horned: (A)

-Spiked: (A)

-Persistance of Mind: (A)

-Rugged Scales: (A) This troop has %10 Physical resistance and, in addition, non-magical ranged hits do half the damage to this troop.

-Reptile: (A) At base, Poison resistance and Ice vulnerability is %20. Attack and Defense are decreased by %30 if the battle takes place in a snowy region.

-Level 4 – Cost 1300 – Lea. 230 – Att. 30 – Def. 40 – Ini. 3 – Speed 1 – Health 180 – Damage 15-18 Physical


Brontor [Borrowed]:

-Surface: (T) (R.2)

#Shares reload time with Burrow.

-Spiked: (A)

-Rugged Scales: (A) This troop has %10 Physical resistance and, in addition, non-magical ranged hits do half the damage to this troop.

-Persistance of Mind: (A)

-Unresponsive: (A) This troop can’t retaliate through normal means.

-Stationary: (A)

-Reptile: (A) At base, Poison resistance and Ice vulnerability is %20. Attack and Defense are decreased by %30 if the battle takes place in a snowy region.

-Level 4 – Cost 1300 [Redundant] – Lea. 230 – Att. 20 – Def. 50 – Ini. 3 – Speed 2 – Health 180 – Damage 12-14 Physical


Zealot:

-Commander’s Will: (T) (R.3)

-Scragg Power: (T) (R.4)

-Enchanted Spear: (A)

-Preacher: (A) Allied Gorguls and Gorguanas have their Attack increased by 5 and Initiative increased by 1.

-Daring in Battle: (A)

-Fighting to Death: (A)

-Rugged Scales: (A) This troop has %10 Physical resistance and, in addition, non-magical ranged hits do half the damage to this troop.

-Reptile: (A) At base, Poison resistance and Ice vulnerability is %20. Attack and Defense are decreased by %30 if the battle takes place in a snowy region.

-Level 4 – Cost 1750 – Lea. 280 – Att 30 – Def. 35 – Ini. 4 – Speed 3 – Health 190 – Damage 10-12 Physical + 5-6 Magical


Tirex:

-Primal Fear: (T) (R.2) All enemies who have a Leadership below %150 of this troop's own value and lack an immunity to mental effects have their current APs halved.

-Eat Corpse: (T) (R.2) Taken over by hunger, an abritrary adjacent corpse is destroyed. Only inorganic bodies can’t be targeted. Once the corpse is destroyed, Health and APs are completely recovered.

-Terrify: (A)

-Tyrant: (A)

-Giant Lizardman: (A) Allied lizardmen have their morale increased by 2.

-Predator: (A) Tirexes have a relatively strict diet: Besides being unable to eat inorganic bodies; they don’t eat dead, buried or plant-based creatures. In addition, they deem sheep too unworthy a prey. Once they lean over to an adjacent tile to eat, their Health and APs are completely recovered.

-Rugged Scales: (A) This troop has %10 Physical resistance and, in addition, non-magical ranged hits do half the damage to this troop.

-Reptile: (A) At base, Poison resistance and Ice vulnerability is %20. Attack and Defense are decreased by %30 if the battle takes place in a snowy region.

-Level 5 – Cost 13000 – Lea. 2000 – Att. 65 – Def. 55 – Ini. 6 – Speed 4 – Health 1000 – Damage 80-120 Physical