Demons: Difference between revisions
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_Oathkeepers (-5), Elves (-5), Dwarves (-5), Lizardmen (-4), Vikings (0), Orcs (0), Undead (0), Oathbreakers (0), Dark Elves (0), Zwergs (0) | _Oathkeepers (-5), Elves (-5), Dwarves (-5), Lizardmen (-4), Vikings (0), Orcs (0), Undead (0), Oathbreakers (0), Dark Elves (0), Zwergs (0) | ||
Demons get along with | Demons get along with the rest of the Dark and Vikings, hate Lizardmen, and loath the rest of the Light. | ||
-Racial Ability (Primordial Rage): Taking the place of “Frenzy”. | -Racial Ability (Primordial Rage): Taking the place of “Frenzy”. | ||
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-Racial Ability (Of the Dark): | -Racial Ability (Of the Dark): | ||
Flame Elemental: | Flame Elemental: | ||
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-Affinity for Fire: (T) (R.9) | -Affinity for Fire: (T) (R.9) | ||
'''-Scorching: (A) Base attacks performed by this troop have a 50% chance to | '''-Scorching: (A) Base attacks performed by this troop have a 50% chance to Burn on the target.''' | ||
'''-Power Over Fire: (A) This troop has %80 Fire resistance and cannot be Burned. Additionally, enemies that hit them in melee are Burned.''' | '''-Power Over Fire: (A) This troop has %80 Fire resistance and cannot be Burned. Additionally, enemies that hit them in melee are Burned.''' | ||
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-Level 1 – Cost 40 – Lea. 15 – Att. 6 – Def. 6 – Ini. 5 – Speed 2 – Health 16 – Damage 1-3 '''Fire''' | -Level 1 – Cost 40 – Lea. 15 – Att. 6 – Def. 6 – Ini. 5 – Speed 2 – Health 16 – Damage 1-3 '''Fire''' | ||
Imp: | Imp: | ||
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-Level 2 – Cost 80 – Lea. 40 – Att. 16 – Def. 12 – Ini. 5 – Speed 4 – Health 32 – Damage 3-6 Physical | -Level 2 – Cost 80 – Lea. 40 – Att. 16 – Def. 12 – Ini. 5 – Speed 4 – Health 32 – Damage 3-6 Physical | ||
Scoffer Imp: | Scoffer Imp: | ||
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-Level 2 – Cost 120 – Lea. 60 – Att. 16 – Def. 16 – Ini. 6 – Speed 3 – Health 52 – Damage 4-7 Physical | -Level 2 – Cost 120 – Lea. 60 – Att. 16 – Def. 16 – Ini. 6 – Speed 3 – Health 52 – Damage 4-7 Physical | ||
Cerberus: | Cerberus: | ||
| Line 77: | Line 81: | ||
-Level 3 – Cost 315 – Lea. 100 – Att. 16 – Def. 15 – Ini. 6 – Speed 2 – Health '''80''' – Damage 4-13 Physical | -Level 3 – Cost 315 – Lea. 100 – Att. 16 – Def. 15 – Ini. 6 – Speed 2 – Health '''80''' – Damage 4-13 Physical | ||
Demoness: | Demoness: | ||
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-Level 4 – Cost 500 – Lea. 160 – Att. 26 – Def. 24 – Ini. 6 – Speed 2 – Health 100 – Damage 10-18 Physical | -Level 4 – Cost 500 – Lea. 160 – Att. 26 – Def. 24 – Ini. 6 – Speed 2 – Health 100 – Damage 10-18 Physical | ||
Demon: | Demon: | ||
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-Running: (T) (R.8) | -Running: (T) (R.8) | ||
-Bloody Pentagram: (T) (R.8) | -Bloody Pentagram: (T) (R.8) Creates a 7-tile cluster, in which all allied demons below level 5 increase their morale by '''4''' and their Initiative by 2. This cluster vanishes after 2 turns. | ||
-Summon Demons: (T) (R.8) A troop of demon units is summoned to an adjacent tile. The summoned troop is either made of Imps, Scoffer Imps, Blood Priestesses, Cerberi or Demonesses. | -Summon Demons: (T) (R.8) A troop of demon units is summoned to an adjacent tile. The summoned troop is either made of Imps, Scoffer Imps, Blood Priestesses, Cerberi or Demonesses. | ||
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-Level 4 – Cost 666 – Lea. 300 – Att. 30 – Def. 30 – Ini. 4 – Speed 3 – Health 240 – Damage 21-27 Physical (Domination: 28-35 Physical) | -Level 4 – Cost 666 – Lea. 300 – Att. 30 – Def. 30 – Ini. 4 – Speed 3 – Health 240 – Damage 21-27 Physical (Domination: 28-35 Physical) | ||
Executioner: | Executioner: | ||
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-Level 4 – Cost 1600 – Lea. 360 – Att. 40 – Def. 30 – Ini. 5 – Speed 2 – Health 280 – Damage 24-26 Physical (Domination: 32-34 Physical) | -Level 4 – Cost 1600 – Lea. 360 – Att. 40 – Def. 30 – Ini. 5 – Speed 2 – Health 280 – Damage 24-26 Physical (Domination: 32-34 Physical) | ||
Archdemon: | Archdemon: | ||
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-Teleportation: (A) | -Teleportation: (A) | ||
'''-Magic Protection: (A) This troop has %50 Magical resistance.''' | |||
<nowiki>#</nowiki>Added in the Magical resistance. | |||
-Power Over Fire: (A) This troop has %80 Fire resistance and cannot be Burned. '''Additionally, enemies that hit them in melee are Burned.''' | -Power Over Fire: (A) This troop has %80 Fire resistance and cannot be Burned. '''Additionally, enemies that hit them in melee are Burned.''' | ||
Latest revision as of 11:44, 16 November 2025
_Oathkeepers (-5), Elves (-5), Dwarves (-5), Lizardmen (-4), Vikings (0), Orcs (0), Undead (0), Oathbreakers (0), Dark Elves (0), Zwergs (0)
Demons get along with the rest of the Dark and Vikings, hate Lizardmen, and loath the rest of the Light.
-Racial Ability (Primordial Rage): Taking the place of “Frenzy”.
-Racial Ability (Demon):
-Racial Ability (Of the Dark):
Flame Elemental:
-Ring of Fire: (T) (R.4) Does 1-2 Fire damage to all adjacent troops, with each troop having a 20% chance of becoming Burned.
-Affinity for Fire: (T) (R.9)
-Scorching: (A) Base attacks performed by this troop have a 50% chance to Burn on the target.
-Power Over Fire: (A) This troop has %80 Fire resistance and cannot be Burned. Additionally, enemies that hit them in melee are Burned.
-Elemental: (A) This troop’s resistances can’t be affected by external sources and this troop is immune to mental effects.
-Level 1 – Cost 40 – Lea. 15 – Att. 6 – Def. 6 – Ini. 5 – Speed 2 – Health 16 – Damage 1-3 Fire
Imp:
-Fireball: (T) (R.8)
-Fireball: (T) (R.8)
-Fire Thrower: (A)
-Strike and Return: (A)
-No Retaliation: (A)
-Level 2 – Cost 80 – Lea. 40 – Att. 16 – Def. 12 – Ini. 5 – Speed 4 – Health 32 – Damage 3-6 Physical
Scoffer Imp:
-Fireball: (T) (R.8)
-Fireball: (T) (R.8)
-Sneer: (T) (R.4)
-Fire Thrower: (A)
-Strike and Return: (A)
-Level 2 – Cost 120 – Lea. 60 – Att. 16 – Def. 16 – Ini. 6 – Speed 3 – Health 52 – Damage 4-7 Physical
Cerberus:
-Leap!: (T) (R.5)
-Three-headed: (A)
-Shared Aggression: (A) If this troop attacks more than one enemy at the same time, it is not retaliated against.
-Level 3 – Cost 210 – Lea. 90 – Att. 18 – Def. 18 – Ini. 5 – Speed 4 – Health 80 – Damage 9-11 Physical
Blood Priestess
-Long Attack: (T) (R.1)
-Old Wounds: (T) (R.4)
-Sacrifice: (T) (R.3)
-Armored: (A) This troop has %10 Physical resistance.
-Ceremonial Glaive: (A) Base attacks and Long Attacks performed by this troop have a %15 chance to inflict Bleeding on the target.
-Beautiful: (A)
-Level 3 – Cost 315 – Lea. 100 – Att. 16 – Def. 15 – Ini. 6 – Speed 2 – Health 80 – Damage 4-13 Physical
Demoness:
-Long Attack: (T) (R.2)
-Charm: (T) (R.3)
-Infernal Exchange: (T) (R.5)
-Beautiful: (A)
-Level 4 – Cost 500 – Lea. 160 – Att. 26 – Def. 24 – Ini. 6 – Speed 2 – Health 100 – Damage 10-18 Physical
Demon:
-Running: (T) (R.8)
-Bloody Pentagram: (T) (R.8) Creates a 7-tile cluster, in which all allied demons below level 5 increase their morale by 4 and their Initiative by 2. This cluster vanishes after 2 turns.
-Summon Demons: (T) (R.8) A troop of demon units is summoned to an adjacent tile. The summoned troop is either made of Imps, Scoffer Imps, Blood Priestesses, Cerberi or Demonesses.
-Furious: (A)
-Demonic Fury: (A)
-Domination: (A)
-Level 4 – Cost 666 – Lea. 300 – Att. 30 – Def. 30 – Ini. 4 – Speed 3 – Health 240 – Damage 21-27 Physical (Domination: 28-35 Physical)
Executioner:
-Running: (T) (R.5)
-Execution: (T) (R.2)
-Domination: (A)
-Furious: (A)
-Demonic Fury: (A)
-Terrifying: (A)
-Level 4 – Cost 1600 – Lea. 360 – Att. 40 – Def. 30 – Ini. 5 – Speed 2 – Health 280 – Damage 24-26 Physical (Domination: 32-34 Physical)
Archdemon:
-Fire Rain: (T) (R.6) All troops in an arbitrarily designated 7-tile cluster take 25-35 Fire damage and 25-35 Physical damage, with each target having a 10% chance of Burning. Ignores Attack and Defense modifiers.
-Volcano: (T) (R.6)
-Call Elementals: (T) (R.6)
#What animation and icon is it going to use?
-Teleportation: (A)
-Magic Protection: (A) This troop has %50 Magical resistance.
#Added in the Magical resistance.
-Power Over Fire: (A) This troop has %80 Fire resistance and cannot be Burned. Additionally, enemies that hit them in melee are Burned.
-Persistence of Mind: (A) This troop is immune to mental effects.
-Restoration: (A)
-Level 5 – Cost 6666 – Lea. 1500 – Att. 66 – Def. 66 – Ini. 8 – Speed 9 – Health 666 – Damage 88-99 Physical