Chaos Magic: Difference between revisions
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Targeted enemy always deals minimum damage for 3 turns. | Targeted enemy always deals minimum damage for 3 turns. | ||
-Level 3 Statistics: Mana cost is ''' | -Level 3 Statistics: Mana cost is '''15'''. Crystal cost is '''15'''. | ||
All enemies always deal minimum damage for 3 turns. | All enemies always deal minimum damage for 3 turns. | ||
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Chaos Breath | Chaos Breath | ||
-Level 1 Statistics: Mana cost is ''' | -Level 1 Statistics: Mana cost is '''5'''. Crystal cost is '''3'''. | ||
'''A portion of a resistance the target ally has is temporarily removed, up to a net 40%. Half of it is applied as a damage percentage bonus. Removable resistances are Physical, Ice and | '''A portion of a resistance the target ally has is temporarily removed, up to a net 40%. Half of it is applied as a damage percentage bonus. Removable resistances are Physical, Ice and Magical. Duration: 2 turns''' | ||
-Level 2 Statistics: Mana cost is '''10'''. Crystal cost is '''5'''. | -Level 2 Statistics: Mana cost is '''10'''. Crystal cost is '''5'''. | ||
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'''Portions of two resistances the target ally has are temporarily removed, up to a net 40%. Half of them are applied as a damage percentage bonus. Removable resistances are Physical, Ice, Magical and Fire. Duration: 2 turns''' | '''Portions of two resistances the target ally has are temporarily removed, up to a net 40%. Half of them are applied as a damage percentage bonus. Removable resistances are Physical, Ice, Magical and Fire. Duration: 2 turns''' | ||
-Level 3 Statistics: Mana cost is ''' | -Level 3 Statistics: Mana cost is '''15'''. Crystal cost is '''7'''. | ||
'''Portions of two resistances the target ally has are temporarily removed, up to a net 60%. Half of them are applied as a damage percentage bonus. Removable resistances are Physical, Ice, Magical, Fire and Poison. Duration: 2 turns''' | '''Portions of two resistances the target ally has are temporarily removed, up to a net 60%. Half of them are applied as a damage percentage bonus. Removable resistances are Physical, Ice, Magical, Fire and Poison. Duration: 2 turns''' | ||
Latest revision as of 14:21, 21 February 2026
Flaming Arrow:
-Level 1 Statistics: Mana cost is 5. Crystal cost is 1.
Deals 70 Fire damage to a target. Has a 20% chance to inflict Burning.
-Level 2 Statistics: Mana cost is 5. Crystal cost is 3.
Deals 140 Fire damage to a target. Has a 40% chance to inflict Burning.
-Level 3 Statistics: Mana cost is 5. Crystal cost is 5.
Deals 210 Fire damage to a target. Has a 60% chance to inflict Burning.
Fireball:
-Level 1 Statistics: Mana cost is . Crystal cost is .
-Level 2 Statistics: Mana cost is . Crystal cost is .
-Level 3 Statistics: Mana cost is . Crystal cost is .
Fire Rain:
-Level 1 Statistics: Mana cost is . Crystal cost is .
-Level 2 Statistics: Mana cost is . Crystal cost is .
-Level 3 Statistics: Mana cost is . Crystal cost is .
Armageddon:
-Level 1 Statistics: Mana cost is . Crystal cost is .
-Level 2 Statistics: Mana cost is . Crystal cost is .
-Level 3 Statistics: Mana cost is . Crystal cost is .
Poison Skull:
-Level 1 Statistics: Mana cost is 6. Crystal cost is 1.
Deals 40-140 Poison damage to a target. Has a 30% chance to inflict Poisoning.
-Level 2 Statistics: Mana cost is 6. Crystal cost is 3.
Deals 70-250 Poison damage to a target. Has a 54% chance to inflict Poisoning.
-Level 3 Statistics: Mana cost is 9. Crystal cost is 5.
Deals 100-365 Poison damage to a target. Has a 78% chance to inflict Poisoning. A Critical Hit will be inflicted if the target was already Poisoned.
Death Star:
-Level 1 Statistics: Mana cost is . Crystal cost is .
-Level 2 Statistics: Mana cost is . Crystal cost is .
-Level 3 Statistics: Mana cost is . Crystal cost is .
Blizzard:
-Level 1 Statistics: Mana cost is . Crystal cost is .
-Level 2 Statistics: Mana cost is . Crystal cost is .
-Level 3 Statistics: Mana cost is . Crystal cost is .
Frost Grasp:
-Level 1 Statistics: Mana cost is 7. Crystal cost is 2.
Deals 80-100 Ice damage to a target. Has a 30% chance to inflict Freezing.
-Level 2 Statistics: Mana cost is 7. Crystal cost is 4.
Deals 145-180 Ice damage to a target. Has a 54% chance to inflict Freezing.
-Level 3 Statistics: Mana cost is 7. Crystal cost is 6.
Deals 210-260 Ice damage to a target. Has a 78% chance to inflict Freezing.
Chaos Missiles:
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2. Sends in 3 missiles, each one doing 25 damage.
-Level 2 Statistics: Mana cost is 10. Crystal cost is 5. Sends in 6 missiles, each one doing 45 damage.
-Level 3 Statistics: Mana cost is 20. Crystal cost is 9. Sends in 12 missiles, each one doing 60 damage.
Messenger of Death:
-Level 1 Statistics: Mana cost is . Crystal cost is .
-Level 2 Statistics: Mana cost is . Crystal cost is .
-Level 3 Statistics: Mana cost is . Crystal cost is .
Kamikaze:
-Level 1 Statistics: Mana cost is . Crystal cost is .
-Level 2 Statistics: Mana cost is . Crystal cost is .
-Level 3 Statistics: Mana cost is . Crystal cost is .
Sacrifice: [Polarization affected?]
-Level 1 Statistics: Mana cost is 20. Crystal cost is 10.
Damage 250 Astral, Efficiency 50%
-Level 2 Statistics: Mana cost is 30. Crystal cost is 15.
Damage 500 Astral, Efficiency 60%
-Level 3 Statistics: Mana cost is 40. Crystal cost is 20.
Damage 750 Astral, Efficiency 70%
Doom: [Polarization affected?]
-Level 1 Statistics: Mana cost is 20. Crystal cost is 6.
Burning, Poisoning and Freezing have their damage doubled. Effective against units of Levels 1-2. The spell lasts for 2 rounds.
-Level 2 Statistics: Mana cost is 20. Crystal cost is 8.
Bleeding, Burning, Poisoning and Freezing have their damage doubled. Effective against units of Levels 1-3. The spell lasts for 2 rounds.
-Level 3 Statistics: Mana cost is 20. Crystal cost is 10.
Bleeding, Burning, Poisoning and Freezing have their damage doubled. Effective against units of Levels 1-4. The spell lasts for 3 rounds.
Chaos Gifts: [Polarization affected]
-Level 1 Statistics: Mana cost is . Crystal cost is .
-Level 2 Statistics: Mana cost is . Crystal cost is .
-Level 3 Statistics: Mana cost is . Crystal cost is .
Plague: [Polarization affected]
-Level 1 Statistics: Mana cost is 20. Crystal cost is 8.
The enemy’s Attack and Defense are lowered by %15. If their Level is 1-2, additionally all attacks against the enemy are Critical Hits. Can be cast on troops with Magic Immunity.
-Level 2 Statistics: Mana cost is 25. Crystal cost is 19.
The enemy’s Attack and Defense are lowered by %20. If their Level is 1-3, additionally all attacks against the enemy are Critical Hits. Can be cast on troops with Magic Immunity.
-Level 3 Statistics: Mana cost is 30. Crystal cost is 25.
The enemy’s Attack and Defense are lowered by %25. If their Level is 1-4, additionally all attacks against the enemy are Critical Hits. Can be cast on troops with Magic Immunity.
#The Undead are completely immune to the effects of Plague, including the Critical Hit bit.
#The crystal costs are related to a pattern: The cost of old Plague + half the cost of new Doom. This nicely amounts to, for the first level, the cost of old Plague + the cost of old Doom -1; which I guess is reasonable given that thanks to the duration it is basically casting them at the same time, minus the Health reduction bit.
Fear:
-Level 1 Statistics: Mana cost is . Crystal cost is .
-Level 2 Statistics: Mana cost is . Crystal cost is .
-Level 3 Statistics: Mana cost is . Crystal cost is .
Weakness:
-Level 1 Statistics: Mana cost is 3. Crystal cost is 3.
Targeted enemy always deals minimum damage for 2 turns.
-Level 2 Statistics: Mana cost is 3. Crystal cost is 3.
Targeted enemy always deals minimum damage for 3 turns.
-Level 3 Statistics: Mana cost is 15. Crystal cost is 15.
All enemies always deal minimum damage for 3 turns.
Sheep:
-Level 1 Statistics: Mana cost is . Crystal cost is .
-Level 2 Statistics: Mana cost is . Crystal cost is .
-Level 3 Statistics: Mana cost is . Crystal cost is .
Necro Call:
-Level 1 Statistics: Mana cost is . Crystal cost is .
-Level 2 Statistics: Mana cost is . Crystal cost is .
-Level 3 Statistics: Mana cost is . Crystal cost is .
Demon Portal:
-Level 1 Statistics: Mana cost is . Crystal cost is .
-Level 2 Statistics: Mana cost is . Crystal cost is .
-Level 3 Statistics: Mana cost is . Crystal cost is .
Book of Evil:
-Level 1 Statistics: Mana cost is 10. Crystal cost is 3.
-Level 2 Statistics: Mana cost is 20. Crystal cost is 6.
-Level 3 Statistics: Mana cost is 30. Crystal cost is 9.
Heat Focus:
-Level 1 Statistics: Mana cost is . Crystal cost is .
-Level 2 Statistics: Mana cost is . Crystal cost is .
-Level 3 Statistics: Mana cost is . Crystal cost is .
Ice Ball:
-Level 1 Statistics: Mana cost is 25. Crystal cost is .
An Ice Ball is generated at an arbitrary tile.
-Level 2 Statistics: Mana cost is 30. Crystal cost is .
An Ice Ball is generated at an arbitrary tile.
-Level 3 Statistics: Mana cost is 35. Crystal cost is .
An Ice Ball is generated at an arbitrary tile.
Chaos Breath
-Level 1 Statistics: Mana cost is 5. Crystal cost is 3.
A portion of a resistance the target ally has is temporarily removed, up to a net 40%. Half of it is applied as a damage percentage bonus. Removable resistances are Physical, Ice and Magical. Duration: 2 turns
-Level 2 Statistics: Mana cost is 10. Crystal cost is 5.
Portions of two resistances the target ally has are temporarily removed, up to a net 40%. Half of them are applied as a damage percentage bonus. Removable resistances are Physical, Ice, Magical and Fire. Duration: 2 turns
-Level 3 Statistics: Mana cost is 15. Crystal cost is 7.
Portions of two resistances the target ally has are temporarily removed, up to a net 60%. Half of them are applied as a damage percentage bonus. Removable resistances are Physical, Ice, Magical, Fire and Poison. Duration: 2 turns