Lizardmen: Difference between revisions
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-Stationary: (A) | -Stationary: (A) | ||
- | -Persistence of Mind: (A) | ||
-Level 4 – Cost 1100 – Lea. 220 – Att. 28 – Def. 32 – Ini. 4 – Speed 1 – Health 190 – Damage 27-33 Physical | -Level 4 – Cost 1100 – Lea. 220 – Att. 28 – Def. 32 – Ini. 4 – Speed 1 – Health 190 – Damage 27-33 Physical | ||
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-Spiked: (A) | -Spiked: (A) | ||
- | -Persistence of Mind: (A) | ||
-Rugged Scales: (A) This troop has %10 Physical resistance and, in addition, non-magical ranged hits do half the damage to this troop. | -Rugged Scales: (A) This troop has %10 Physical resistance and, in addition, non-magical ranged hits do half the damage to this troop. | ||
| Line 155: | Line 155: | ||
-Rugged Scales: (A) '''This troop has %10 Physical resistance and, in addition,''' non-magical ranged hits do half the damage to this troop. | -Rugged Scales: (A) '''This troop has %10 Physical resistance and, in addition,''' non-magical ranged hits do half the damage to this troop. | ||
- | -Persistence of Mind: (A) | ||
-Reptile: (A) At base, Poison resistance and Ice vulnerability is %20. Attack and Defense are decreased by %30 if the battle takes place in a snowy region. | -Reptile: (A) At base, Poison resistance and Ice vulnerability is %20. Attack and Defense are decreased by %30 if the battle takes place in a snowy region. | ||
| Line 175: | Line 175: | ||
-Magic Protection: (A) This troop has %50 Magical resistance. | -Magic Protection: (A) This troop has %50 Magical resistance. | ||
- | -Persistence of Mind: (A) | ||
-Reptile: (A) At base, Poison resistance and Ice vulnerability is %20. Attack and Defense are decreased by %30 if the battle takes place in a snowy region. | -Reptile: (A) At base, Poison resistance and Ice vulnerability is %20. Attack and Defense are decreased by %30 if the battle takes place in a snowy region. | ||
Revision as of 12:19, 24 December 2025
_Oathkeepers(-1), Elves(-1), Dwarves (-1), [Dragons] (-4), Vikings (-2), Orcs (-5), Demons (-5), Undead (-5), Oathbreakers (-5), Dark Elves (-5), Zwergs (-5)
Lizardmen are wary of the rest of the Light, dislike vikings, hate dragons, and loath the Dark.
-Racial Ability (Metabolism): The troop removes Bleeding instantly.
-Racial Ability (Of the Light):
Gobot:
-Division: (T) (C.1) Only available once this troop’s numbers are below 50%.
-Worm: (A) This troop has %10 Fire and %10 Poison resistance, and %10 Physical vulnerability.
-No Melee Penalty: (A)
-Tunneler: (A)
-Eyeless: (A)
-Perception of Mind: (A)
-Level 1 – Cost 15 – Lea. 15 – Att. 7 – Def. 1 – Ini. 7 – Speed 3 – Health 6 – Damage 1-2 Physical
Adult Gobot:
-Worm: (A) This troop has %10 Fire and %10 Poison resistance, and %10 Physical vulnerability.
-No Melee Penalty: (A)
-Tunneler: (A)
-Eyeless: (A)
-Perception of Mind: (A)
-Level 2 – Cost 25 – Lea. 15 – Att. 11 – Def. 4 – Ini. 6 – Speed 3 – Health 8 – Damage 2-3 Physical
Gorgul:
-Running: (T) (C.1)
-Bloody Madness: (T) (R.2) Only available once this troop’s numbers are below 50%.
-Rugged Scales: (A) This troop has %10 Physical resistance and, in addition, non-magical ranged hits do half the damage to this troop.
-Spear: (A)
-Pack: (A) Each 30 units in this troop causes an increase in Attack by 1, up to a maximum of +20. This bonus drops in relation to the percentage of units lost.
-Bloodthirst: (A)
-Reptile: (A) At base, Poison resistance and Ice vulnerability is %20. Attack and Defense are decreased by %30 if the battle takes place in a snowy region.
-Level 3 – Cost 180 – Lea. 70 – Att. 20 – Def. 16 – Ini. 7 – Speed 3 – Health 70 – Damage 5-7 Physical
Gorguana:
-Mark of Blood: (T) (R.3) A targeted enemy takes doubled damage from all sources except spell/Rage-driven percentile damage for 2 turns.
-Blood Magic: (T) (C.1) Does 10 Magic damage to an arbitrary target. This troop recovers Health by an equal amount, with units revived. Only available once this troop’s numbers are below 50%.
-Whispers of the Creator: (T) (R.2)
-Rugged Scales: (A) This troop has %10 Physical resistance and, in addition, non-magical ranged hits do half the damage to this troop.
-Magic Missile: (A) Effective range limit is 6.
-Magic Protection: (A) This troop has %15 Magical resistance.
-Pack: (A) Each 30 units in this troop causes an increase in Attack, up to a maximum of +20. This bonus drops in relation to the percentage of units lost.
-Bloodthirst: (A)
-Reptile: (A) At base, Poison resistance and Ice vulnerability is %20. Attack and Defense are decreased by %30 if the battle takes place in a snowy region.
-Level 3 – Cost 350 – Lea. 120 – Att. 20 – Def. 24 – Ini. 4 – Speed 2 – Health 80 – Damage 6-10 Magical
Highterant:
-Lay Egg: (T) (C.1)
-Flight: (A)
-Sharp Beak: (A)
-Watchful Gaze: (A) If an enemy strikes at the Highterants produced by this troop, this troop does 100% more damage to that enemy.
-Magic Protection: (A) This troop has %20 Magical resistance.
-Reptile: (A) At base, Poison resistance and Ice vulnerability is %20. Attack and Defense are decreased by %30 if the battle takes place in a snowy region.
-Level 4 – Cost 260 – Lea. 150 – Att. 31 – Def. 29 – Ini. 6 – Speed 6 – Health 110 – Damage 7-13 Physical
Chosha:
-Breed Gobots: (T) (R.1)
-Feed: (T) (C.1) Only available once this troop’s numbers are below 50%.
-Initiation: (T) (R.1)
-Worm: (A) This troop has %10 Fire and %10 Poison resistance, and %10 Physical vulnerability.
-Stationary: (A)
-Persistence of Mind: (A)
-Level 4 – Cost 1100 – Lea. 220 – Att. 28 – Def. 32 – Ini. 4 – Speed 1 – Health 190 – Damage 27-33 Physical
Brontor [Unborrowed]:
-Ram: (T) (R.2)
-Burrow: (T) (R.2)
#Shares reload time with Surface.
-Triple-horned: (A)
-Susceptible to Heat: (A) This troop has 10% Fire vulnerability.
-Spiked: (A)
-Persistence of Mind: (A)
-Rugged Scales: (A) This troop has %10 Physical resistance and, in addition, non-magical ranged hits do half the damage to this troop.
-Reptile: (A) At base, Poison resistance and Ice vulnerability is %20. Attack and Defense are decreased by %30 if the battle takes place in a snowy region.
-Level 4 – Cost 1300 – Lea. 230 – Att. 30 – Def. 40 – Ini. 3 – Speed 1 – Health 180 – Damage 15-18 Physical
Brontor [Borrowed]:
-Surface: (T) (R.2)
#Shares reload time with Burrow.
-Unresponsive: (A) This troop can’t retaliate through normal means.
-Stationary: (A)
-Spiked: (A)
-Rugged Scales: (A) This troop has %10 Physical resistance and, in addition, non-magical ranged hits do half the damage to this troop.
-Persistence of Mind: (A)
-Reptile: (A) At base, Poison resistance and Ice vulnerability is %20. Attack and Defense are decreased by %30 if the battle takes place in a snowy region.
-Level 4 – Cost 1300 [Redundant] – Lea. 230 – Att. 20 – Def. 50 – Ini. 3 – Speed 2 – Health 180 – Damage 12-14 Physical
Elder:
-Invisible Seal: (T) (R.3) Due to a lockdown of souls, an allied troop temporarily loses half its numbers. The unified power of these souls doubles the ally’s base Attack, Defense and Speed. This lockdown is removed after 2 rounds and the killed units are brought back, which can’t carry the ally over its original numbers. Units that are inorganic and/or Level 5 can’t be targeted.
-Confusion: (T) (R.3) An enemy below Level 5 with a Leadership not greater than this troop’s Leadership is targeted. If it is made of orcs or demons, they lose half of their Adrenaline or Primordial Rage respectively. If not, they lose half of their Initiative for 2 turns.
-Rugged Scales: (A) This troop has %10 Physical resistance and, in addition, non-magical ranged hits do half the damage to this troop.
-Magic Missile: (A) Effective range limit is 6.
-Magic Protection: (A) This troop has %50 Magical resistance.
-Persistence of Mind: (A)
-Reptile: (A) At base, Poison resistance and Ice vulnerability is %20. Attack and Defense are decreased by %30 if the battle takes place in a snowy region.
-Level 4 – Cost 1350 – Lea. 235 – Att. 24 – Def. 34 – Ini. 5 – Speed 2 – Health 150 – Damage 14-18 Magical
Zealot:
-Commander’s Will: (T) (R.3)
-Scragg Power: (T) (R.4)
-Enchanted Spear: (A)
-Preacher: (A) Allied Gorguls and Gorguanas have their Attack increased by 5 and Initiative increased by 1.
-Daring in Battle: (A)
-Fighting to Death: (A)
-Rugged Scales: (A) This troop has %10 Physical resistance and, in addition, non-magical ranged hits do half the damage to this troop.
-Reptile: (A) At base, Poison resistance and Ice vulnerability is %20. Attack and Defense are decreased by %30 if the battle takes place in a snowy region.
-Level 4 – Cost 1750 – Lea. 280 – Att 30 – Def. 35 – Ini. 4 – Speed 3 – Health 190 – Damage 10-12 Physical + 5-6 Magical
Tirex:
-Primal Fear: (T) (R.2) All enemies who have a Leadership below %150 of this troop's own value and lack an immunity to mental effects have their current APs halved.
-Eat Corpse: (T) (R.2) Taken over by hunger, an abritrary adjacent corpse is destroyed. Only inorganic bodies can’t be targeted. Once the corpse is destroyed, Health and APs are completely recovered.
-Terrify: (A)
-Tyrant: (A)
-Giant Lizardman: (A) Allied lizardmen have their morale increased by 2.
-Predator: (A) Tirexes have a relatively strict diet: Besides being unable to eat inorganic bodies; they don’t eat dead, buried or plant-based creatures. In addition, they deem sheep too unworthy a prey. Once they lean over to an adjacent tile to eat, their Health and APs are completely recovered.
-Rugged Scales: (A) This troop has %10 Physical resistance and, in addition, non-magical ranged hits do half the damage to this troop.
-Reptile: (A) At base, Poison resistance and Ice vulnerability is %20. Attack and Defense are decreased by %30 if the battle takes place in a snowy region.
-Level 5 – Cost 13000 – Lea. 2000 – Att. 65 – Def. 55 – Ini. 6 – Speed 4 – Health 1000 – Damage 80-120 Physical