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	<id>https://www.ferit.in/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AdamEornom</id>
	<title>Projects - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.ferit.in/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AdamEornom"/>
	<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Special:Contributions/AdamEornom"/>
	<updated>2026-04-13T01:59:58Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.ferit.in/index.php?title=Chaos_Magic&amp;diff=1201</id>
		<title>Chaos Magic</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Chaos_Magic&amp;diff=1201"/>
		<updated>2026-04-11T13:06:41Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Flaming Arrow:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 1.&lt;br /&gt;
&lt;br /&gt;
Deals 70 Fire damage to a target. Has a 20% chance to inflict Burning. &lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 3.&lt;br /&gt;
&lt;br /&gt;
Deals 140 Fire damage to a target. Has a 40% chance to inflict Burning. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Deals 210 Fire damage to a target. Has a 60% chance to inflict Burning. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fireball:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fire Rain:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed the Burning chances.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armageddon:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Poison Skull:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;6&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;1&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Deals 40-140 Poison damage to a target. Has a 30% chance to inflict Poisoning. &lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;6&#039;&#039;&#039;. Crystal cost is 3.&lt;br /&gt;
&lt;br /&gt;
Deals 70-250 Poison damage to a target. Has a 54% chance to inflict Poisoning. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Deals 100-365 Poison damage to a target. Has a 78% chance to inflict Poisoning. &#039;&#039;&#039;A Critical Hit will be inflicted if the target was already Poisoned.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Death Star:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blizzard:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frost Grasp:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
Deals 80-100 Ice damage to a target. Has a 30% chance to inflict Freezing. &lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;4&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Deals 145-180 Ice damage to a target. Has a 54% chance to inflict Freezing. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;6&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Deals 210-260 Ice damage to a target. Has a 78% chance to inflict Freezing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Chaos Missiles:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2. Sends in 3 missiles, each one doing 25 damage.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 5. Sends in 6 missiles, each one doing &#039;&#039;&#039;45&#039;&#039;&#039; damage.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;20&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Sends in &#039;&#039;&#039;12&#039;&#039;&#039; missiles, each one doing &#039;&#039;&#039;60&#039;&#039;&#039; damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Messenger of Death:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kamikaze:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sacrifice: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 20. Crystal cost is 10.&lt;br /&gt;
&lt;br /&gt;
Damage 250 Astral, Efficiency 40%&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 30. Crystal cost is &#039;&#039;&#039;15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Damage 500 Astral, Efficiency 50%&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 40. Crystal cost is &#039;&#039;&#039;20&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Damage 750 Astral, Efficiency 60% &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Doom: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 20. Crystal cost is &#039;&#039;&#039;6&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Burning, Poisoning and Freezing have their damage doubled.&#039;&#039;&#039; Effective against units of Levels 1-2. The spell lasts for 2 rounds.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 20. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bleeding, Burning, Poisoning and Freezing have their damage doubled.&#039;&#039;&#039; Effective against units of Levels 1-3. The spell lasts for &#039;&#039;&#039;2&#039;&#039;&#039; rounds.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 20. Crystal cost is &#039;&#039;&#039;10&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bleeding, Burning, Poisoning and Freezing have their damage doubled.&#039;&#039;&#039; Effective against units of Levels 1-4. The spell lasts for &#039;&#039;&#039;3&#039;&#039;&#039; rounds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Chaos Gifts: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Plague: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;20&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;8&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The enemy’s Attack and Defense are lowered by %15. &#039;&#039;&#039;If their Level is 1-2, additionally&#039;&#039;&#039; &#039;&#039;&#039;all attacks against the enemy are Critical Hits.&#039;&#039;&#039; Can be cast on troops with Magic Immunity.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;25&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;19&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The enemy’s Attack and Defense are lowered by %20. &#039;&#039;&#039;If their Level is 1-3, additionally&#039;&#039;&#039; &#039;&#039;&#039;all attacks against the enemy are Critical Hits.&#039;&#039;&#039; Can be cast on troops with Magic Immunity.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;30&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;25&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The enemy’s Attack and Defense are lowered by %25. &#039;&#039;&#039;If their Level is 1-4, additionally&#039;&#039;&#039; &#039;&#039;&#039;all attacks against the enemy are Critical Hits.&#039;&#039;&#039; Can be cast on troops with Magic Immunity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The Undead are completely immune to the effects of Plague, including the Critical Hit bit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The crystal costs are related to a pattern: The cost of old Plague + half the cost of new Doom. This nicely amounts to, for the first level, the cost of old Plague + the cost of old Doom -1; which I guess is reasonable given that thanks to the duration it is basically casting them at the same time, minus the Health reduction bit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fear:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Weakness:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;3&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;3&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Targeted enemy always deals minimum damage for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;3&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Targeted enemy always deals minimum damage for 3 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;15&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
All enemies always deal minimum damage for 3 turns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheep:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Necro Call:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Demon Portal:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Book of Evil:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;10&#039;&#039;&#039;. Crystal cost is 3.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 20. Crystal cost is 6.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 30. Crystal cost is 9.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Volcano:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Chaos Breath&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;5&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A resistance the target ally has is temporarily removed, up to a net 20%, and applied as a damage percentage bonus. Removable resistances are Physical, Ice and Magical. Duration: 2 turns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;10&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;5&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Two resistances the target ally has are temporarily removed, up to a net 20%, and applied as a damage percentage bonus. Removable resistances are Physical, Ice, Magical and Fire. Duration: 2 turns&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;15&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;7&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Two resistances the target ally has are temporarily removed, up to a net 30%, and applied as a damage percentage bonus. Removable resistances are Physical, Ice, Magical, Fire and Poison. Duration: 2 turns&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Orcs&amp;diff=1200</id>
		<title>Orcs</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Orcs&amp;diff=1200"/>
		<updated>2026-04-08T20:32:34Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;_Oathkeepers (-5), Elves (-5), Dwarves (0), Lizardmen (-4), Vikings (0), Demons (0), Undead (0), Oathbreakers (0), Dark Elves (0)&lt;br /&gt;
&lt;br /&gt;
Orcs get along with dwarves and vikings, hate lizardmen, and loath the rest of the Light. They also get along with the rest of the Dark.&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (&#039;&#039;&#039;Greedy&#039;&#039;&#039;):&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (Of the Dark):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Goblin&lt;br /&gt;
&lt;br /&gt;
-Distant Throw: (T) (-&#039;&#039;&#039;8&#039;&#039;&#039;) &#039;&#039;&#039;The hard range limit is increased to 6.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Goblin Rage: (T) (-&#039;&#039;&#039;20&#039;&#039;&#039;) There is no range limit.&lt;br /&gt;
&lt;br /&gt;
-Giant Killer: (A) &#039;&#039;&#039;Damage is increased by %15 against Level 3, %25 against Level 4 and %30 against Level 5 units. Each 5 Adrenaline past 50 supplements this increase by a net +2%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-Axe Thrower: (A)&lt;br /&gt;
&lt;br /&gt;
-Zeroing In: (A) &#039;&#039;&#039;%50 more Adrenaline is provided for each consecutive ranged attack that was aimed at the same tile.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-No Melee Penalty: (A)&lt;br /&gt;
&lt;br /&gt;
-Level 1 – Cost &#039;&#039;&#039;25&#039;&#039;&#039; – Lea. &#039;&#039;&#039;20&#039;&#039;&#039; – Att. &#039;&#039;&#039;7&#039;&#039;&#039; – Def. 4 – Ini. 4 – Speed 2 – Health &#039;&#039;&#039;14&#039;&#039;&#039; – Damage 1-&#039;&#039;&#039;3&#039;&#039;&#039; Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Furious Goblin&lt;br /&gt;
&lt;br /&gt;
-Goblin Insolence: (T) (-25) This troop moves over to attack a targeted enemy for &#039;&#039;&#039;5&#039;&#039;&#039;-&#039;&#039;&#039;9&#039;&#039;&#039; Physical damage, with the target unable to retaliate. This troop then returns to the tile it was before initating the attack.&lt;br /&gt;
&lt;br /&gt;
-Irascible: (A) Anytime this troop takes damage, its Speed is increased by 1 for the rest of the battle, &#039;&#039;&#039;to a limit of +3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Giant Killer: (A) &#039;&#039;&#039;Damage is increased by %25 against Level 4 and %30 against Level 5 units. Each 5 Adrenaline past 50 supplements this increase by a net +2%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 60 – Lea. &#039;&#039;&#039;45&#039;&#039;&#039; – Att. &#039;&#039;&#039;14&#039;&#039;&#039; – Def. &#039;&#039;&#039;14&#039;&#039;&#039; – Ini. &#039;&#039;&#039;8&#039;&#039;&#039; – Speed 3 – Health &#039;&#039;&#039;40&#039;&#039;&#039; – Damage &#039;&#039;&#039;3&#039;&#039;&#039;-&#039;&#039;&#039;7&#039;&#039;&#039; Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spirit Talker&lt;br /&gt;
&lt;br /&gt;
-Avenging Spirit: (T) (-0)&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Web&#039;&#039;&#039; of Life: (T) (-25)&lt;br /&gt;
&lt;br /&gt;
-Ancestral Anger: (A) This troop’s strikes act as if the target has a net &#039;&#039;&#039;10&#039;&#039;&#039;% less &#039;&#039;&#039;Ice&#039;&#039;&#039; resistance. Each 5 Adrenaline past 50 supplements this reduction by a net -2%. &lt;br /&gt;
&lt;br /&gt;
-No Melee Penalty: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Magic Protection: (A) This troop has 10% Magical resistance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Astral Protection: (A) This troop has 15% Astral resistance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Rousing of the Horde&#039;&#039;&#039;: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Hyena Cavalry: (A) Allied Hyenas enjoy +4 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 250 – Lea. 50 – Att. 8 – Def. 8 – Ini. 4 – Speed 2 – Health 25 – Damage 3-6 Ice (Melee: 3 Physical)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed Hex.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Use the Charger graphics for the ranged attack? The OotM Goblin Shaman attack?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Orc&lt;br /&gt;
&lt;br /&gt;
-Onslaught: (T) (-&#039;&#039;&#039;10&#039;&#039;&#039;) &#039;&#039;&#039;Usage of this Talent spikes its cost to 20 Adrenaline, which decreases back by 5 each turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Potion of Rage: (T) (-&#039;&#039;&#039;20&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has %10 Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-Thirst for Fight: (A) Retaliations always crit, and each 5 Adrenaline raises Critical Chance by a net 2%, to a maximum of +20%.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 190 – Lea. 75 – Att. 16 – Def. 17 – Ini. 4 – Speed 2 – Health 70 – Damage 7-10 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Goblin With Catapult&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Detonation: (T) (-8) An arbitrary explosive is detonated. If an enemy has been damaged, this troop receives a second turn and this Talent is temporarily removed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Used to cause enemies caught within the blast radius to, in addition to the standard damage, instantly go through any remaining duration of Burning.&lt;br /&gt;
&lt;br /&gt;
-Fiery Shot: (T) (-&#039;&#039;&#039;8&#039;&#039;&#039;) Deals 8-13 Fire damage to the target. &#039;&#039;&#039;The targeted enemy and adjacent tiles are covered with an Oil Mist that lingers for 2 turns. The Oil Mist has a 50% chance to inflict Burning during its formation, and reduces the Fire resistance of troops below level 5 by a net 20%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Used to cause a 20% ranged damage reduction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the Greasy Mist icon.&lt;br /&gt;
&lt;br /&gt;
-Explosives: (T) (-&#039;&#039;&#039;12&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Shooter&#039;&#039;&#039;: (A) Range limit is 5.&lt;br /&gt;
&lt;br /&gt;
-Siege Weapon: (A) Ranged damage is reduced only by %20 beyond effective range.&lt;br /&gt;
&lt;br /&gt;
-Pyromancer: (A) This troop has a 50% Fire vulnerability. Every Adrenaline past 50 increases the chance of base attacks and Talents to inflict Burning by a net 1%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed the damage increase against objects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Reckless Commander: (A) Allied Goblins, Furious Goblins and Spirit Talkers gain 3 additional Adrenaline when fighting.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 300 – Lea. 130 – Att. 23 – Def. 15 – Ini. 4 – Speed 2 – Health 80 – Damage 6-11 Physical (Siege Weapon: 12-22 Physical) (Melee: 7 Physical)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Veteran Orc&lt;br /&gt;
&lt;br /&gt;
-Running: (T) (-8) &#039;&#039;&#039;The Adrenaline cost starts at 8 each turn, which is doubled per trigger.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Fury Attack: (T) (-&#039;&#039;&#039;12&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Potion of Rage: (T) (-&#039;&#039;&#039;20&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Counterattack: (A) This troop performs a counterattack against retaliations.&lt;br /&gt;
&lt;br /&gt;
-Prudence: (A) &#039;&#039;&#039;Once this troop loses %25 of its ranks, it receives a %10 chance to evade any enemy’s attack; and each further loss of %25 increases these odds by a net %10. Additionally, each 5 Adrenaline past 50 increases these odds by a net %2.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make the Ability display what the current percentage is?&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has %10 Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 380 – Lea. 140 – Att. 26 – Def. 26 – Ini. 6 – Speed 3 – Health 130 – Damage 13-16 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shaman&lt;br /&gt;
&lt;br /&gt;
-Dancing Axes: (T) (-15) Does 20-25 Magical damage to an arbitrary enemy. Allied organic troops recover Health by 50% of the damage dealt. &#039;&#039;&#039;Usage of this Talent spikes its cost to 25 Adrenaline, which decreases back by 5 each turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No longer ignores modifiers.&lt;br /&gt;
&lt;br /&gt;
-Totem of Life: (T) (-20) Sets a Totem in an arbitrary open tile. Within a 2 tile radius, &#039;&#039;&#039;all organic allies have their Health increased by 20%&#039;&#039;&#039;. The Totem has 7 Health per member of this troop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed the Initiative and healing.&lt;br /&gt;
&lt;br /&gt;
-Totem of Death: (T) (-20) Sets a Totem in an arbitrary open tile. Within a 2 tile radius; all enemies below Level 5 have their Speed lowered by 1 and, starting from the turn after it was set, are dealt 5-8 Physical damage (per member of this troop). The Totem has 10 Health per member of this troop and 3 Initiative. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Shamanism: (A) Each 30 Adrenaline increases the potency of this troop’s Talents, up to 90 Adrenaline. Dancing Axes have their healing increased by a net 10%, Totem of Life has its Health increased by 4 (per member of this troop) and Totem of Death has its Initiative increased by 1.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Adrenaline Control: (A) This troop starts the battle with 100 Adrenaline.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Adrenaline Chaining: (A) For each 10 Adrenaline gained by allies, this troop gains 1 Adrenaline.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Calm: (A) 75% of the normal Adrenaline values is gained for dealing damage. This troop’s morale can never be negative.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 600 – Lea. 200 – Att. 24 – Def. 32 – Ini. 5 – Speed 3 – Health 180 – Damage 15-18 Physical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed Persistence of Mind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ogre&lt;br /&gt;
&lt;br /&gt;
-Ogre’s Rage: (T) (-10) Attack is doubled for 2 turns. An Action Point is received. &#039;&#039;&#039;Usage of this Talent spikes its cost to 25 Adrenaline, which decreases back by 5 each turn. The cost is not affected by further triggers in a turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Forceful Strike: (T) (-20)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Indomitable: (A) Any effect that decreases this troop’s damage, Speed or number of Action Points is removed at the beginning of its turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Thick Skin: (A) This troop has 10% Physical, Magical, Fire, Poison and Ice resistance. Each 5 Adrenaline increases these resistances by a net 1%, to a maximum of +10%.&lt;br /&gt;
&lt;br /&gt;
-Heavy Hand: (A)&lt;br /&gt;
&lt;br /&gt;
-Level 5 – Cost 3000 – Lea. 1000 – Att. 37 – Def. 47 – Ini. 4 – Speed 2 – Health 680 – Damage 50-60 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Orc Chieftain&lt;br /&gt;
&lt;br /&gt;
-Sneer: (T) (-&#039;&#039;&#039;8&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Drain: (T) (-&#039;&#039;&#039;12&#039;&#039;&#039;) Saps all Action Points of a targeted enemy away without ending this troop&#039;s turn. &#039;&#039;&#039;The Adrenaline cost starts at 12 each turn, which is doubled per trigger.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Power of the Horde: (T) (-25) A targeted enemy takes &#039;&#039;&#039;20&#039;&#039;&#039;% of this troop&#039;s total Health as Magical damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No longer ignores modifiers.&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has %10 Physical and Fire resistance.&lt;br /&gt;
&lt;br /&gt;
-Devastate: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Reckless Commander: (A) Allied Orcs, Veteran Orcs and Ogres gain 3 additional Adrenaline when fighting.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 5 – Cost 4000 – Lea. 1200 – Att. 40 – Def. 35 – Ini. 4 – Speed 2 – Health 740 – Damage 50-70 Physical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed Heavy Hand.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Orcs&amp;diff=1199</id>
		<title>Orcs</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Orcs&amp;diff=1199"/>
		<updated>2026-04-08T20:25:57Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;_Oathkeepers (-5), Elves (-5), Dwarves (0), Lizardmen (-4), Vikings (0), Demons (0), Undead (0), Oathbreakers (0), Dark Elves (0)&lt;br /&gt;
&lt;br /&gt;
Orcs get along with dwarves and vikings, hate lizardmen, and loath the rest of the Light. They also get along with the rest of the Dark.&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (&#039;&#039;&#039;Greedy&#039;&#039;&#039;):&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (Of the Dark):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Goblin&lt;br /&gt;
&lt;br /&gt;
-Distant Throw: (T) (-&#039;&#039;&#039;8&#039;&#039;&#039;) &#039;&#039;&#039;The hard range limit is increased to 6.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Goblin Rage: (T) (-&#039;&#039;&#039;20&#039;&#039;&#039;) There is no range limit.&lt;br /&gt;
&lt;br /&gt;
-Giant Killer: (A) &#039;&#039;&#039;Damage is increased by %15 against Level 3, %25 against Level 4 and %30 against Level 5 units. Each 5 Adrenaline past 50 supplements this increase by a net +2%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-Axe Thrower: (A)&lt;br /&gt;
&lt;br /&gt;
-Zeroing In: (A) &#039;&#039;&#039;%50 more Adrenaline is provided for each consecutive ranged attack that was aimed at the same tile.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-No Melee Penalty: (A)&lt;br /&gt;
&lt;br /&gt;
-Level 1 – Cost &#039;&#039;&#039;25&#039;&#039;&#039; – Lea. &#039;&#039;&#039;20&#039;&#039;&#039; – Att. &#039;&#039;&#039;7&#039;&#039;&#039; – Def. 4 – Ini. 4 – Speed 2 – Health &#039;&#039;&#039;14&#039;&#039;&#039; – Damage 1-&#039;&#039;&#039;3&#039;&#039;&#039; Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Furious Goblin&lt;br /&gt;
&lt;br /&gt;
-Goblin Insolence: (T) (-25) This troop moves over to attack a targeted enemy for &#039;&#039;&#039;5&#039;&#039;&#039;-&#039;&#039;&#039;9&#039;&#039;&#039; Physical damage, with the target unable to retaliate. This troop then returns to the tile it was before initating the attack.&lt;br /&gt;
&lt;br /&gt;
-Irascible: (A) Anytime this troop takes damage, its Speed is increased by 1 for the rest of the battle, &#039;&#039;&#039;to a limit of +3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Giant Killer: (A) &#039;&#039;&#039;Damage is increased by %25 against Level 4 and %30 against Level 5 units. Each 5 Adrenaline past 50 supplements this increase by a net +2%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 60 – Lea. &#039;&#039;&#039;45&#039;&#039;&#039; – Att. &#039;&#039;&#039;14&#039;&#039;&#039; – Def. &#039;&#039;&#039;14&#039;&#039;&#039; – Ini. &#039;&#039;&#039;8&#039;&#039;&#039; – Speed 3 – Health &#039;&#039;&#039;40&#039;&#039;&#039; – Damage &#039;&#039;&#039;3&#039;&#039;&#039;-&#039;&#039;&#039;7&#039;&#039;&#039; Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spirit Talker&lt;br /&gt;
&lt;br /&gt;
-Avenging Spirit: (T) (-0)&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Web&#039;&#039;&#039; of Life: (T) (-25)&lt;br /&gt;
&lt;br /&gt;
-Ancestral Anger: (A) This troop’s strikes act as if the target has a net &#039;&#039;&#039;10&#039;&#039;&#039;% less &#039;&#039;&#039;Ice&#039;&#039;&#039; resistance. Each 5 Adrenaline past 50 supplements this reduction by a net -2%. &lt;br /&gt;
&lt;br /&gt;
-No Melee Penalty: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Magic Protection: (A) This troop has 10% Magical resistance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Astral Protection: (A) This troop has 15% Astral resistance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Rousing of the Horde&#039;&#039;&#039;: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Hyena Cavalry: (A) Allied Hyenas enjoy +4 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 250 – Lea. 50 – Att. 8 – Def. 8 – Ini. 4 – Speed 2 – Health 25 – Damage 3-6 Ice (Melee: 3 Physical)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed Hex.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Use the Charger graphics for the ranged attack? The OotM Goblin Shaman attack?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Orc&lt;br /&gt;
&lt;br /&gt;
-Onslaught: (T) (-&#039;&#039;&#039;10&#039;&#039;&#039;) &#039;&#039;&#039;Usage of this Talent spikes its cost to 20 Adrenaline, which decreases back by 5 each turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Potion of Rage: (T) (-&#039;&#039;&#039;20&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has %10 Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-Thirst for Fight: (A) Retaliations always crit, and each 5 Adrenaline raises Critical Chance by a net 2%, to a maximum of +20%.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 190 – Lea. 75 – Att. 16 – Def. 17 – Ini. 4 – Speed 2 – Health 70 – Damage 7-10 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Goblin With Catapult&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Detonation: (T) (-8) An arbitrary explosive is detonated. If an enemy has been damaged; this troop receives a second turn with halved Adrenaline costs, and this Talent is temporarily removed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Used to cause enemies caught within the blast radius to, in addition to the standard damage, instantly go through any remaining duration of Burning.&lt;br /&gt;
&lt;br /&gt;
-Fiery Shot: (T) (-&#039;&#039;&#039;8&#039;&#039;&#039;) Deals 8-13 Fire damage to the target. &#039;&#039;&#039;The targeted enemy and adjacent tiles are covered with an Oil Mist that lingers for 2 turns. The Oil Mist has a 50% chance to inflict Burning during its formation, and reduces the Fire resistance of troops below level 5 by a net 20%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Used to cause a 20% ranged damage reduction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the Greasy Mist icon.&lt;br /&gt;
&lt;br /&gt;
-Explosives: (T) (-&#039;&#039;&#039;14&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Shooter&#039;&#039;&#039;: (A) Range limit is 5.&lt;br /&gt;
&lt;br /&gt;
-Siege Weapon: (A) Ranged damage is reduced only by %20 beyond effective range.&lt;br /&gt;
&lt;br /&gt;
-Pyromancer: (A) This troop has a 50% Fire vulnerability. Every Adrenaline past 50 increases the chance of base attacks and Talents to inflict Burning by a net 1%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed the damage increase against objects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Reckless Commander: (A) Allied Goblins, Furious Goblins and Spirit Talkers gain 3 additional Adrenaline when fighting.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 300 – Lea. 130 – Att. 23 – Def. 15 – Ini. 4 – Speed 2 – Health 80 – Damage 6-11 Physical (Siege Weapon: 12-22 Physical) (Melee: 7 Physical)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Veteran Orc&lt;br /&gt;
&lt;br /&gt;
-Running: (T) (-8) &#039;&#039;&#039;The Adrenaline cost starts at 8 each turn, which is doubled per trigger.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Fury Attack: (T) (-&#039;&#039;&#039;12&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Potion of Rage: (T) (-&#039;&#039;&#039;20&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Counterattack: (A) This troop performs a counterattack against retaliations.&lt;br /&gt;
&lt;br /&gt;
-Prudence: (A) &#039;&#039;&#039;Once this troop loses %25 of its ranks, it receives a %10 chance to evade any enemy’s attack; and each further loss of %25 increases these odds by a net %10. Additionally, each 5 Adrenaline past 50 increases these odds by a net %2.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make the Ability display what the current percentage is?&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has %10 Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 380 – Lea. 140 – Att. 26 – Def. 26 – Ini. 6 – Speed 3 – Health 130 – Damage 13-16 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shaman&lt;br /&gt;
&lt;br /&gt;
-Dancing Axes: (T) (-15) Does 20-25 Magical damage to an arbitrary enemy. Allied organic troops recover Health by 50% of the damage dealt. &#039;&#039;&#039;Usage of this Talent spikes its cost to 25 Adrenaline, which decreases back by 5 each turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No longer ignores modifiers.&lt;br /&gt;
&lt;br /&gt;
-Totem of Life: (T) (-20) Sets a Totem in an arbitrary open tile. Within a 2 tile radius, &#039;&#039;&#039;all organic allies have their Health increased by 20%&#039;&#039;&#039;. The Totem has 7 Health per member of this troop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed the Initiative and healing.&lt;br /&gt;
&lt;br /&gt;
-Totem of Death: (T) (-20) Sets a Totem in an arbitrary open tile. Within a 2 tile radius; all enemies below Level 5 have their Speed lowered by 1 and, starting from the turn after it was set, are dealt 5-8 Physical damage (per member of this troop). The Totem has 10 Health per member of this troop and 3 Initiative. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Shamanism: (A) Each 30 Adrenaline increases the potency of this troop’s Talents, up to 90 Adrenaline. Dancing Axes have their healing increased by a net 10%, Totem of Life has its Health increased by 4 (per member of this troop) and Totem of Death has its Initiative increased by 1.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Adrenaline Control: (A) This troop starts the battle with 100 Adrenaline.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Adrenaline Chaining: (A) For each 10 Adrenaline gained by allies, this troop gains 1 Adrenaline.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Calm: (A) 75% of the normal Adrenaline values is gained for dealing damage. This troop’s morale can never be negative.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 600 – Lea. 200 – Att. 24 – Def. 32 – Ini. 5 – Speed 3 – Health 180 – Damage 15-18 Physical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed Persistence of Mind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ogre&lt;br /&gt;
&lt;br /&gt;
-Ogre’s Rage: (T) (-10) Attack is doubled for 2 turns. An Action Point is received. &#039;&#039;&#039;Usage of this Talent spikes its cost to 25 Adrenaline, which decreases back by 5 each turn. The cost is not affected by further triggers in a turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Forceful Strike: (T) (-20)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Indomitable: (A) Any effect that decreases this troop’s damage, Speed or number of Action Points is removed at the beginning of its turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Thick Skin: (A) This troop has 10% Physical, Magical, Fire, Poison and Ice resistance. Each 5 Adrenaline increases these resistances by a net 1%, to a maximum of +10%.&lt;br /&gt;
&lt;br /&gt;
-Heavy Hand: (A)&lt;br /&gt;
&lt;br /&gt;
-Level 5 – Cost 3000 – Lea. 1000 – Att. 37 – Def. 47 – Ini. 4 – Speed 2 – Health 680 – Damage 50-60 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Orc Chieftain&lt;br /&gt;
&lt;br /&gt;
-Sneer: (T) (-&#039;&#039;&#039;8&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Drain: (T) (-&#039;&#039;&#039;12&#039;&#039;&#039;) Saps all Action Points of a targeted enemy away without ending this troop&#039;s turn. &#039;&#039;&#039;The Adrenaline cost starts at 12 each turn, which is doubled per trigger.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Power of the Horde: (T) (-25) A targeted enemy takes &#039;&#039;&#039;20&#039;&#039;&#039;% of this troop&#039;s total Health as Magical damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No longer ignores modifiers.&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has %10 Physical and Fire resistance.&lt;br /&gt;
&lt;br /&gt;
-Devastate: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Reckless Commander: (A) Allied Orcs, Veteran Orcs and Ogres gain 3 additional Adrenaline when fighting.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 5 – Cost 4000 – Lea. 1200 – Att. 40 – Def. 35 – Ini. 4 – Speed 2 – Health 740 – Damage 50-70 Physical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed Heavy Hand.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Orcs&amp;diff=1198</id>
		<title>Orcs</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Orcs&amp;diff=1198"/>
		<updated>2026-04-08T19:51:34Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;_Oathkeepers (-5), Elves (-5), Dwarves (0), Lizardmen (-4), Vikings (0), Demons (0), Undead (0), Oathbreakers (0), Dark Elves (0)&lt;br /&gt;
&lt;br /&gt;
Orcs get along with dwarves and vikings, hate lizardmen, and loath the rest of the Light. They also get along with the rest of the Dark.&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (&#039;&#039;&#039;Greedy&#039;&#039;&#039;):&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (Of the Dark):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Goblin&lt;br /&gt;
&lt;br /&gt;
-Distant Throw: (T) (-&#039;&#039;&#039;8&#039;&#039;&#039;) &#039;&#039;&#039;The hard range limit is increased to 6.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Goblin Rage: (T) (-&#039;&#039;&#039;20&#039;&#039;&#039;) There is no range limit.&lt;br /&gt;
&lt;br /&gt;
-Giant Killer: (A) &#039;&#039;&#039;Damage is increased by %15 against Level 3, %25 against Level 4 and %30 against Level 5 units. Each 5 Adrenaline past 50 supplements this increase by a net +2%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-Axe Thrower: (A)&lt;br /&gt;
&lt;br /&gt;
-Zeroing In: (A) &#039;&#039;&#039;%50 more Adrenaline is provided for each consecutive ranged attack that was aimed at the same tile.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-No Melee Penalty: (A)&lt;br /&gt;
&lt;br /&gt;
-Level 1 – Cost &#039;&#039;&#039;25&#039;&#039;&#039; – Lea. &#039;&#039;&#039;20&#039;&#039;&#039; – Att. &#039;&#039;&#039;7&#039;&#039;&#039; – Def. 4 – Ini. 4 – Speed 2 – Health &#039;&#039;&#039;14&#039;&#039;&#039; – Damage 1-&#039;&#039;&#039;3&#039;&#039;&#039; Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Furious Goblin&lt;br /&gt;
&lt;br /&gt;
-Goblin Insolence: (T) (-25) This troop moves over to attack a targeted enemy for &#039;&#039;&#039;5&#039;&#039;&#039;-&#039;&#039;&#039;9&#039;&#039;&#039; Physical damage, with the target unable to retaliate. This troop then returns to the tile it was before initating the attack.&lt;br /&gt;
&lt;br /&gt;
-Irascible: (A) Anytime this troop takes damage, its Speed is increased by 1 for the rest of the battle, &#039;&#039;&#039;to a limit of +3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Giant Killer: (A) &#039;&#039;&#039;Damage is increased by %25 against Level 4 and %30 against Level 5 units. Each 5 Adrenaline past 50 supplements this increase by a net +2%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 60 – Lea. &#039;&#039;&#039;45&#039;&#039;&#039; – Att. &#039;&#039;&#039;14&#039;&#039;&#039; – Def. &#039;&#039;&#039;14&#039;&#039;&#039; – Ini. &#039;&#039;&#039;8&#039;&#039;&#039; – Speed 3 – Health &#039;&#039;&#039;40&#039;&#039;&#039; – Damage &#039;&#039;&#039;3&#039;&#039;&#039;-&#039;&#039;&#039;7&#039;&#039;&#039; Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spirit Talker&lt;br /&gt;
&lt;br /&gt;
-Avenging Spirit: (T) (-0)&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Web&#039;&#039;&#039; of Life: (T) (-25)&lt;br /&gt;
&lt;br /&gt;
-Ancestral Anger: (A) This troop’s strikes act as if the target has a net &#039;&#039;&#039;10&#039;&#039;&#039;% less &#039;&#039;&#039;Ice&#039;&#039;&#039; resistance. Each 5 Adrenaline past 50 supplements this reduction by a net -2%. &lt;br /&gt;
&lt;br /&gt;
-No Melee Penalty: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Magic Protection: (A) This troop has 10% Magical resistance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Astral Protection: (A) This troop has 15% Astral resistance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Rousing of the Horde&#039;&#039;&#039;: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Hyena Cavalry: (A) Allied Hyenas enjoy +4 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 250 – Lea. 50 – Att. 8 – Def. 8 – Ini. 4 – Speed 2 – Health 25 – Damage 3-6 Ice (Melee: 3 Physical)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed Hex.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Use the Charger graphics for the ranged attack? The OotM Goblin Shaman attack?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Orc&lt;br /&gt;
&lt;br /&gt;
-Onslaught: (T) (-&#039;&#039;&#039;10&#039;&#039;&#039;) &#039;&#039;&#039;Usage of this Talent spikes its cost to 20 Adrenaline, which decreases back by 5 each turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Potion of Rage: (T) (-&#039;&#039;&#039;20&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has %10 Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-Thirst for Fight: (A) Retaliations always crit, and each 5 Adrenaline raises Critical Chance by a net 2%, to a maximum of +20%.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 190 – Lea. 75 – Att. 16 – Def. 17 – Ini. 4 – Speed 2 – Health 70 – Damage 7-10 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Goblin With Catapult&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Detonation: (T) (-8) An arbitrary explosive is detonated. If an enemy has been damaged; this troop receives a second turn with halved Adrenaline costs, and this Talent is temporarily removed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Used to cause enemies caught within the blast radius to, in addition to the standard damage, instantly go through any remaining duration of Burning.&lt;br /&gt;
&lt;br /&gt;
-Fiery Shot: (T) (-&#039;&#039;&#039;8&#039;&#039;&#039;) Deals 8-13 Fire damage to the target. &#039;&#039;&#039;The targeted enemy and adjacent tiles are covered with an Oil Mist that lingers for 2 turns. The Oil Mist has a 50% chance to inflict Burning during its formation, and reduces the Fire resistance of troops below level 5 by a net 15%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Used to cause a 20% ranged damage reduction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the Greasy Mist icon.&lt;br /&gt;
&lt;br /&gt;
-Explosives: (T) (-&#039;&#039;&#039;12&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Shooter&#039;&#039;&#039;: (A) Range limit is 5.&lt;br /&gt;
&lt;br /&gt;
-Siege Weapon: (A) Ranged damage is reduced only by %20 beyond effective range.&lt;br /&gt;
&lt;br /&gt;
-Pyromancer: (A) This troop has a 50% Fire vulnerability. Every Adrenaline past 50 increases the chance of base attacks and Talents to inflict Burning by a net 1%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed the damage increase against objects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Reckless Commander: (A) Allied Goblins, Furious Goblins and Spirit Talkers gain 3 additional Adrenaline when fighting.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 300 – Lea. 130 – Att. 23 – Def. 15 – Ini. 4 – Speed 2 – Health 80 – Damage 6-11 Physical (Siege Weapon: 12-22 Physical) (Melee: 7 Physical)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Veteran Orc&lt;br /&gt;
&lt;br /&gt;
-Running: (T) (-8) &#039;&#039;&#039;The Adrenaline cost starts at 8 each turn, which is doubled per trigger.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Fury Attack: (T) (-&#039;&#039;&#039;12&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Potion of Rage: (T) (-&#039;&#039;&#039;20&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Counterattack: (A) This troop performs a counterattack against retaliations.&lt;br /&gt;
&lt;br /&gt;
-Prudence: (A) &#039;&#039;&#039;Once this troop loses %25 of its ranks, it receives a %10 chance to evade any enemy’s attack; and each further loss of %25 increases these odds by a net %10. Additionally, each 5 Adrenaline past 50 increases these odds by a net %2.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make the Ability display what the current percentage is?&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has %10 Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 380 – Lea. 140 – Att. 26 – Def. 26 – Ini. 6 – Speed 3 – Health 130 – Damage 13-16 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shaman&lt;br /&gt;
&lt;br /&gt;
-Dancing Axes: (T) (-15) Does 20-25 Magical damage to an arbitrary enemy. Allied organic troops recover Health by 50% of the damage dealt. &#039;&#039;&#039;Usage of this Talent spikes its cost to 25 Adrenaline, which decreases back by 5 each turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No longer ignores modifiers.&lt;br /&gt;
&lt;br /&gt;
-Totem of Life: (T) (-20) Sets a Totem in an arbitrary open tile. Within a 2 tile radius, &#039;&#039;&#039;all organic allies have their Health increased by 20%&#039;&#039;&#039;. The Totem has 7 Health per member of this troop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed the Initiative and healing.&lt;br /&gt;
&lt;br /&gt;
-Totem of Death: (T) (-20) Sets a Totem in an arbitrary open tile. Within a 2 tile radius; all enemies below Level 5 have their Speed lowered by 1 and, starting from the turn after it was set, are dealt 5-8 Physical damage (per member of this troop). The Totem has 10 Health per member of this troop and 3 Initiative. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Shamanism: (A) Each 30 Adrenaline increases the potency of this troop’s Talents, up to 90 Adrenaline. Dancing Axes have their healing increased by a net 10%, Totem of Life has its Health increased by 4 (per member of this troop) and Totem of Death has its Initiative increased by 1.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Adrenaline Control: (A) This troop starts the battle with 100 Adrenaline.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Adrenaline Chaining: (A) For each 10 Adrenaline gained by allies, this troop gains 1 Adrenaline.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Calm: (A) 75% of the normal Adrenaline values is gained for dealing damage. This troop’s morale can never be negative.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 600 – Lea. 200 – Att. 24 – Def. 32 – Ini. 5 – Speed 3 – Health 180 – Damage 15-18 Physical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed Persistence of Mind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ogre&lt;br /&gt;
&lt;br /&gt;
-Ogre’s Rage: (T) (-10) Attack is doubled for 2 turns. An Action Point is received. &#039;&#039;&#039;Usage of this Talent spikes its cost to 25 Adrenaline, which decreases back by 5 each turn. The cost is not affected by further triggers in a turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Forceful Strike: (T) (-20)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Indomitable: (A) Any effect that decreases this troop’s damage, Speed or number of Action Points is removed at the beginning of its turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Thick Skin: (A) This troop has 10% Physical, Magical, Fire, Poison and Ice resistance. Each 5 Adrenaline increases these resistances by a net 1%, to a maximum of +10%.&lt;br /&gt;
&lt;br /&gt;
-Heavy Hand: (A)&lt;br /&gt;
&lt;br /&gt;
-Level 5 – Cost 3000 – Lea. 1000 – Att. 37 – Def. 47 – Ini. 4 – Speed 2 – Health 680 – Damage 50-60 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Orc Chieftain&lt;br /&gt;
&lt;br /&gt;
-Sneer: (T) (-&#039;&#039;&#039;8&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Drain: (T) (-&#039;&#039;&#039;12&#039;&#039;&#039;) Saps all Action Points of a targeted enemy away without ending this troop&#039;s turn. &#039;&#039;&#039;The Adrenaline cost starts at 12 each turn, which is doubled per trigger.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Power of the Horde: (T) (-25) A targeted enemy takes &#039;&#039;&#039;20&#039;&#039;&#039;% of this troop&#039;s total Health as Magical damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No longer ignores modifiers.&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has %10 Physical and Fire resistance.&lt;br /&gt;
&lt;br /&gt;
-Devastate: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Reckless Commander: (A) Allied Orcs, Veteran Orcs and Ogres gain 3 additional Adrenaline when fighting.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 5 – Cost 4000 – Lea. 1200 – Att. 40 – Def. 35 – Ini. 4 – Speed 2 – Health 740 – Damage 50-70 Physical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed Heavy Hand.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Orcs&amp;diff=1197</id>
		<title>Orcs</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Orcs&amp;diff=1197"/>
		<updated>2026-04-08T19:37:08Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;_Oathkeepers (-5), Elves (-5), Dwarves (0), Lizardmen (-4), Vikings (0), Demons (0), Undead (0), Oathbreakers (0), Dark Elves (0)&lt;br /&gt;
&lt;br /&gt;
Orcs get along with dwarves and vikings, hate lizardmen, and loath the rest of the Light. They also get along with the rest of the Dark.&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (&#039;&#039;&#039;Greedy&#039;&#039;&#039;):&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (Of the Dark):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Goblin&lt;br /&gt;
&lt;br /&gt;
-Distant Throw: (T) (-&#039;&#039;&#039;8&#039;&#039;&#039;) &#039;&#039;&#039;The hard range limit is increased to 6.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Goblin Rage: (T) (-&#039;&#039;&#039;20&#039;&#039;&#039;) There is no range limit.&lt;br /&gt;
&lt;br /&gt;
-Giant Killer: (A) &#039;&#039;&#039;Damage is increased by %15 against Level 3, %25 against Level 4 and %30 against Level 5 units. Each 5 Adrenaline past 50 supplements this increase by a net +2%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-Axe Thrower: (A)&lt;br /&gt;
&lt;br /&gt;
-Zeroing In: (A) &#039;&#039;&#039;%50 more Adrenaline is provided for each consecutive ranged attack that was aimed at the same tile.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-No Melee Penalty: (A)&lt;br /&gt;
&lt;br /&gt;
-Level 1 – Cost &#039;&#039;&#039;25&#039;&#039;&#039; – Lea. &#039;&#039;&#039;20&#039;&#039;&#039; – Att. &#039;&#039;&#039;7&#039;&#039;&#039; – Def. 4 – Ini. 4 – Speed 2 – Health &#039;&#039;&#039;14&#039;&#039;&#039; – Damage 1-&#039;&#039;&#039;3&#039;&#039;&#039; Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Furious Goblin&lt;br /&gt;
&lt;br /&gt;
-Goblin Insolence: (T) (-25) This troop moves over to attack a targeted enemy for &#039;&#039;&#039;5&#039;&#039;&#039;-&#039;&#039;&#039;9&#039;&#039;&#039; Physical damage, with the target unable to retaliate. This troop then returns to the tile it was before initating the attack.&lt;br /&gt;
&lt;br /&gt;
-Irascible: (A) Anytime this troop takes damage, its Speed is increased by 1 for the rest of the battle, &#039;&#039;&#039;to a limit of +3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Giant Killer: (A) &#039;&#039;&#039;Damage is increased by %25 against Level 4 and %30 against Level 5 units. Each 5 Adrenaline past 50 supplements this increase by a net +2%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 60 – Lea. &#039;&#039;&#039;45&#039;&#039;&#039; – Att. &#039;&#039;&#039;14&#039;&#039;&#039; – Def. &#039;&#039;&#039;14&#039;&#039;&#039; – Ini. &#039;&#039;&#039;8&#039;&#039;&#039; – Speed 3 – Health &#039;&#039;&#039;40&#039;&#039;&#039; – Damage &#039;&#039;&#039;3&#039;&#039;&#039;-&#039;&#039;&#039;7&#039;&#039;&#039; Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spirit Talker&lt;br /&gt;
&lt;br /&gt;
-Avenging Spirit: (T) (-0)&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Web&#039;&#039;&#039; of Life: (T) (-25)&lt;br /&gt;
&lt;br /&gt;
-Ancestral Anger: (A) This troop’s strikes act as if the target has a net &#039;&#039;&#039;10&#039;&#039;&#039;% less &#039;&#039;&#039;Ice&#039;&#039;&#039; resistance. Each 5 Adrenaline past 50 supplements this reduction by a net -2%. &lt;br /&gt;
&lt;br /&gt;
-No Melee Penalty: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Magic Protection: (A) This troop has 10% Magical resistance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Astral Protection: (A) This troop has 15% Astral resistance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Rousing of the Horde&#039;&#039;&#039;: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Hyena Cavalry: (A) Allied Hyenas enjoy +4 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 250 – Lea. 50 – Att. 8 – Def. 8 – Ini. 4 – Speed 2 – Health 25 – Damage 3-6 Ice (Melee: 3 Physical)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed Hex.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Use the Charger graphics for the ranged attack? The OotM Goblin Shaman attack?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Orc&lt;br /&gt;
&lt;br /&gt;
-Onslaught: (T) (-&#039;&#039;&#039;10&#039;&#039;&#039;) &#039;&#039;&#039;Usage of this Talent spikes its cost to 20 Adrenaline, which decreases back by 5 each turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Potion of Rage: (T) (-&#039;&#039;&#039;20&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has %10 Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-Thirst for Fight: (A) Retaliations always crit, and each 5 Adrenaline raises Critical Chance by a net 2%, to a maximum of +20%.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 190 – Lea. 75 – Att. 16 – Def. 17 – Ini. 4 – Speed 2 – Health 70 – Damage 7-10 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Goblin With Catapult&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Detonation: (T) (-8) An arbitrary explosive is detonated. If an enemy has been damaged, this troop receives a second turn and this Talent is temporarily removed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Used to cause enemies caught within the blast radius to, in addition to the standard damage, instantly go through any remaining duration of Burning.&lt;br /&gt;
&lt;br /&gt;
-Fiery Shot: (T) (-&#039;&#039;&#039;8&#039;&#039;&#039;) Deals 8-13 Fire damage to the target. &#039;&#039;&#039;The targeted enemy and adjacent tiles are covered with an Oil Mist that lingers for 2 turns. The Oil Mist has a 50% chance to inflict Burning during its formation, and reduces the Fire resistance of troops below level 5 by a net 15%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Used to cause a 20% ranged damage reduction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the Greasy Mist icon.&lt;br /&gt;
&lt;br /&gt;
-Explosives: (T) (-&#039;&#039;&#039;12&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Shooter&#039;&#039;&#039;: (A) Range limit is 5.&lt;br /&gt;
&lt;br /&gt;
-Siege Weapon: (A) Ranged damage is reduced only by %20 beyond effective range.&lt;br /&gt;
&lt;br /&gt;
-Pyromancer: (A) This troop has a 50% Fire vulnerability. Every Adrenaline past 50 increases the chance of base attacks and Talents to inflict Burning by a net 1%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed the damage increase against objects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Reckless Commander: (A) Allied Goblins, Furious Goblins and Spirit Talkers gain 3 additional Adrenaline when fighting.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 300 – Lea. 130 – Att. 23 – Def. 15 – Ini. 4 – Speed 2 – Health 80 – Damage 6-11 Physical (Siege Weapon: 12-22 Physical) (Melee: 7 Physical)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Veteran Orc&lt;br /&gt;
&lt;br /&gt;
-Running: (T) (-8) &#039;&#039;&#039;The Adrenaline cost starts at 8 each turn, which is doubled per trigger.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Fury Attack: (T) (-&#039;&#039;&#039;12&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Potion of Rage: (T) (-&#039;&#039;&#039;20&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Counterattack: (A) This troop performs a counterattack against retaliations.&lt;br /&gt;
&lt;br /&gt;
-Prudence: (A) &#039;&#039;&#039;Once this troop loses %25 of its ranks, it receives a %10 chance to evade any enemy’s attack; and each further loss of %25 increases these odds by a net %10. Additionally, each 5 Adrenaline past 50 increases these odds by a net %2.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make the Ability display what the current percentage is?&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has %10 Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 380 – Lea. 140 – Att. 26 – Def. 26 – Ini. 6 – Speed 3 – Health 130 – Damage 13-16 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shaman&lt;br /&gt;
&lt;br /&gt;
-Dancing Axes: (T) (-15) Does 20-25 Magical damage to an arbitrary enemy. Allied organic troops recover Health by 50% of the damage dealt. &#039;&#039;&#039;Usage of this Talent spikes its cost to 25 Adrenaline, which decreases back by 5 each turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No longer ignores modifiers.&lt;br /&gt;
&lt;br /&gt;
-Totem of Life: (T) (-20) Sets a Totem in an arbitrary open tile. Within a 2 tile radius, &#039;&#039;&#039;all organic allies have their Health increased by 20%&#039;&#039;&#039;. The Totem has 7 Health per member of this troop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed the Initiative and healing.&lt;br /&gt;
&lt;br /&gt;
-Totem of Death: (T) (-20) Sets a Totem in an arbitrary open tile. Within a 2 tile radius; all enemies below Level 5 have their Speed lowered by 1 and, starting from the turn after it was set, are dealt 5-8 Physical damage (per member of this troop). The Totem has 10 Health per member of this troop and 3 Initiative. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Shamanism: (A) Each 30 Adrenaline increases the potency of this troop’s Talents, up to 90 Adrenaline. Dancing Axes have their healing increased by a net 10%, Totem of Life has its Health increased by 4 (per member of this troop) and Totem of Death has its Initiative increased by 1.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Adrenaline Control: (A) This troop starts the battle with 100 Adrenaline.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Adrenaline Chaining: (A) For each 10 Adrenaline gained by allies, this troop gains 1 Adrenaline.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Calm: (A) 75% of the normal Adrenaline values is gained for dealing damage. This troop’s morale can never be negative.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 600 – Lea. 200 – Att. 24 – Def. 32 – Ini. 5 – Speed 3 – Health 180 – Damage 15-18 Physical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed Persistence of Mind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ogre&lt;br /&gt;
&lt;br /&gt;
-Ogre’s Rage: (T) (-10) Attack is doubled for 2 turns. An Action Point is received. &#039;&#039;&#039;Usage of this Talent spikes its cost to 25 Adrenaline, which decreases back by 5 each turn. The cost is not affected by further triggers in a turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Forceful Strike: (T) (-20)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Indomitable: (A) Any effect that decreases this troop’s damage, Speed or number of Action Points is removed at the beginning of its turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Thick Skin: (A) This troop has 10% Physical, Magical, Fire, Poison and Ice resistance. Each 5 Adrenaline increases these resistances by a net 1%, to a maximum of +10%.&lt;br /&gt;
&lt;br /&gt;
-Heavy Hand: (A)&lt;br /&gt;
&lt;br /&gt;
-Level 5 – Cost 3000 – Lea. 1000 – Att. 37 – Def. 47 – Ini. 4 – Speed 2 – Health 680 – Damage 50-60 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Orc Chieftain&lt;br /&gt;
&lt;br /&gt;
-Sneer: (T) (-&#039;&#039;&#039;8&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Drain: (T) (-&#039;&#039;&#039;12&#039;&#039;&#039;) Saps all Action Points of a targeted enemy away without ending this troop&#039;s turn. &#039;&#039;&#039;The Adrenaline cost starts at 12 each turn, which is doubled per trigger.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Power of the Horde: (T) (-25) A targeted enemy takes &#039;&#039;&#039;20&#039;&#039;&#039;% of this troop&#039;s total Health as Magical damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No longer ignores modifiers.&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has %10 Physical and Fire resistance.&lt;br /&gt;
&lt;br /&gt;
-Devastate: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Reckless Commander: (A) Allied Orcs, Veteran Orcs and Ogres gain 3 additional Adrenaline when fighting.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 5 – Cost 4000 – Lea. 1200 – Att. 40 – Def. 35 – Ini. 4 – Speed 2 – Health 740 – Damage 50-70 Physical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed Heavy Hand.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1196</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1196"/>
		<updated>2026-04-07T13:58:20Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 10, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +4&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Duration +1; Rage +4&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius +3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: The level range can be chosen; Rage +5, Cooldown +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade C3: Level 1-4; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;41&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage &#039;&#039;&#039;17&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 20%; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 25%; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage &#039;&#039;&#039;27&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 30%; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;50&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;60&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;41&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level 4 have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown 1, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100, Level 1-3&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%&#039;&#039;&#039;, Friendly Fire 75%&#039;&#039;&#039;; Rage +1, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%&#039;&#039;&#039;, Friendly Fire 40%&#039;&#039;&#039;; Rage +2, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%&#039;&#039;&#039;, Friendly Fire 40%&#039;&#039;&#039;; Rage +3, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%&#039;&#039;&#039;, Friendly Fire 0%&#039;&#039;&#039;; Rage +4, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;90&#039;&#039;&#039;%&#039;&#039;&#039;, Friendly Fire 0%&#039;&#039;&#039;; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%&#039;&#039;&#039;, Friendly Fire 0%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Rage -1, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Rage -1, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Rage -1, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: &#039;&#039;&#039;Troops below level 5 can be knocked back; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;31&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire &#039;&#039;&#039;0&#039;&#039;&#039;%, Level 1-&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 7, Cooldown 2, Damage 150-170 Physical, Lethality 5% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 240-300, Lethality +1%; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 400-500, Lethality +1%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 700-900, Lethality +1%; Rage +4&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1100-1400, Lethality +1%; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1700-2100, Lethality +1%; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +5%, Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +5%, Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;33&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 15, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +5; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2&#039;&#039;&#039;, Each lane counts for Damage with Higher-Level on its own&#039;&#039;&#039;; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;39&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield Absorption 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;74&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield Absorption 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1195</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1195"/>
		<updated>2026-04-07T13:53:27Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 10, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +4&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Duration +1; Rage +4&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius +3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: The level range can be chosen; Rage +5, Cooldown +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade C3: Level 1-4; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;41&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage &#039;&#039;&#039;17&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 20%; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 25%; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage &#039;&#039;&#039;27&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 30%; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;50&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;60&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;41&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level 4 have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown 1, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100, Level 1-3&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%&#039;&#039;&#039;, Friendly Fire 75%&#039;&#039;&#039;; Rage +1, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%&#039;&#039;&#039;, Friendly Fire 40%&#039;&#039;&#039;; Rage +2, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%&#039;&#039;&#039;, Friendly Fire 40%&#039;&#039;&#039;; Rage +3, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%&#039;&#039;&#039;, Friendly Fire 0%&#039;&#039;&#039;; Rage +4, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;90&#039;&#039;&#039;%&#039;&#039;&#039;, Friendly Fire 0%&#039;&#039;&#039;; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%&#039;&#039;&#039;, Friendly Fire 0%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Rage -1, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Rage -1, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Rage -1, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: &#039;&#039;&#039;Troops below level 5 can be knocked back; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;31&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire &#039;&#039;&#039;0&#039;&#039;&#039;%, Level 1-&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown 2, Damage 150-170 Physical, Lethality &#039;&#039;&#039;5&#039;&#039;&#039;% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 15, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +5; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2&#039;&#039;&#039;, Each lane counts for Damage with Higher-Level on its own&#039;&#039;&#039;; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;39&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield Absorption 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;74&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield Absorption 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1194</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1194"/>
		<updated>2026-04-07T11:34:34Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 10, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +4&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Duration +1; Rage +4&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius +3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: The level range can be chosen; Rage +5, Cooldown +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade C3: Level 1-4; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;41&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage &#039;&#039;&#039;17&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 20%; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 25%; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage &#039;&#039;&#039;27&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 30%; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;50&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;60&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;41&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level 4 have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown 1, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100, Level 1-3&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%; Rage +1, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%; Rage +2, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +4, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;80&#039;&#039;&#039;%; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Friendly Fire &#039;&#039;&#039;75&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Friendly Fire &#039;&#039;&#039;40&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Friendly Fire &#039;&#039;&#039;0&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: &#039;&#039;&#039;Troops below level 5 can be knocked back; Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;32&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire &#039;&#039;&#039;0&#039;&#039;&#039;%, Level 1-&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown 2, Damage 150-170 Physical, Lethality &#039;&#039;&#039;5&#039;&#039;&#039;% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 15, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +5; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2&#039;&#039;&#039;, Each lane counts for Damage with Higher-Level on its own&#039;&#039;&#039;; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;39&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield Absorption 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;74&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield Absorption 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1193</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1193"/>
		<updated>2026-04-07T11:03:35Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 10, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +4&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Duration +1; Rage +4&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius +3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: The level range can be chosen; Rage +5, Cooldown +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade C3: Level 1-4; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;41&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage &#039;&#039;&#039;17&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 20%; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 25%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage &#039;&#039;&#039;27&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 30%; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;50&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;60&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;40&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level 4 have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown 1, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100, Level 1-3&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%; Rage +1, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%; Rage +2, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +4, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;80&#039;&#039;&#039;%; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Friendly Fire &#039;&#039;&#039;75&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Friendly Fire &#039;&#039;&#039;40&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Friendly Fire &#039;&#039;&#039;0&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: &#039;&#039;&#039;Troops below level 5 can be knocked back; Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;32&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire &#039;&#039;&#039;0&#039;&#039;&#039;%, Level 1-&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown 2, Damage 150-170 Physical, Lethality &#039;&#039;&#039;5&#039;&#039;&#039;% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 15, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +5; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2&#039;&#039;&#039;, Each lane counts for Damage with Higher-Level on its own&#039;&#039;&#039;; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;39&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield Absorption 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;74&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield Absorption 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1192</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1192"/>
		<updated>2026-04-07T10:53:04Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 10, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +4&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Duration +1; Rage +4&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius +1; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius +1; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Radius +2; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: The level range can be chosen; Rage +5, Cooldown +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade C3: Level 1-4; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;40&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage &#039;&#039;&#039;17&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 20%; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 25%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage &#039;&#039;&#039;27&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 30%; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;50&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;60&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;42&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level 4 have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown 1, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100, Level 1-3&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%; Rage +1, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%; Rage +2, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +4, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;80&#039;&#039;&#039;%; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Friendly Fire &#039;&#039;&#039;75&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Friendly Fire &#039;&#039;&#039;40&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Friendly Fire &#039;&#039;&#039;0&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: &#039;&#039;&#039;Troops below level 5 can be knocked back; Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;32&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire &#039;&#039;&#039;0&#039;&#039;&#039;%, Level 1-&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown 2, Damage 150-170 Physical, Lethality &#039;&#039;&#039;5&#039;&#039;&#039;% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 15, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +5; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2&#039;&#039;&#039;, Each lane counts for Damage with Higher-Level on its own&#039;&#039;&#039;; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;39&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield Absorption 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;74&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield Absorption 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Distortion_Magic&amp;diff=1191</id>
		<title>Distortion Magic</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Distortion_Magic&amp;diff=1191"/>
		<updated>2026-04-07T09:29:39Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Time Shift:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by 2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by &#039;&#039;&#039;4&#039;&#039;&#039;, and/or the duration of the harmful effects on an ally is reduced by &#039;&#039;&#039;4&#039;&#039;&#039;. &#039;&#039;&#039;Stasuses&#039;&#039;&#039; are not affected.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 12. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by &#039;&#039;&#039;4&#039;&#039;&#039;, and/or the duration of the harmful effects on an ally is reduced by &#039;&#039;&#039;4&#039;&#039;&#039;. The duration of effects on an enemy is modified in reverse &#039;&#039;&#039;with halved efficiency&#039;&#039;&#039;. &#039;&#039;&#039;Stasuses&#039;&#039;&#039; are not affected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Now Stun and Shock are not affected as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Magic Shackles: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 10. Crystal cost is &#039;&#039;&#039;5&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An arbitrary enemy below level 4 is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 10.&lt;br /&gt;
&lt;br /&gt;
An arbitrary enemy below level 5 is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;25&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;25&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Enemies &#039;&#039;&#039;within a 7-tile cluster&#039;&#039;&#039; that are below level 5 are unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The duration no longer scales with Intellect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ghost Blade:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is 3.&lt;br /&gt;
&lt;br /&gt;
Damage: 100; Ignores 50% Resistance&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 6.&lt;br /&gt;
&lt;br /&gt;
Damage: 200; Ignores 75% Resistance&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;12&#039;&#039;&#039;. Crystal cost is 9.&lt;br /&gt;
&lt;br /&gt;
Damage: &#039;&#039;&#039;400&#039;&#039;&#039;; Ignores 100% Resistance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Geyser:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pain Mirror: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;80&#039;&#039;&#039; of the damage dealt.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;9&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;100&#039;&#039;&#039; of the damage dealt.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;12&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;12&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;120&#039;&#039;&#039; of the damage dealth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Berserk:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 2. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
Level 1-2. Increases Attack by 75%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 10% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Level 1-3. Increases Attack by 100%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 20% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 8. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
Level 1-4. Increases Attack by 125%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 30% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Trap:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hypnosis: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 20. Crystal cost is &#039;&#039;&#039;15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;50&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;35&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;24&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;80&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-3.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;45&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;30&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;100&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-4.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The costs are related to patterns: Mana is 20, 20+(20-5), 20+20-5+(20-5-5). Crystal is driven from the Leadership percentages, with the value divided by 10 and multiplied by 3.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slow: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by 1.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 7. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by 2.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 12. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by &#039;&#039;&#039;3&#039;&#039;&#039;. The duration is doubled if the target&#039;s Speed is lower than the penalty being imposed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pygmy: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 4.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-2, Health and Damage is reduced by %20.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-3, Health and Damage is reduced by %30.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 20. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-4, Health and Damage is reduced by %40.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blind:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Haste: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 3. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 10. Crystal cost is &#039;&#039;&#039;10&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Precision: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stone Skin: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Invisibility:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;13&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 20. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;27&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Target:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Phantom: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Teleport:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Turn Back Time:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Calm Rage: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 1. Crystal cost is 15.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 35 Rage into up to 15 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 1. Crystal cost is 20.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 45 Rage into up to 20 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 1. Crystal cost is 25.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 55 Rage into up to 25 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cloud of Poison: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Whirlwind:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 4.&lt;br /&gt;
&lt;br /&gt;
A targeted &#039;&#039;&#039;enemy&#039;&#039;&#039; takes &#039;&#039;&#039;80&#039;&#039;&#039; Physical damage. &#039;&#039;&#039;Enemies&#039;&#039;&#039; below Level 4 are pushed 1 tile away. &lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
A targeted &#039;&#039;&#039;enemy&#039;&#039;&#039; takes &#039;&#039;&#039;140&#039;&#039;&#039; Physical damage. &#039;&#039;&#039;Enemies&#039;&#039;&#039; below Level 5 are pushed 1 tile away. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;10&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;6&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A targeted enemy takes 245 Physical damage. If their APs are lower than or equal to 2, enemies are pushed 1 tile away. If their APs are higher than 2, enemies are pushed 2 tiles away.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the level 2 Whirlwind of DS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Exorcism:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 10. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
Deals 200 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 10% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 5 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 20. Crystal cost is 14.&lt;br /&gt;
&lt;br /&gt;
Deals 400 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 20% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 10 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 30. Crystal cost is 20.&lt;br /&gt;
&lt;br /&gt;
Deals 600 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 30% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 15 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;In all levels; finale damage is increased by 100%/40%/0% for the Huntsman/Zealot/Druid, respectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Spikes&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places 3 Ice Spikes as a cluster. &#039;&#039;&#039;One of these Ice Spikes must be at most 2 tiles away from an ally.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;11&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places &#039;&#039;&#039;3&#039;&#039;&#039; Ice Spikes as a cluster. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;18&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places &#039;&#039;&#039;6&#039;&#039;&#039; Ice Spikes as a cluster.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Distortion_Magic&amp;diff=1190</id>
		<title>Distortion Magic</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Distortion_Magic&amp;diff=1190"/>
		<updated>2026-04-07T09:28:49Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Time Shift:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by 2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by &#039;&#039;&#039;4&#039;&#039;&#039;, and/or the duration of the harmful effects on an ally is reduced by &#039;&#039;&#039;4&#039;&#039;&#039;. &#039;&#039;&#039;Stasuses&#039;&#039;&#039; are not affected.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 12. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by &#039;&#039;&#039;4&#039;&#039;&#039;, and/or the duration of the harmful effects on an ally is reduced by &#039;&#039;&#039;4&#039;&#039;&#039;. The duration of effects on an enemy is modified in reverse &#039;&#039;&#039;with halved efficiency&#039;&#039;&#039;. &#039;&#039;&#039;Stasuses&#039;&#039;&#039; are not affected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Now Stun and Shock are not affected as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Magic Shackles: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 10. Crystal cost is &#039;&#039;&#039;5&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An arbitrary enemy below level 4 is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 10.&lt;br /&gt;
&lt;br /&gt;
An arbitrary enemy below level 5 is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;25&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;25&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Enemies &#039;&#039;&#039;within a 7-tile cluster&#039;&#039;&#039; that are below level 5 are unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The duration no longer scales with Intellect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ghost Blade:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is 3.&lt;br /&gt;
&lt;br /&gt;
Damage: 100; Ignores 50% Resistance&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 6.&lt;br /&gt;
&lt;br /&gt;
Damage: 200; Ignores 75% Resistance&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;12&#039;&#039;&#039;. Crystal cost is 9.&lt;br /&gt;
&lt;br /&gt;
Damage: &#039;&#039;&#039;400&#039;&#039;&#039;; Ignores 100% Resistance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Geyser:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pain Mirror: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;80&#039;&#039;&#039; of the damage dealt.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;9&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;100&#039;&#039;&#039; of the damage dealt.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;12&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;12&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;120&#039;&#039;&#039; of the damage dealth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Berserk:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 2. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
Level 1-2. Increases Attack by 75%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 10% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Level 1-3. Increases Attack by 100%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 20% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 8. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
Level 1-4. Increases Attack by 125%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 30% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Trap:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hypnosis: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 20. Crystal cost is &#039;&#039;&#039;15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;50&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;35&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;24&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;80&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-3.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;45&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;30&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;100&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-4.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The costs are related to patterns: Mana is 20, 20+(20-5), 20+20-5+(20-5-5). Crystal is driven from the Leadership percentages, with the value divided by 10 and multiplied by 3.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slow: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by 1.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 7. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by 2.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 12. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by &#039;&#039;&#039;3&#039;&#039;&#039;. The duration is doubled if the target&#039;s Speed is lower than the penalty being imposed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pygmy: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 4.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-2, Health and Damage is reduced by %20.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-3, Health and Damage is reduced by %30.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 20. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-4, Health and Damage is reduced by %40.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blind:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Haste: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 3. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 10. Crystal cost is 15.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Precision: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stone Skin: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Invisibility:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;13&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 20. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;27&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Target:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Phantom: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Teleport:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Turn Back Time:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Calm Rage: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 1. Crystal cost is 15.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 35 Rage into up to 15 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 1. Crystal cost is 20.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 45 Rage into up to 20 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 1. Crystal cost is 25.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 55 Rage into up to 25 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cloud of Poison: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Whirlwind:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 4.&lt;br /&gt;
&lt;br /&gt;
A targeted &#039;&#039;&#039;enemy&#039;&#039;&#039; takes &#039;&#039;&#039;80&#039;&#039;&#039; Physical damage. &#039;&#039;&#039;Enemies&#039;&#039;&#039; below Level 4 are pushed 1 tile away. &lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
A targeted &#039;&#039;&#039;enemy&#039;&#039;&#039; takes &#039;&#039;&#039;140&#039;&#039;&#039; Physical damage. &#039;&#039;&#039;Enemies&#039;&#039;&#039; below Level 5 are pushed 1 tile away. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;10&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;6&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A targeted enemy takes 245 Physical damage. If their APs are lower than or equal to 2, enemies are pushed 1 tile away. If their APs are higher than 2, enemies are pushed 2 tiles away.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the level 2 Whirlwind of DS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Exorcism:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 10. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
Deals 200 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 10% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 5 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 20. Crystal cost is 14.&lt;br /&gt;
&lt;br /&gt;
Deals 400 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 20% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 10 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 30. Crystal cost is 20.&lt;br /&gt;
&lt;br /&gt;
Deals 600 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 30% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 15 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;In all levels; finale damage is increased by 100%/40%/0% for the Huntsman/Zealot/Druid, respectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Spikes&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places 3 Ice Spikes as a cluster. &#039;&#039;&#039;One of these Ice Spikes must be at most 2 tiles away from an ally.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;11&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places &#039;&#039;&#039;3&#039;&#039;&#039; Ice Spikes as a cluster. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;18&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places &#039;&#039;&#039;6&#039;&#039;&#039; Ice Spikes as a cluster.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Distortion_Magic&amp;diff=1189</id>
		<title>Distortion Magic</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Distortion_Magic&amp;diff=1189"/>
		<updated>2026-04-07T09:26:33Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Time Shift:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by 2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by &#039;&#039;&#039;4&#039;&#039;&#039;, and/or the duration of the harmful effects on an ally is reduced by &#039;&#039;&#039;4&#039;&#039;&#039;. &#039;&#039;&#039;Stasuses&#039;&#039;&#039; are not affected.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 12. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by &#039;&#039;&#039;4&#039;&#039;&#039;, and/or the duration of the harmful effects on an ally is reduced by &#039;&#039;&#039;4&#039;&#039;&#039;. The duration of effects on an enemy is modified in reverse &#039;&#039;&#039;with halved efficiency&#039;&#039;&#039;. &#039;&#039;&#039;Stasuses&#039;&#039;&#039; are not affected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Now Stun and Shock are not affected as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Magic Shackles: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 10. Crystal cost is &#039;&#039;&#039;5&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An arbitrary enemy below level 4 is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 10.&lt;br /&gt;
&lt;br /&gt;
An arbitrary enemy below level 5 is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;30&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;30&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Enemies &#039;&#039;&#039;within a 7-tile cluster&#039;&#039;&#039; that are below level 5 are unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The duration no longer scales with Intellect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ghost Blade:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is 3.&lt;br /&gt;
&lt;br /&gt;
Damage: 100; Ignores 50% Resistance&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 6.&lt;br /&gt;
&lt;br /&gt;
Damage: 200; Ignores 75% Resistance&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;12&#039;&#039;&#039;. Crystal cost is 9.&lt;br /&gt;
&lt;br /&gt;
Damage: &#039;&#039;&#039;400&#039;&#039;&#039;; Ignores 100% Resistance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Geyser:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pain Mirror: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;80&#039;&#039;&#039; of the damage dealt.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;9&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;100&#039;&#039;&#039; of the damage dealt.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;12&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;12&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;120&#039;&#039;&#039; of the damage dealth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Berserk:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 2. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
Level 1-2. Increases Attack by 75%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 10% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Level 1-3. Increases Attack by 100%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 20% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 8. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
Level 1-4. Increases Attack by 125%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 30% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Trap:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hypnosis: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 20. Crystal cost is &#039;&#039;&#039;15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;50&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;35&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;24&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;80&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-3.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;45&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;30&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;100&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-4.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The costs are related to patterns: Mana is 20, 20+(20-5), 20+20-5+(20-5-5). Crystal is driven from the Leadership percentages, with the value divided by 10 and multiplied by 3.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slow: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by 1.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 7. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by 2.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 12. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by &#039;&#039;&#039;3&#039;&#039;&#039;. The duration is doubled if the target&#039;s Speed is lower than the penalty being imposed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pygmy: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 4.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-2, Health and Damage is reduced by %20.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-3, Health and Damage is reduced by %30.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 20. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-4, Health and Damage is reduced by %40.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blind:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Haste: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 3. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 10. Crystal cost is 15.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Precision: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stone Skin: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Invisibility:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;13&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 20. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;27&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Target:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Phantom: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Teleport:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Turn Back Time:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Calm Rage: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 1. Crystal cost is 15.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 35 Rage into up to 15 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 1. Crystal cost is 20.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 45 Rage into up to 20 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 1. Crystal cost is 25.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 55 Rage into up to 25 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cloud of Poison: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Whirlwind:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 4.&lt;br /&gt;
&lt;br /&gt;
A targeted &#039;&#039;&#039;enemy&#039;&#039;&#039; takes &#039;&#039;&#039;80&#039;&#039;&#039; Physical damage. &#039;&#039;&#039;Enemies&#039;&#039;&#039; below Level 4 are pushed 1 tile away. &lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
A targeted &#039;&#039;&#039;enemy&#039;&#039;&#039; takes &#039;&#039;&#039;140&#039;&#039;&#039; Physical damage. &#039;&#039;&#039;Enemies&#039;&#039;&#039; below Level 5 are pushed 1 tile away. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;10&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;6&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A targeted enemy takes 245 Physical damage. If their APs are lower than or equal to 2, enemies are pushed 1 tile away. If their APs are higher than 2, enemies are pushed 2 tiles away.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the level 2 Whirlwind of DS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Exorcism:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 10. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
Deals 200 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 10% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 5 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 20. Crystal cost is 14.&lt;br /&gt;
&lt;br /&gt;
Deals 400 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 20% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 10 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 30. Crystal cost is 20.&lt;br /&gt;
&lt;br /&gt;
Deals 600 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 30% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 15 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;In all levels; finale damage is increased by 100%/40%/0% for the Huntsman/Zealot/Druid, respectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Spikes&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places 3 Ice Spikes as a cluster. &#039;&#039;&#039;One of these Ice Spikes must be at most 2 tiles away from an ally.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;11&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places &#039;&#039;&#039;3&#039;&#039;&#039; Ice Spikes as a cluster. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;18&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places &#039;&#039;&#039;6&#039;&#039;&#039; Ice Spikes as a cluster.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1188</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1188"/>
		<updated>2026-04-06T21:38:57Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 10, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +4&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Duration +1; Rage +4&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius +1; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius +1; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Radius +2; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: The level range can be chosen; Rage +5, Cooldown +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade C3: Level 1-4; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;40&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 20%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 25%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 30%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;50&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;60&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;40&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level 4 have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown 1, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100, Level 1-3&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%; Rage +1, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%; Rage +2, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +4, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;80&#039;&#039;&#039;%; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Friendly Fire &#039;&#039;&#039;75&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Friendly Fire &#039;&#039;&#039;40&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Friendly Fire &#039;&#039;&#039;0&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: &#039;&#039;&#039;Troops below level 5 can be knocked back; Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;32&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire &#039;&#039;&#039;0&#039;&#039;&#039;%, Level 1-&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown 2, Damage 150-170 Physical, Lethality &#039;&#039;&#039;5&#039;&#039;&#039;% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 15, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +5; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2&#039;&#039;&#039;, Each lane counts for Damage with Higher-Level on its own&#039;&#039;&#039;; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;39&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield Absorption 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;74&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield Absorption 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1187</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1187"/>
		<updated>2026-04-06T21:32:49Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 10, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +4&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Duration +1; Rage +4&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius +1; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius +1; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Radius +2; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: The level range can be chosen; Rage +5, Cooldown +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade C3: Level 1-4; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;40&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 20%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 25%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 30%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;50&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;60&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;40&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level 4 have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown 1, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100, Level 1-3&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%; Rage +1, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%; Rage +2, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +4, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;80&#039;&#039;&#039;%; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Friendly Fire &#039;&#039;&#039;75&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Friendly Fire &#039;&#039;&#039;40&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Friendly Fire &#039;&#039;&#039;0&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Troops below level 5 can be knocked back; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;32&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire &#039;&#039;&#039;0&#039;&#039;&#039;%, Level 1-&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown 2, Damage 150-170 Physical, Lethality &#039;&#039;&#039;5&#039;&#039;&#039;% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 15, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +5; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2&#039;&#039;&#039;, Each lane counts for Damage with Higher-Level on its own&#039;&#039;&#039;; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;39&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield Absorption 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;74&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield Absorption 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Undead&amp;diff=1186</id>
		<title>Undead</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Undead&amp;diff=1186"/>
		<updated>2026-04-06T21:12:38Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;_The Undead are indifferent to all races, though they are feared by many.&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (Necro Energy) Necro Energy is accumulated per strike. Its amount determines the relevant Talent’s usability and the likelihood of Zlogn manifestation. Once the Necro Energy amount reaches 100, all of it is siphoned off. &#039;&#039;&#039;20&#039;&#039;&#039;% of this troop is reanimated as a result, with Attack and Defense increased by &#039;&#039;&#039;5&#039;&#039;&#039; for the rest of the battle. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed the Talent recharge mechanic.&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (Undead) At base, Poison and Ice resistances are %50 and %10 respectively. Attack is increased by %50 at night and underground. Morale is increased by 1 in cemetery battlefields and by &#039;&#039;&#039;a net 2&#039;&#039;&#039; when affected by &#039;&#039;&#039;Plague and Shadow Plague&#039;&#039;&#039;. Additionally, this troop is immune to mental and other certain effects.&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (Of the Dark):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skeleton&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 60 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Sow Bones: (T) (C.1) Randomly generates 3 boneyards in the battlefield. Ends this troop&#039;s turn&#039;&#039;&#039;, if there are other Skeletons in the allied ranks&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Bone Gate: (T) (R.&#039;&#039;&#039;1&#039;&#039;&#039;) Teleports to a boneyard, reducing any avaliable APs to 1.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Compelled March: (A) If Necromancers and/or Bone Dragons are present as allies, this troop’s Speed is increased by 1.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Bone: (A) Arrow attacks do only 30% of their damage to this troop. Additionally, this troop is immune to Bleeding.&lt;br /&gt;
&lt;br /&gt;
-Level 1 – Cost 20 – Lea. 12 – Att. 3 – Def. 2 – Ini. 3 – Speed 2 – Health 14 – Damage 2-3 Physical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed Running and the Fire vulnerability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Undead Spider&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 45 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Abominable Anatomy: (A) This troop releases Necro Energy in a non-standard way.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Baneful: (A) This troop has a 50% chance to inflict level 3 Doom with base attacks, for 1 turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Susceptible to Heat: (A) This troop has 10% Fire vulnerability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added the Ability to showcase the Fire vulnerability.&lt;br /&gt;
&lt;br /&gt;
-Level 1 – Cost 15 – Lea. 13 – Att. 4 – Def. 2 – Ini. 6 – Speed 3 – Health 13 – Damage 2-3 Poison&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skeleton Archer&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Blight Arrow&#039;&#039;&#039;: (T) (C.1) Deals 2-3 &#039;&#039;&#039;Poison&#039;&#039;&#039; damage and Poisons the target.&lt;br /&gt;
&lt;br /&gt;
-Black Arrow: (T) (C.1) Deals 3-4 Magical damage and removes a positive effect from the target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Compelled Vigil: (A) If Necromancers and/or Bone Dragons are present as allies, this troop’s Initiative is increased by 1.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Bone: (A) Arrow attacks do only 30% of their damage to this troop. Additionally, this troop is immune to Bleeding.&lt;br /&gt;
&lt;br /&gt;
-Archer: (A) Range limit is 5 tiles.&lt;br /&gt;
&lt;br /&gt;
-Level 1 – Cost 24 – Lea. 14 – Att. 3 – Def. 2 – Ini. 4 – Speed 2 – Health 10 – Damage 2-3 Physical (Melee: 1-2 Physical)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed the Fire vulnerability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nightcrawler&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 75 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Worm: (A) This troop has 10% Fire and Physical vulnerability. Additionally, this troop has &#039;&#039;&#039;its base Poison resistance increased by a net %10&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Tunneler&#039;&#039;&#039;: (A)&lt;br /&gt;
&lt;br /&gt;
-Poisonous: (A)&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Leeching&#039;&#039;&#039;: (A)&lt;br /&gt;
&lt;br /&gt;
-Eyeless: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Abominable Anatomy: (A) This troop releases Necro Energy in a non-standard way.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 20 – Lea. 15 – Att. 7 – Def. 2 – Ini. &#039;&#039;&#039;5&#039;&#039;&#039; – Speed 3 – Health 6 – Damage 1-2 Poison&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zombie&lt;br /&gt;
&lt;br /&gt;
-Running: (T) (C.1) This troop receives 2 APs.&lt;br /&gt;
&lt;br /&gt;
-Pass: (T) (C.1) Grants an arbitrary ally this troop’s remaining batch of APs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 60 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Teeming with Death: (A) Each strike accumulates&#039;&#039;&#039; &#039;&#039;&#039;%50 more Necro Energy.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Susceptible to Heat: (A) This troop has 10% Fire vulnerability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added the Ability to showcase the Fire vulnerability.&lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 60 – Lea. 30 – Att. 9 – Def. 13 – Ini. 2 – Speed 2 – Health 36 – Damage 3-4 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Decaying Zombie&lt;br /&gt;
&lt;br /&gt;
-Running: (T) (C.1) This troop receives 2 APs.&lt;br /&gt;
&lt;br /&gt;
-Pass: (T) (C.1) Grants an arbitrary ally this troop’s remaining batch of APs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 60 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Decaying: (A) When this troop’s entirety is destroyed, all adjacent troops are infected with a level 2 Plague. Additionally, any time any member of this troop is slain, there&#039;s a 10% chance of infecting all adjacent troops with level 2 Plague.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Susceptible to Heat: (A) This troop has 10% Fire vulnerability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added the Ability to showcase the Fire vulnerability.&lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 80 – Lea. 40 – Att. 13 – Def. 15 – Ini. 1 – Speed 2 – Health 48 – Damage 5-6 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pirate Ghost&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Treasure Hunt&#039;&#039;&#039;: (T) (C.1) A Treasure Chest &#039;&#039;&#039;is generated&#039;&#039;&#039; in a random open tile. &#039;&#039;&#039;This troop then haunts the battlefield. While haunting, it receives a 20% chance to evade any enemy’s attack; which continues until all chests are opened. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 60 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Excavator: (A) +10% Gold is gained from sources outside battles.&lt;br /&gt;
&lt;br /&gt;
-Marine: (A) Morale is increased by &#039;&#039;&#039;4&#039;&#039;&#039; if the battlefield is located oversea.&lt;br /&gt;
&lt;br /&gt;
-Nimble: (A) &#039;&#039;&#039;Retaliations cause only %65 of the final damage to this troop.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Spectral&#039;&#039;&#039;: (A) This troop can phase through obstacles. Additionally, this troop has 50% Physical resistance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Elementally Unsettled: (A) This troop has %30 Fire and Magical vulnerability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 300 – Lea. 50 – Att. 12 – Def. 10 – Ini. 4 – Speed 3 – Health 30 – Damage 4-7 Ice&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ghost&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 60 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Soaring: (A)&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Spectral&#039;&#039;&#039;: (A) This troop can phase through obstacles. Additionally, this troop has 50% Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-Soul Draining: (A) This troop recovers HP by 30% of the damage dealt, generating more units. &lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 160 – Lea. 80 – Att. 18 – Def. 13 – Ini. 4 – Speed 4 – Health 40 – Damage 4-8 Ice&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Vampire&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Conversion: (T) (C.1) Does 4-6 Physical damage in melee, with no chance of retaliation. If the targeted troop is made of humanoids, this troop’s size can be increased, with its effectiveness doubled at night and/or underground.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Transformation: (T) (R.1) This troop changes its form to that of a bat. Following properties are applied in this form: More Initiative, more Speed, soaring, vampirism, less damage, less efficiency in Necro Energy Blast, less Health. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 60 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-No Retaliation: (A) Targeted enemies don’t retaliate.&lt;br /&gt;
&lt;br /&gt;
-Regeneration: (A) HP is fully recovered at the beginning of this troop’s turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Susceptible to Heat: (A) This troop has 10% Fire vulnerability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added the Ability to showcase the Fire vulnerability.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 160 – Lea. 80 – Att. 20 – Def. 20 – Ini. 5 – Speed 2 – Health 70 – Damage 6-12 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Vampire (Bat Form)&lt;br /&gt;
&lt;br /&gt;
-Transformation: (T) (R.1) This troop changes its form to that of a humanoid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 75 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-No Retaliation: (A) Targeted enemies don’t retaliate.&lt;br /&gt;
&lt;br /&gt;
-Soaring: (A) &lt;br /&gt;
&lt;br /&gt;
-Vampirism: (A) This troop recovers HP equal to the damage dealt, with units reanimated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Abominable Anatomy: (A) This troop releases Necro Energy in a non-standard way.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Susceptible to Heat: (A) This troop has 10% Fire vulnerability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added the Ability to showcase the Fire vulnerability.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 160 [Redundant] – Lea. 80 – Att. 20 – Def. 15 – Ini. 6 – Speed 4 – Health 50 – Damage 5-8 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Female Vampire&lt;br /&gt;
&lt;br /&gt;
-Long Attack: (T) (R.1) Deals 5-10 Physical damage to an enemy across an empty tile.&lt;br /&gt;
&lt;br /&gt;
-Call: (T) (C.1) An enemy troop under Level 4 will attempt to approach this troop uncontrollably for 3 turns. The effect ends prematurely if the target takes damage or reaches this troop. Cannot be used on a target with Persistence of Mind, nor if the target&#039;s Leadership is higher than &#039;&#039;&#039;120&#039;&#039;&#039; per member of this troop.&lt;br /&gt;
&lt;br /&gt;
-Transform: (R.3) This troop changes its form to that of a cloud, and remains in it for the duration of this turn. Following properties are applied in this form: More Speed, soaring, phasing through obstacles, no means of receiving or dealing damage.&lt;br /&gt;
&lt;br /&gt;
-No Retaliation: (A) Targeted enemies don’t retaliate.&lt;br /&gt;
&lt;br /&gt;
-Regeneration: (A) HP is fully recovered at the beginning of this troop’s turn.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 256 – Lea. &#039;&#039;&#039;80&#039;&#039;&#039; – Att. 14 – Def. 14 – Ini. 6 – Speed 2 – Health 75 – Damage &#039;&#039;&#039;6&#039;&#039;&#039;-10 Physical&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Susceptible to Heat: (A) This troop has 10% Fire vulnerability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 256 – Lea. &#039;&#039;&#039;80&#039;&#039;&#039; – Att. 14 – Def. 14 – Ini. 6 – Speed 2 – Health 75 – Damage &#039;&#039;&#039;6&#039;&#039;&#039;-10 Physical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Lost Death&#039;s Deception.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Female Vampire (Cloud Form)&lt;br /&gt;
&lt;br /&gt;
-Soaring: (A) &lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Spectral&#039;&#039;&#039;: (A) This troop can phase through obstacles.&lt;br /&gt;
&lt;br /&gt;
-Unarmed: (A) This troop can’t attack enemies.&lt;br /&gt;
&lt;br /&gt;
-Invulnerable: (A) This troop can’t be damaged.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 256 [Redundant] – Lea. 80 – Att. &#039;&#039;&#039;14&#039;&#039;&#039; – Def. &#039;&#039;&#039;14&#039;&#039;&#039; – Ini. 6 – Speed 7 – Health &#039;&#039;&#039;75&#039;&#039;&#039; – Damage 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cursed Ghost&lt;br /&gt;
&lt;br /&gt;
-Scream: (T) (R.4) All troops below Level 4 within 2 tiles are pushed back. Enemies that aren&#039;t immune to mental effects additionally take damage. Base damage is 6-9 Physical, which is halved for non-adjacent enemies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 60 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Soaring: (A)&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Spectral&#039;&#039;&#039;: (A) This troop can phase through obstacles. Additionally, this troop has 50% Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-Soul Draining: (A) This troop recovers HP by 50% of the damage dealt, generating more units.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 280 – Lea. 130 – Att. 21 – Def. 17 – Ini. 6 – Speed 4 – Health 60 – Damage 6-9 Ice&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Knight&lt;br /&gt;
&lt;br /&gt;
-Running: (T) (C.1) This troop receives 2 APs.&lt;br /&gt;
&lt;br /&gt;
-Death’s Grasp: (T) (R.3) A targeted enemy is dealt 12-&#039;&#039;&#039;16&#039;&#039;&#039; Astral damage. Objects, Bosses, or units that are immune to Spells cannot be targeted. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The target will now be unable to evade this Talent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 60 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Rising Fury: (A) Each time this troop takes damage, its base damage and its Critical Chance rise by 3 and a net 3% respectively, up to a maximum of +15/15%.&lt;br /&gt;
&lt;br /&gt;
-Mastery: (A) This troop increases its base Defense by 30% every time it takes damage, to a maximum of +90% over base.&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Dark Commander&#039;&#039;&#039;: (A) Allied undead have their morale increased by &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 1000 – Lea. 150 – Att. 28 – Def. 28 – Ini. 5 – Speed 2 – Health 160 – Damage 12-16 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ancient Vampire&lt;br /&gt;
&lt;br /&gt;
-Transformation: (T) (R.1) This troop changes its form to that of a bat. Following properties are applied in this form: More Initiative, more Speed, soaring, vampirism, less damage, less efficiency in Necro Energy Blast, less Health, susceptibility to Critical Hits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 60 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-No Retaliation: (A) Targeted enemies don’t retaliate.&lt;br /&gt;
&lt;br /&gt;
-Regeneration: (A) HP is fully recovered at the beginning of this troop’s turn.&lt;br /&gt;
&lt;br /&gt;
-Death’s Deception: (A) Critical Hits against this troop are replaced with a miss. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Susceptible to Heat: (A) This troop has 10% Fire vulnerability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 460 – Lea. 180 – Att. 25 – Def. 25 – Ini. 6 – Speed 2 – Health &#039;&#039;&#039;150&#039;&#039;&#039; – Damage &#039;&#039;&#039;12&#039;&#039;&#039;-18 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ancient Vampire (Bat Form)&lt;br /&gt;
&lt;br /&gt;
-Transformation: (T) (R.1) This troop changes its form to that of a humanoid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 75 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-No Retaliation: (A) Targeted enemies don’t retaliate.&lt;br /&gt;
&lt;br /&gt;
-Soaring: (A)&lt;br /&gt;
&lt;br /&gt;
-Vampirism: (A) This troop recovers HP equal to the damage dealt, with units reanimated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Abominable Anatomy: (A) This troop releases Necro Energy in a non-standard way.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Susceptible to Heat: (A) This troop has 10% Fire vulnerability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 460 [Redundant] – Lea. 180 – Att. 25 – Def. 20 – Ini. 7 – Speed 5 – Health 100 – Damage 8-12 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Necromancer&lt;br /&gt;
&lt;br /&gt;
-Magic Lock: (T) (C.1) A targeted enemy is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Raise Dead: (T) (C.3) A targeted corpse is turned into an undead ally. Its Leadership is 120 per member of this troop, with its size unable to exceed the size of the corpse&#039;s original troop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Deteroation: (T) (C.1) All applicable troops are affected by Deteroation. It reduces Health, Attack and Defense by 20% for non-undead; undead instead have their morale increased by 1.&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
-Cloud of Darkness: (A) This troop’s base (ranged) attacks splash to adjacent troops with 50% of the base damage, and inflict Curse.&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Necromancy&#039;&#039;&#039;: (A) Skeletons, Skeleton Archers, Zombies, and Decaying Zombies that were animated in battle can join permanently when the battle ends. Their Leadership can’t be higher than 3% of this troop’s value.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Magic Protection: (A) This troop has 10% Magical resistance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added the Ability to showcase the Magical resistance.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 1000 – Lea. 200 – Att. 30 – Def. 30 – Ini. 7 – Speed 2 – Health 140 – Damage 8-12 Magical (Melee: 4-6 Physical)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bone Dragon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 45 or more Necro Energy. All adjacent living enemies suffer 60-80 Astral damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Poison Cloud: (T) (R.2) Deals 60-80 Poison damage to all adjacent targets, with a 90% chance to inflict Poisoning.&lt;br /&gt;
&lt;br /&gt;
-Eat Corpse: (T) (R.3) An abritrary adjacent corpse is destroyed. For every 2 Leadership the corpse had, this troop recovers 1 Health. Additionally, all living units suffer -1 to &#039;&#039;&#039;morale&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Poison Breath: (A) This troop has 50% chance to inflict Poisoning with base attacks.&lt;br /&gt;
&lt;br /&gt;
-Flight: (A)&lt;br /&gt;
&lt;br /&gt;
-Bone: (A) Arrow attacks do only 30% of their damage to this troop. Additionally, this troop is immune to Bleeding.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Abominable Anatomy: (A) This troop releases Necro Energy in a non-standard way. Additionally, this troop has 10% Physical resistance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 5 – Cost 3200 – Lea. 1300 – Att. 53 – Def. 53 – Ini. 6 – Speed 7 – Health 790 – Damage 50-80 Poison&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Vikings&amp;diff=1185</id>
		<title>Vikings</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Vikings&amp;diff=1185"/>
		<updated>2026-04-06T20:46:36Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;_Oathkeepers (-1), Elves (-1), Dwarves (0), Lizardmen (-1), Orcs (0), Demons (-1), Undead (-5), Oathbreakers (-1), Dark Elves (-1)&lt;br /&gt;
&lt;br /&gt;
Vikings get along with orcs, feud with dwarves and loath the undead. They are also wary of the Light and the rest of the Dark.&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (Runic Knowledge): Once per turn, this troop does &#039;&#039;&#039;25&#039;&#039;&#039;% more damage and takes &#039;&#039;&#039;20&#039;&#039;&#039;% less damage. These runes are applied automatically at the first opportunity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slinger&lt;br /&gt;
&lt;br /&gt;
-Hail of Stones: (T) (R.2)&lt;br /&gt;
&lt;br /&gt;
-Accurate: (A) If a ranged attack crits, &#039;&#039;&#039;it will inflict Weakness.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;From 20% chance to 100%.&lt;br /&gt;
&lt;br /&gt;
-No Melee Penalty: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Coordination: (A) For each non-summon ally adjacent to the target, this troop increases its minimum and maximum damage by 1, up to +2.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Shooter: (A)&lt;br /&gt;
&lt;br /&gt;
-Hardened: (A) This troop has 10% Ice resistance and gains 50% more Defense in snowy battlefields.&lt;br /&gt;
&lt;br /&gt;
-Level 1 – Cost &#039;&#039;&#039;30&#039;&#039;&#039; – Lea. &#039;&#039;&#039;24&#039;&#039;&#039; – Att. 4 – Def. 3 – Ini. 4 – Speed 2 – Health 12 – Damage 2-3 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skald&lt;br /&gt;
&lt;br /&gt;
-Paean: (T) (R.3) &#039;&#039;&#039;For 3 rounds, all applicable allies receive either the boon of Negation or Timelessness.&#039;&#039;&#039; A greater number of negative effects paves way for Negation, and a greater number of positive effects paves way for Timelessness. This troop ends its turn.&lt;br /&gt;
&lt;br /&gt;
-Evil Taunt: (T) (R.3) All applicable enemies below Level 4 are subjected to a random hex; &#039;&#039;&#039;chosen from the pool of Slow, Helplessness and Pygmy.&#039;&#039;&#039; The hex acts as if cast by the hero at level 1. This troop ends its turn.&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has 10% Physical resistance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Magic Protection: (A) This troop has 10% Magical resistance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added the Ability to showcase the Magical resistance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Messenger of the Gods: (A)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Pangs of Conscience (A): When this troop performs a base attack, it &#039;&#039;&#039;deals&#039;&#039;&#039; Magical damage to the target; driven from the target’s last strike. The Magical damage is equal to %50 of that strike, but it is affected by the gap in Leadership. At minimum, 1 damage per member of this troop will be dealt. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;From 20% chance to 100%. &lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Chants&#039;&#039;&#039;: (A) Allied vikings enjoy +&#039;&#039;&#039;2&#039;&#039;&#039; morale. &lt;br /&gt;
&lt;br /&gt;
-Escort to Valhalla: (A)&lt;br /&gt;
&lt;br /&gt;
-Hardened: (A) This troop has 10% Ice resistance and gains 50% more Defense in snowy battlefields.&lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 50 – Lea. 35 – Att. 8 – Def. 8 – Ini. 5 – Speed 3 – Health 22 – Damage 3-4 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Viking&lt;br /&gt;
&lt;br /&gt;
-Shield Bash: (T) (R.2)&lt;br /&gt;
&lt;br /&gt;
-Berserk: (T) (C.1)&lt;br /&gt;
&lt;br /&gt;
-Vengeful: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Momentum: (A) Each time this troop finishes off an enemy troop, its Critical Chance is increased by a net 20%. The bonus is removed when this troop performs a Critical Hit.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Hardened: (A) This troop has 10% Ice resistance and gains 50% more Defense in snowy battlefields.&lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 65 – Lea. &#039;&#039;&#039;42&#039;&#039;&#039; – Att. 12 – Def. 10 – Ini. 5 – Speed 3 – Health 30 – Damage 3-6 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Berserker&lt;br /&gt;
&lt;br /&gt;
-Dash: (T) (R.2)&lt;br /&gt;
&lt;br /&gt;
-Berserk: (T) (R.3)&lt;br /&gt;
&lt;br /&gt;
-Shock Shield: (A)&lt;br /&gt;
&lt;br /&gt;
-Mad Fury: (A)&lt;br /&gt;
&lt;br /&gt;
-Disregard for Pain: (A)&lt;br /&gt;
&lt;br /&gt;
-Hardened: (A) This troop has 10% Ice resistance and gains 50% more Defense in snowy battlefields.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 130 – Lea. 60 – Att. 20 – Def. 14 – Ini. 6 – Speed 3 – Health 52 – Damage 4-7 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmisher&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Tandem Throw: (T) (C.2)&lt;br /&gt;
&lt;br /&gt;
-Axe Thrower: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Adjusted Blows: (A) This troop can assess its surroundings before getting into melee and adjust accordingly. Regular blows are performed if this troop is retaliating or if there are no adjacent enemies besides the target, with 6-10 Physical damage. Circular blows are performed if there are adjacent enemies besides the target, with 5-8 Physical damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Hardened: (A) This troop has 10% Ice resistance and gains 50% more Defense in snowy battlefields.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 360 – Lea. 120 – Att. 20 – Def. 16 – Ini. 5 – Speed 3 – Health 90 – Damage &#039;&#039;&#039;5&#039;&#039;&#039;-&#039;&#039;&#039;8&#039;&#039;&#039; Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Warrior Maiden &lt;br /&gt;
&lt;br /&gt;
-Spear of Wrath: (T) (R.3) &#039;&#039;&#039;Rage received from this attack is increased by 400%.&#039;&#039;&#039; Damage is reduced by %30 when the target is not within 5 tiles.&lt;br /&gt;
&lt;br /&gt;
-Call of Valhalla: (T) (R.&#039;&#039;&#039;3&#039;&#039;&#039;) This troop revives an ally, if it is below Level 5 and hasn&#039;t been finished off, by 2 units per member of this troop. Casualties from more than 2 turns ago are not eligible. &#039;&#039;&#039;This Talent is not avaliable by default.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Armored: (A)&lt;br /&gt;
&lt;br /&gt;
-Gift of Odin: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Duty-bound: (A) Once this troop finishes off an enemy, or a non-summon ally perishes, service to the einherjer is considered complete and Call of Valhalla becomes avaliable.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Beautiful: (A)&lt;br /&gt;
&lt;br /&gt;
-Magic &#039;&#039;&#039;Protection&#039;&#039;&#039;: (A) This troop has 20% Magical resistance.&lt;br /&gt;
&lt;br /&gt;
-Bear Cavalry: (A) Allied Bears, Ancient Bears and Polar Bears enjoy +&#039;&#039;&#039;4&#039;&#039;&#039; morale.&lt;br /&gt;
&lt;br /&gt;
-Hardened: (A) This troop has 10% Ice resistance and gains 50% more Defense in snowy battlefields.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 1300 – Lea. 200 – Att. 29 – Def. 25 – Ini. 6 – Speed 5 – Health 150 – Damage &#039;&#039;&#039;15&#039;&#039;&#039;-18 Physical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Minimum damage was increased to make up for the loss of Messenger of the Gods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Soothsayer&lt;br /&gt;
&lt;br /&gt;
-Ice Storm: (T) (R.2)&lt;br /&gt;
&lt;br /&gt;
-Loki’s Touch: (T) (R.3)&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Alleviant Magic&#039;&#039;&#039;: (T) (C.1) &#039;&#039;&#039;An ally doesn&#039;t suffer from the negative effects it has been put under for 1 turn. Doesn&#039;t end this troop&#039;s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Witching Staff: (A) There is no range limit. Base attacks have a 50% chance to remove 1 positive effect from the enemy.&lt;br /&gt;
&lt;br /&gt;
-Divine Hand: (A)&lt;br /&gt;
&lt;br /&gt;
-Persistence of Mind: (A) This troop is immune to mental effects.&lt;br /&gt;
&lt;br /&gt;
-Magic &#039;&#039;&#039;Protection&#039;&#039;&#039;: (A) This troop has 35% Magical resistance.&lt;br /&gt;
&lt;br /&gt;
-Keeper of Knowledge: (A)&lt;br /&gt;
&lt;br /&gt;
-Elemental Shield: (A) This troop has 10% Fire and 10% Ice resistance. If it suffers damage from either, the relevant resistance increases by a net 4%, and the other decreases by a net 6%; up to 30% and -20% respectively.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 1220 – Lea. 240 – Att. 20 – Def. 28 – Ini. 5 – Speed 2 – Health 160 – Damage 12-16 Magical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jarl&lt;br /&gt;
&lt;br /&gt;
-Sweeping Strike: (T) (R.2)&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Intimidation&#039;&#039;&#039;: (T) (C.1)&lt;br /&gt;
&lt;br /&gt;
-Call to Battle: (T) (R.4) A targeted ally below Level 5, whose Leadership total is below 800 per member of this troop, is granted a second turn after all other turns are done with. If the ally is a viking, it also receives +8 Attack for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Enchanted Armor: (A) This troop has 25% Physical and 10% Fire resistance. When attacked, it has a 20% chance to halve incoming damage.&lt;br /&gt;
&lt;br /&gt;
-Elemental Axe: (A)&lt;br /&gt;
&lt;br /&gt;
-Shoulder to Shoulder: (A)&lt;br /&gt;
&lt;br /&gt;
-Hardened: (A) This troop has 10% Ice resistance and gains 50% more Defense in snowy battlefields.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 1470 – Lea. 320 – Att. &#039;&#039;&#039;36&#039;&#039;&#039; – Def. 36 – Ini. 4 – Speed 3 – Health 240 – Damage 20-30 Physical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed Daring, increased Attack to make up for it.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Distortion_Magic&amp;diff=1184</id>
		<title>Distortion Magic</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Distortion_Magic&amp;diff=1184"/>
		<updated>2026-04-06T20:45:49Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Added content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Time Shift:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by 2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by &#039;&#039;&#039;4&#039;&#039;&#039;, and/or the duration of the harmful effects on an ally is reduced by &#039;&#039;&#039;4&#039;&#039;&#039;. &#039;&#039;&#039;Stasuses&#039;&#039;&#039; are not affected.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 12. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by &#039;&#039;&#039;4&#039;&#039;&#039;, and/or the duration of the harmful effects on an ally is reduced by &#039;&#039;&#039;4&#039;&#039;&#039;. The duration of effects on an enemy is modified in reverse &#039;&#039;&#039;with halved efficiency&#039;&#039;&#039;. &#039;&#039;&#039;Stasuses&#039;&#039;&#039; are not affected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Now Stun and Shock are not affected as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Magic Shackles: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 10. Crystal cost is &#039;&#039;&#039;5&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An arbitrary enemy below level 4 is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 10.&lt;br /&gt;
&lt;br /&gt;
An arbitrary enemy below level 5 is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;30&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;30&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Enemies &#039;&#039;&#039;within a 7-tile cluster&#039;&#039;&#039; that are below level 5 are unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The duration no longer scales with Intellect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ghost Blade:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is 3.&lt;br /&gt;
&lt;br /&gt;
Damage: 100; Ignores 50% Resistance&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 6.&lt;br /&gt;
&lt;br /&gt;
Damage: 200; Ignores 75% Resistance&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;12&#039;&#039;&#039;. Crystal cost is 9.&lt;br /&gt;
&lt;br /&gt;
Damage: &#039;&#039;&#039;400&#039;&#039;&#039;; Ignores 100% Resistance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Geyser:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pain Mirror: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;80&#039;&#039;&#039; of the damage dealt.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;9&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;100&#039;&#039;&#039; of the damage dealt.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;12&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;12&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;120&#039;&#039;&#039; of the damage dealth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Berserk:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 2. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
Level 1-2. Increases Attack by 75%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 10% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Level 1-3. Increases Attack by 100%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 20% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 8. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
Level 1-4. Increases Attack by 125%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 30% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Trap:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hypnosis: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 20. Crystal cost is &#039;&#039;&#039;15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;50&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;35&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;24&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;80&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-3.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;45&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;30&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;100&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-4.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The costs are related to patterns: Mana is 20, 20+(20-5), 20+20-5+(20-5-5). Crystal is driven from the Leadership percentages, with the value divided by 10 and multiplied by 3.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slow: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by 1.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 7. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by 2.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 12. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by &#039;&#039;&#039;3&#039;&#039;&#039;. The duration is doubled if the target&#039;s Speed is lower than the penalty being imposed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pygmy: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 4.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-2, Health and Damage is reduced by %20.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-3, Health and Damage is reduced by %30.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 20. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-4, Health and Damage is reduced by %40.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blind:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Haste: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 3. Crystal cost is &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is &#039;&#039;&#039;5&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;8&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;10&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Precision: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stone Skin: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Invisibility:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;13&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 20. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;27&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Target:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Phantom: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Teleport:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Turn Back Time:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Calm Rage: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 1. Crystal cost is 15.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 35 Rage into up to 15 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 1. Crystal cost is 20.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 45 Rage into up to 20 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 1. Crystal cost is 25.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 55 Rage into up to 25 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cloud of Poison: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Whirlwind:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 4.&lt;br /&gt;
&lt;br /&gt;
A targeted &#039;&#039;&#039;enemy&#039;&#039;&#039; takes &#039;&#039;&#039;80&#039;&#039;&#039; Physical damage. &#039;&#039;&#039;Enemies&#039;&#039;&#039; below Level 4 are pushed 1 tile away. &lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
A targeted &#039;&#039;&#039;enemy&#039;&#039;&#039; takes &#039;&#039;&#039;140&#039;&#039;&#039; Physical damage. &#039;&#039;&#039;Enemies&#039;&#039;&#039; below Level 5 are pushed 1 tile away. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;10&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;6&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A targeted enemy takes 245 Physical damage. If their APs are lower than or equal to 2, enemies are pushed 1 tile away. If their APs are higher than 2, enemies are pushed 2 tiles away.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the level 2 Whirlwind of DS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Exorcism:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 10. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
Deals 200 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 10% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 5 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 20. Crystal cost is 14.&lt;br /&gt;
&lt;br /&gt;
Deals 400 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 20% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 10 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 30. Crystal cost is 20.&lt;br /&gt;
&lt;br /&gt;
Deals 600 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 30% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 15 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;In all levels; finale damage is increased by 100%/40%/0% for the Huntsman/Zealot/Druid, respectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Spikes&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places 3 Ice Spikes as a cluster. &#039;&#039;&#039;One of these Ice Spikes must be at most 2 tiles away from an ally.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;11&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places &#039;&#039;&#039;3&#039;&#039;&#039; Ice Spikes as a cluster. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;18&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places &#039;&#039;&#039;6&#039;&#039;&#039; Ice Spikes as a cluster.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Distortion_Magic&amp;diff=1183</id>
		<title>Distortion Magic</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Distortion_Magic&amp;diff=1183"/>
		<updated>2026-04-06T20:37:30Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Removed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Time Shift:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by 2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by &#039;&#039;&#039;4&#039;&#039;&#039;, and/or the duration of the harmful effects on an ally is reduced by &#039;&#039;&#039;4&#039;&#039;&#039;. &#039;&#039;&#039;Stasuses&#039;&#039;&#039; are not affected.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 12. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by &#039;&#039;&#039;4&#039;&#039;&#039;, and/or the duration of the harmful effects on an ally is reduced by &#039;&#039;&#039;4&#039;&#039;&#039;. The duration of effects on an enemy is modified in reverse &#039;&#039;&#039;with halved efficiency&#039;&#039;&#039;. &#039;&#039;&#039;Stasuses&#039;&#039;&#039; are not affected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Now Stun and Shock are not affected as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Magic Shackles: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 10. Crystal cost is &#039;&#039;&#039;5&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An arbitrary enemy below level 4 is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 10.&lt;br /&gt;
&lt;br /&gt;
An arbitrary enemy below level 5 is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;30&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;30&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Enemies &#039;&#039;&#039;within a 7-tile cluster&#039;&#039;&#039; that are below level 5 are unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The duration no longer scales with Intellect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ghost Blade:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is 3.&lt;br /&gt;
&lt;br /&gt;
Damage: 100; Ignores 50% Resistance&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 6.&lt;br /&gt;
&lt;br /&gt;
Damage: 200; Ignores 75% Resistance&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;12&#039;&#039;&#039;. Crystal cost is 9.&lt;br /&gt;
&lt;br /&gt;
Damage: &#039;&#039;&#039;400&#039;&#039;&#039;; Ignores 100% Resistance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Geyser:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pain Mirror: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;80&#039;&#039;&#039; of the damage dealt.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;9&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;100&#039;&#039;&#039; of the damage dealt.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;12&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;12&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;120&#039;&#039;&#039; of the damage dealth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Berserk:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 2. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
Level 1-2. Increases Attack by 75%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 10% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Level 1-3. Increases Attack by 100%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 20% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 8. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
Level 1-4. Increases Attack by 125%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 30% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Trap:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hypnosis: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 20. Crystal cost is &#039;&#039;&#039;15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;50&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;35&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;24&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;80&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-3.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;45&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;30&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;100&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-4.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The costs are related to patterns: Mana is 20, 20+(20-5), 20+20-5+(20-5-5). Crystal is driven from the Leadership percentages, with the value divided by 10 and multiplied by 3.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slow: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by 1.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 7. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by 2.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 12. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by &#039;&#039;&#039;3&#039;&#039;&#039;. The duration is doubled if the target&#039;s Speed is lower than the penalty being imposed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pygmy: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 4.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-2, Health and Damage is reduced by %20.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-3, Health and Damage is reduced by %30.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 20. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-4, Health and Damage is reduced by %40.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blind:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Haste: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 3. Crystal cost is &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is &#039;&#039;&#039;5&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;8&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;10&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Precision: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stone Skin: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Invisibility:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Target:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Phantom: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Teleport:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Turn Back Time:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Calm Rage: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 1. Crystal cost is 15.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 35 Rage into up to 15 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 1. Crystal cost is 20.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 45 Rage into up to 20 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 1. Crystal cost is 25.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 55 Rage into up to 25 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cloud of Poison: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Whirlwind:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 4.&lt;br /&gt;
&lt;br /&gt;
A targeted &#039;&#039;&#039;enemy&#039;&#039;&#039; takes &#039;&#039;&#039;80&#039;&#039;&#039; Physical damage. &#039;&#039;&#039;Enemies&#039;&#039;&#039; below Level 4 are pushed 1 tile away. &lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
A targeted &#039;&#039;&#039;enemy&#039;&#039;&#039; takes &#039;&#039;&#039;140&#039;&#039;&#039; Physical damage. &#039;&#039;&#039;Enemies&#039;&#039;&#039; below Level 5 are pushed 1 tile away. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;10&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;6&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A targeted enemy takes 245 Physical damage. If their APs are lower than or equal to 2, enemies are pushed 1 tile away. If their APs are higher than 2, enemies are pushed 2 tiles away.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the level 2 Whirlwind of DS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Exorcism:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 10. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
Deals 200 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 10% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 5 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 20. Crystal cost is 14.&lt;br /&gt;
&lt;br /&gt;
Deals 400 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 20% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 10 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 30. Crystal cost is 20.&lt;br /&gt;
&lt;br /&gt;
Deals 600 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 30% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 15 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;In all levels; finale damage is increased by 100%/40%/0% for the Huntsman/Zealot/Druid, respectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Spikes&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places 3 Ice Spikes as a cluster. &#039;&#039;&#039;One of these Ice Spikes must be at most 2 tiles away from an ally.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;11&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places &#039;&#039;&#039;3&#039;&#039;&#039; Ice Spikes as a cluster. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;18&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places &#039;&#039;&#039;6&#039;&#039;&#039; Ice Spikes as a cluster.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1182</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1182"/>
		<updated>2026-03-22T17:07:34Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 10, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +4&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Duration +1; Rage +4&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius +1; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius +1; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Radius +2; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: The level range can be chosen; Rage +5, Cooldown +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade C3: Level 1-4; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;40&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 20%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 25%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 30%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;50&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;60&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;40&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level 4 have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown 1, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%, Rage +&#039;&#039;&#039;2&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%, Rage +&#039;&#039;&#039;3&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;80&#039;&#039;&#039;%, Rage +&#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Rage +&#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Friendly Fire &#039;&#039;&#039;75&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Friendly Fire &#039;&#039;&#039;40&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Friendly Fire &#039;&#039;&#039;0&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -&#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;28&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire &#039;&#039;&#039;0&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown 2, Damage 150-170 Physical, Lethality &#039;&#039;&#039;5&#039;&#039;&#039;% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 15, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +5; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2&#039;&#039;&#039;, Each lane counts for Damage with Higher-Level on its own&#039;&#039;&#039;; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;39&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield Absorption 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;74&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield Absorption 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1181</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1181"/>
		<updated>2026-03-22T15:23:47Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;9&#039;&#039;&#039;, Cooldown 4, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Radius +1; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Radius +3; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: The level range can be chosen; Rage +7, Rest +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Level 1-4; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Rest +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;34&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 20%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 25%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 30%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;50&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;60&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;40&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level 4 have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown 1, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%, Rage +&#039;&#039;&#039;2&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%, Rage +&#039;&#039;&#039;3&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;80&#039;&#039;&#039;%, Rage +&#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Rage +&#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Friendly Fire &#039;&#039;&#039;75&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Friendly Fire &#039;&#039;&#039;40&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Friendly Fire &#039;&#039;&#039;0&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -&#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;28&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire &#039;&#039;&#039;0&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown 2, Damage 150-170 Physical, Lethality &#039;&#039;&#039;5&#039;&#039;&#039;% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 15, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +5; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2&#039;&#039;&#039;, Each lane counts for Damage with Higher-Level on its own&#039;&#039;&#039;; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;39&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield Absorption 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;74&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield Absorption 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1180</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1180"/>
		<updated>2026-03-22T15:22:41Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;9&#039;&#039;&#039;, Cooldown 4, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Radius +1; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Radius +3; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: The level range can be chosen; Rage +7, Rest +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Level 1-4; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Rest +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;34&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 20%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 25%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 30%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;50&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;60&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;40&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level 4 have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 4, Cooldown 1, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%, Rage +&#039;&#039;&#039;2&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%, Rage +&#039;&#039;&#039;3&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;80&#039;&#039;&#039;%, Rage +&#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Rage +&#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Friendly Fire &#039;&#039;&#039;75&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Friendly Fire &#039;&#039;&#039;40&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Friendly Fire &#039;&#039;&#039;0&#039;&#039;&#039;%, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -&#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;27&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire &#039;&#039;&#039;0&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown 2, Damage 150-170 Physical, Lethality &#039;&#039;&#039;5&#039;&#039;&#039;% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 15, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +5; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2&#039;&#039;&#039;, Each lane counts for Damage with Higher-Level on its own&#039;&#039;&#039;; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;39&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield Absorption 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;74&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield Absorption 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1179</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1179"/>
		<updated>2026-03-22T15:20:30Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;9&#039;&#039;&#039;, Cooldown 4, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Radius +1; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Radius +3; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: The level range can be chosen; Rage +7, Rest +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Level 1-4; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Rest +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;34&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 20%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 25%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 30%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;50&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;60&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;40&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level &#039;&#039;&#039;5&#039;&#039;&#039; have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown 2, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%, Friendly Fire %100; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +2, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;80&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;22&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire %&#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown 2, Damage 150-170 Physical, Lethality &#039;&#039;&#039;5&#039;&#039;&#039;% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 15, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +5; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2&#039;&#039;&#039;, Each lane counts for Damage with Higher-Level on its own&#039;&#039;&#039;; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;39&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield Absorption 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;74&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield Absorption 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1178</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1178"/>
		<updated>2026-03-21T12:33:19Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;9&#039;&#039;&#039;, Cooldown 4, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Radius +1; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Radius +3; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: The level range can be chosen; Rage +7, Rest +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Level 1-4; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Rest +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;34&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 20%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 25%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 30%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;55&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;36&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level &#039;&#039;&#039;5&#039;&#039;&#039; have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown 2, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%, Friendly Fire %100; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +2, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;80&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;22&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire %&#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown 2, Damage 150-170 Physical, Lethality &#039;&#039;&#039;5&#039;&#039;&#039;% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 15, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +5; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2&#039;&#039;&#039;, Each lane counts for Damage with Higher-Level on its own&#039;&#039;&#039;; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;39&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first damage upgrade.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield Absorption 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;74&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield Absorption 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Distortion_Magic&amp;diff=1177</id>
		<title>Distortion Magic</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Distortion_Magic&amp;diff=1177"/>
		<updated>2026-03-21T10:43:18Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Time Shift:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by 2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by &#039;&#039;&#039;4&#039;&#039;&#039;, and/or the duration of the harmful effects on an ally is reduced by &#039;&#039;&#039;4&#039;&#039;&#039;. &#039;&#039;&#039;Stasuses&#039;&#039;&#039; are not affected.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 12. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by &#039;&#039;&#039;4&#039;&#039;&#039;, and/or the duration of the harmful effects on an ally is reduced by &#039;&#039;&#039;4&#039;&#039;&#039;. The duration of effects on an enemy is modified in reverse &#039;&#039;&#039;with halved efficiency&#039;&#039;&#039;. &#039;&#039;&#039;Stasuses&#039;&#039;&#039; are not affected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Now Stun and Shock are not affected as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Magic Shackles: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 10. Crystal cost is &#039;&#039;&#039;5&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An arbitrary enemy below level 4 is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 10.&lt;br /&gt;
&lt;br /&gt;
An arbitrary enemy below level 5 is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;30&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;30&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Enemies &#039;&#039;&#039;within a 7-tile cluster&#039;&#039;&#039; that are below level 5 are unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The duration no longer scales with Intellect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ghost Blade:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is 3.&lt;br /&gt;
&lt;br /&gt;
Damage: 100; Ignores 50% Resistance&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 6.&lt;br /&gt;
&lt;br /&gt;
Damage: 200; Ignores 75% Resistance&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;12&#039;&#039;&#039;. Crystal cost is 9.&lt;br /&gt;
&lt;br /&gt;
Damage: &#039;&#039;&#039;400&#039;&#039;&#039;; Ignores 100% Resistance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Geyser:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pain Mirror: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;80&#039;&#039;&#039; of the damage dealt.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;9&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;100&#039;&#039;&#039; of the damage dealt.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;12&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;12&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;120&#039;&#039;&#039; of the damage dealth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Berserk:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 2. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
Level 1-2. Increases Attack by 75%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 10% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Level 1-3. Increases Attack by 100%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 20% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 8. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
Level 1-4. Increases Attack by 125%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 30% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Trap:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hypnosis: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 20. Crystal cost is &#039;&#039;&#039;15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;50&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;35&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;24&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;80&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-3.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;45&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;30&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;100&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-4.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The costs are related to patterns: Mana is 20, 20+(20-5), 20+20-5+(20-5-5). Crystal is driven from the Leadership percentages, with the value divided by 10 and multiplied by 3.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slow: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by 1.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 7. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by 2.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 12. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by &#039;&#039;&#039;3&#039;&#039;&#039;. The duration is doubled if the target&#039;s Speed is lower than the penalty being imposed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pygmy: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 4.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-2, Health and Damage is reduced by %20.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-3, Health and Damage is reduced by %30.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 20. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-4, Health and Damage is reduced by %40.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blind:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Haste: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 3. Crystal cost is &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is &#039;&#039;&#039;5&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;8&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;10&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Precision: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stone Skin: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Invisibility:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Target:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Phantom: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Teleport:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Turn Back Time:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Calm Rage: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 1. Crystal cost is 15.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 35 Rage into up to 15 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 1. Crystal cost is 20.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 45 Rage into up to 20 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 1. Crystal cost is 25.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 55 Rage into up to 25 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cloud of Poison: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice Armor&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;8&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Target &#039;&#039;&#039;ally&#039;&#039;&#039;’s Level 1-2. Lasts for &#039;&#039;&#039;1&#039;&#039;&#039; round, with a Health of 100. &#039;&#039;&#039;Its Defense is identical to the ally it protects, with its resistances being 0% for all damage types.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;14&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Target &#039;&#039;&#039;ally&#039;&#039;&#039;’s Level 1-3. Lasts for &#039;&#039;&#039;1&#039;&#039;&#039; round, with a Health of &#039;&#039;&#039;300&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;19&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Target &#039;&#039;&#039;ally&#039;&#039;&#039;’s Level 1-4. Lasts for &#039;&#039;&#039;2&#039;&#039;&#039; rounds, with a Health of &#039;&#039;&#039;500&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Whirlwind:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 4.&lt;br /&gt;
&lt;br /&gt;
A targeted &#039;&#039;&#039;enemy&#039;&#039;&#039; takes &#039;&#039;&#039;80&#039;&#039;&#039; Physical damage. &#039;&#039;&#039;Enemies&#039;&#039;&#039; below Level 4 are pushed 1 tile away. &lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
A targeted &#039;&#039;&#039;enemy&#039;&#039;&#039; takes &#039;&#039;&#039;140&#039;&#039;&#039; Physical damage. &#039;&#039;&#039;Enemies&#039;&#039;&#039; below Level 5 are pushed 1 tile away. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;10&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;6&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A targeted enemy takes 245 Physical damage. If their APs are lower than or equal to 2, enemies are pushed 1 tile away. If their APs are higher than 2, enemies are pushed 2 tiles away.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the level 2 Whirlwind of DS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Exorcism:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 10. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
Deals 200 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 10% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 5 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 20. Crystal cost is 14.&lt;br /&gt;
&lt;br /&gt;
Deals 400 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 20% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 10 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 30. Crystal cost is 20.&lt;br /&gt;
&lt;br /&gt;
Deals 600 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 30% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 15 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;In all levels; finale damage is increased by 100%/40%/0% for the Huntsman/Zealot/Druid, respectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Spikes&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places 3 Ice Spikes as a cluster. &#039;&#039;&#039;One of these Ice Spikes must be at most 2 tiles away from an ally.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;11&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places &#039;&#039;&#039;3&#039;&#039;&#039; Ice Spikes as a cluster. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;18&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places &#039;&#039;&#039;6&#039;&#039;&#039; Ice Spikes as a cluster.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1176</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1176"/>
		<updated>2026-03-21T10:00:28Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;9&#039;&#039;&#039;, Cooldown 4, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
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Upgrade A2: Radius +1; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
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Upgrade A3: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Radius +3; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: The level range can be chosen; Rage +7, Rest +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Level 1-4; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Rest +1&lt;br /&gt;
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&lt;br /&gt;
Upgrade C1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;34&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
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Upgrade A2: Damage 20%; Rage +6, Cooldown +1&lt;br /&gt;
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Upgrade A3: Damage 25%; Rage +6, Cooldown +1&lt;br /&gt;
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Upgrade A4: Damage 30%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
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Upgrade B1: Conversion &#039;&#039;&#039;55&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;36&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
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Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
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Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
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Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
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Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
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Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level &#039;&#039;&#039;5&#039;&#039;&#039; have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown 2, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%, Friendly Fire %100; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +2, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;80&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;22&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire %&#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 4, Cooldown 2, Damage 80-100 Physical, Lethality 4% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 150-170, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
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Upgrade A3: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 15, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +5; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2&#039;&#039;&#039;, Each lane counts for Damage with Higher-Level on its own&#039;&#039;&#039;; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;39&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield Absorption 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;74&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield Absorption 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1175</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1175"/>
		<updated>2026-03-21T00:06:42Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;9&#039;&#039;&#039;, Cooldown 4, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Radius +1; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Radius +3; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: The level range can be chosen; Rage +7, Rest +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Level 1-4; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Rest +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;34&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 20%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 25%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 30%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;55&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;36&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level &#039;&#039;&#039;5&#039;&#039;&#039; have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown 2, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%, Friendly Fire %100; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +2, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;80&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;22&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire %&#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 4, Cooldown 2, Damage 80-100 Physical, Lethality 4% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 150-170, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;14&#039;&#039;&#039;, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2&#039;&#039;&#039;, Each lane counts for Damage with Higher-Level on its own&#039;&#039;&#039;; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;37&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield Absorption 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;74&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield Absorption 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1174</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1174"/>
		<updated>2026-03-21T00:06:32Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;9&#039;&#039;&#039;, Cooldown 4, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Radius +1; Rage +4&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Radius +3; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: The level range can be chosen; Rage +7, Rest +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Level 1-4; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Rest +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;34&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
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Upgrade A2: Damage 20%; Rage +6, Cooldown +1&lt;br /&gt;
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Upgrade A3: Damage 25%; Rage +6, Cooldown +1&lt;br /&gt;
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Upgrade A4: Damage 30%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;55&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
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Ultimate Statistics: Rage &#039;&#039;&#039;36&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
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Upgrade A1: Health 250; Rage +2&lt;br /&gt;
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Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
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Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
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Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
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Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
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Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
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Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level &#039;&#039;&#039;5&#039;&#039;&#039; have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown 2, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%, Friendly Fire %100; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +2, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;80&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;22&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire %&#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 4, Cooldown 2, Damage 80-100 Physical, Lethality 4% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 150-170, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;14&#039;&#039;&#039;, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2&#039;&#039;&#039;, Each lane counts for Damage with Higher-Level on its own&#039;&#039;&#039;; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;37&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield Absorption 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;74&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield Absorption 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1173</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1173"/>
		<updated>2026-03-20T21:51:06Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;9&#039;&#039;&#039;, Cooldown 4, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Radius +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Radius +3; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: The level range can be chosen; Rage +7, Rest +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Level 1-4; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Rest +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;35&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 20%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 25%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 30%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;55&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;36&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level &#039;&#039;&#039;5&#039;&#039;&#039; have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown 2, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%, Friendly Fire %100; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +2, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;80&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;22&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire %&#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 4, Cooldown 2, Damage 80-100 Physical, Lethality 4% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 150-170, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;14&#039;&#039;&#039;, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2&#039;&#039;&#039;, Each lane counts for Damage with Higher-Level on its own&#039;&#039;&#039;; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;37&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield Absorption 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;74&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield Absorption 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1172</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1172"/>
		<updated>2026-03-20T21:46:13Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;9&#039;&#039;&#039;, Cooldown 4, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Radius +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Radius +3; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: The level range can be chosen; Rage +7, Rest +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Level 1-4; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Rest +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;35&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Duration 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 20%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 25%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 30%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;55&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;36&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration 3, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level &#039;&#039;&#039;5&#039;&#039;&#039; have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown 2, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%, Friendly Fire %100; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +2, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;80&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;22&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire %&#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 4, Cooldown 2, Damage 80-100 Physical, Lethality 4% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 150-170, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;14&#039;&#039;&#039;, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2&#039;&#039;&#039;, Each lane counts for Damage with Higher-Level on its own&#039;&#039;&#039;; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;37&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield Absorption 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;74&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield Absorption 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1171</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1171"/>
		<updated>2026-03-20T21:41:33Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;9&#039;&#039;&#039;, Cooldown 4, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Radius +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Radius +3; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: The level range can be chosen; Rage +7, Rest +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Level 1-4; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Rest +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;35&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Duration 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 20%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 25%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 30%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;55&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;36&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration 3, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level &#039;&#039;&#039;5&#039;&#039;&#039; have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown 2, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%, Friendly Fire %100; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +2, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;80&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;22&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire %&#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 4, Cooldown 2, Damage 80-100 Physical, Lethality 4% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 150-170, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;14&#039;&#039;&#039;, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2&#039;&#039;&#039;, Each lane counts for Damage with Higher-Level on its own&#039;&#039;&#039;; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;37&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield Absorption 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 75, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield Absorption 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1170</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1170"/>
		<updated>2026-03-20T21:41:21Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;9&#039;&#039;&#039;, Cooldown 4, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Radius +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Radius +3; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: The level range can be chosen; Rage +7, Rest +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Level 1-4; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Rest +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;35&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Duration 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 20%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 25%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 30%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;55&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;36&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration 3, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level &#039;&#039;&#039;5&#039;&#039;&#039; have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown 2, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%, Friendly Fire %100; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +2, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;80&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;22&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire %&#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 4, Cooldown 2, Damage 80-100 Physical, Lethality 4% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 150-170, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;14&#039;&#039;&#039;, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2&#039;&#039;&#039;, Each lane counts for Damage with Higher-Level on its own&#039;&#039;&#039;; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;37&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield Absorption 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield Absorption +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield Absorption +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 75, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield &#039;leech&#039; 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1169</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1169"/>
		<updated>2026-03-20T21:37:01Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;9&#039;&#039;&#039;, Cooldown 4, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Radius +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Radius +3; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: The level range can be chosen; Rage +7, Rest +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Level 1-4; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Rest +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;35&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Duration 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 20%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 25%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 30%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;55&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;36&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration 3, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level &#039;&#039;&#039;5&#039;&#039;&#039; have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown 2, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%, Friendly Fire %100; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +2, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;80&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;22&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire %&#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 4, Cooldown 2, Damage 80-100 Physical, Lethality 4% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 150-170, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;14&#039;&#039;&#039;, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2&#039;&#039;&#039;, Each lane counts for Damage with Higher-Level on its own&#039;&#039;&#039;; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;37&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield &#039;leech&#039; 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield &#039;leech&#039; +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield &#039;leech&#039; +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield &#039;leech&#039; +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield &#039;leech&#039; +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield &#039;leech&#039; +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;74&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield &#039;leech&#039; 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1168</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1168"/>
		<updated>2026-03-20T21:32:42Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;9&#039;&#039;&#039;, Cooldown 4, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Radius +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Radius +3; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: The level range can be chosen; Rage +7, Rest +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Level 1-4; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Rest +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;35&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Duration 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 20%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 25%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 30%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;55&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;36&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration 3, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level &#039;&#039;&#039;5&#039;&#039;&#039; have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown 2, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%, Friendly Fire %100; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +2, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;80&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;22&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire %&#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 4, Cooldown 2, Damage 80-100 Physical, Lethality 4% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 150-170, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;14&#039;&#039;&#039;, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2&#039;&#039;&#039;, Each lane counts for Damage with Higher-Level on its own&#039;&#039;&#039;; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;38&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield &#039;leech&#039; 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield &#039;leech&#039; +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield &#039;leech&#039; +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield &#039;leech&#039; +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield &#039;leech&#039; +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield &#039;leech&#039; +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;74&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield &#039;leech&#039; 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1167</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1167"/>
		<updated>2026-03-20T21:25:37Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;:  An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;9&#039;&#039;&#039;, Cooldown 4, Duration 2, Level 1-2, Radius 2, Rigid Level Range&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Radius +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Radius +3; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Level 1-3; Rage +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: The level range can be chosen; Rage +7, Rest +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Level 1-4; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Rest +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -7, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;35&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, Radius 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the human form of the Spirit of Light as the basis for the new statue. Just painted over and shrunk?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make it so that hovering over the icon of Fervor will show the attack range of the current target, like the Lord of the North’s strike zone? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Duration 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 20%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 25%; Rage +6, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 30%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;55&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;36&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration 3, Damage 30% Fire, Conversion &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level &#039;&#039;&#039;5&#039;&#039;&#039; have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown 2, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%, Friendly Fire %100; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +2, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;80&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;22&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire %&#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 4, Cooldown 2, Damage 80-100 Physical, Lethality 4% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 150-170, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 19, Cooldown 3, Magical Damage 4%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 5%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 6%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 8%; Rage +6, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 9%; Rage +6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 10%; Rage +5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +12, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 44, Cooldown 3, Magical Damage 10%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;14&#039;&#039;&#039;, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: &#039;&#039;&#039;Damage with Higher-Level 175%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;31&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 175%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield &#039;leech&#039; 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield &#039;leech&#039; +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield &#039;leech&#039; +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield &#039;leech&#039; +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield &#039;leech&#039; +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield &#039;leech&#039; +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;74&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield &#039;leech&#039; 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1166</id>
		<title>Rage Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Rage_Skills&amp;diff=1166"/>
		<updated>2026-03-18T19:13:12Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Mask: Conduit for Rage, containing memories of the previous heroes of the Light. It was worn by the Spirit of Light during their travels with Bagyr. Outside combat, it can channel an overwhelming amount of Rage and transcribe a &#039;lesser&#039; Wanderer Magic spell, with the hero&#039;s Rage filled to the brim as a side effect. This process can be performed once every 15/14/13/12 (in relation to the relevant award) battles.&lt;br /&gt;
&lt;br /&gt;
During combat, it can initially only lash out with pure Rage. Gaining experience allows the Mask to remember the methods previous heroes of the Light used to fight. Not only do these memories offer a whole new array of Rage Skills, they can indirectly help with Unleashing as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arrows of Discord: A bolt of magic hits an enemy and a non-mechanical ally. The enemy suffers percentile Magical damage. The removed total of (base) Health is recreated and transferred to the ally. This transferred Health can revive or reanimate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starting Statistics: Rage 15, Cooldown 3, Magical Damage 3%, 3 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A1: Magical damage 4%; Rage +10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A2: Magical damage 5%; Rage +9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A3: Magical damage 7%; Rage +9, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A4: Magical damage 8%; Rage +8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade A5: Magical damage 9%; Rage +7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: 6 Tile Range; Rage +10, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C1: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: Rage -10, Cooldown -1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultimate Statistics: Rage 48, Cooldown 3, Magical Damage 9%, 6 Tile Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Attack uses the Hilda’s Arrows animation. Performed by an Archmage.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleansing Fire&#039;&#039;&#039;:                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        &lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 11, Cooldown 3, Damage 10% Fire, Conversion 40%&lt;br /&gt;
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Upgrade A1: Damage 15%; Rage +6, Cooldown +1&lt;br /&gt;
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Upgrade A2: Damage 20%; Rage +6, Cooldown +1&lt;br /&gt;
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Upgrade A3: Damage 25%; Rage +6, Cooldown +1&lt;br /&gt;
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Upgrade A4: Damage 30%; Rage +&#039;&#039;&#039;12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Conversion &#039;&#039;&#039;50&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
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Upgrade B2: Conversion &#039;&#039;&#039;60&#039;&#039;&#039;%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 39, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 30% Fire, Conversion &#039;&#039;&#039;60&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Flames of Passion rethemed. Performed by a Gorguana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Singlehandedly stopped the undead plague in the Well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blades:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 6, Cooldown 2, Health 150, Defense 10, Damage Reflection 10% Ice&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Health 250; Rage +2&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Health 500; Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Health 1000; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Health &#039;&#039;&#039;2500&#039;&#039;&#039;; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Health 5000; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B1: Damage Reflection 20%; Rage +3 &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B2: Damage Reflection 30%; Rage +3&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B3: Damage Reflection 40%; Rage +1, Cooldown +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade B4: Damage Reflection 50%; Rage +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Cooldown -&#039;&#039;&#039;1&#039;&#039;&#039;, Rage -10&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;30&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Health 5000, Defense &#039;&#039;&#039;10&#039;&#039;&#039;, Damage Reflection 50% Ice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by a Snow Falcon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A snow falcon who delivered the Cure to the elves of Whitehill. Quite a recent event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poleaxe Projection&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 4, Cooldown 2, Damage 80-100 Physical, Lethality 4% Physical&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 150-170, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 240-300, Lethality +1%, Rage +3&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 400-500, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 700-900, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1100-1400, Lethality +1%, Rage +&#039;&#039;&#039;5&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1700-2100, Lethality +1%, Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lethality +10%, Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Lethality +10%, Rage +&#039;&#039;&#039;12&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage 32, Cooldown &#039;&#039;&#039;2&#039;&#039;&#039;, Damage 1700-2100 Physical, Lethality 30% Physical &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic Pole Axe and Orc Strike merged. Performed by a Dwarf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: King Harath “Peacemaker”. Convinced the Ancient Army of Light to not pursue genocide on the Dark races and started a period of neutrality for dwarves. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unleash&#039;&#039;&#039;: Does &#039;&#039;&#039;Astral&#039;&#039;&#039; damage to all troops around a targeted open tile. Troops below Level &#039;&#039;&#039;5&#039;&#039;&#039; have a chance of being knocked back one tile. &#039;&#039;&#039;Can’t make a Critical Hit against allied troops.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown 2, Damage 70-80 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 20%, Friendly Fire %100&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 100-120 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 30%, Friendly Fire %100; Rage +&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 160-240 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance 40%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +2, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 320-400 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;60&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %50&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 640-720 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;70&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1150 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;80&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, &#039;&#039;&#039;Friendly Fire %0&#039;&#039;&#039;; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: &#039;&#039;&#039;Rage -10&#039;&#039;&#039;, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;22&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;3&#039;&#039;&#039;, Damage 1500-1700 &#039;&#039;&#039;Astral&#039;&#039;&#039;, Knockback chance &#039;&#039;&#039;100&#039;&#039;&#039;%, Friendly Fire %&#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No backstory, pure Rage is unleashed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses a modified Bone Cage animation and the unused Rage skill icon?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Hole:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 20, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, 300-600 Astral Damage, Stun 33%, Fade 60%, Radius 2&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 600-900; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 900-1300, Stun 66%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 1300-1700; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1700-2800, Stun 100%; Rage +10&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Radius 3; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Radius 4; Rage +&#039;&#039;&#039;10&#039;&#039;&#039;, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Fade 50%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Fade 40%; Rage +8&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;56&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;6&#039;&#039;&#039;, Damage 1700-2800 Astral, Stun %100, Fade %40, Radius 4 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Performed by an Assassin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Fight the Dark with the Dark?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fervor&#039;&#039;&#039;: An indestructible statue &#039;&#039;&#039;of the Spirit of Light&#039;&#039;&#039; is placed in an empty tile. Adjacent enemies can be filled with &#039;&#039;&#039;Fervor&#039;&#039;&#039;, which causes them to turn hostile to all troops. &#039;&#039;&#039;If they are of the Dark, they are additionally confused and suffer from -1 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;9&#039;&#039;&#039;, Cooldown 4, Duration 2, Level 1-2, &#039;&#039;&#039;“of the Dark” morale -1&#039;&#039;&#039;, Attack Range 2, &#039;&#039;&#039;Rigid Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Duration +1; Rage +&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Attack Range +1; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: &#039;&#039;&#039;Attack Range +1&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Attack Range +&#039;&#039;&#039;2&#039;&#039;&#039;; Rage +&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Level 1-3; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade C2: The level range can be chosen; Rage +7, Rest +1&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Upgrade C3: Level 1-4; Rage +&#039;&#039;&#039;7&#039;&#039;&#039;, Rest +1&lt;br /&gt;
&lt;br /&gt;
Upgrade D1: Rage -7, Rest -1&lt;br /&gt;
&lt;br /&gt;
Upgrade D2: Rage -7, Rest -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;40&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Duration &#039;&#039;&#039;4&#039;&#039;&#039;, Level 1-4, &#039;&#039;&#039;“of the Dark” morale -1&#039;&#039;&#039;, Attack Range 6, &#039;&#039;&#039;Alternatable Level Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Jealousy rethemed. Performed by a Paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the icon implemented by the Revenge Talent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: A paladin recognized how overwhelming religious dedication can be. Instead of letting it wreak havoc on his own people, he magically ripped it out and concentrated it on his enemies. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravenous Shoal&#039;&#039;&#039;: &#039;&#039;&#039;Sends in a shoal of Scragg servants. More damage is dealt if a portion of the enemies caught have their Level higher than the rest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage &#039;&#039;&#039;14&#039;&#039;&#039;, Cooldown 4, Damage 150-185 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 135%&#039;&#039;&#039;, Lane Number 1&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 285-355; &#039;&#039;&#039;Damage with Higher-Level 140%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 485-605; &#039;&#039;&#039;Damage with Higher-Level 145%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 750-935; &#039;&#039;&#039;Damage with Higher-Level 150%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;4&#039;&#039;&#039;; Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 1080-1345; &#039;&#039;&#039;Damage with Higher-Level 155%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1475-1835; &#039;&#039;&#039;Damage with Higher-Level 160%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A6: &#039;&#039;&#039;Damage with Higher-Level 175%&#039;&#039;&#039;; Rage +&#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Lanes +2, Each lane counts for Damage with Higher-Level on its own; Rage +10, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -15, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;41&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1475-1835 Physical/&#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Damage with Higher-Level 175%&#039;&#039;&#039;, Lane Number 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Evil Shoal and Necro Pack merged. Performed by a Highterant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the first upgrade of Necro Pack.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;History: Destroyed the latest vessel of the Spirit of Darkness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth’s Embrace&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Starting Statistics: Rage 30, Cooldown 4, Damage 200-350 Physical, Shield &#039;leech&#039; 10%&lt;br /&gt;
&lt;br /&gt;
Upgrade A1: Damage 350-500; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A2: Damage 500-650, Shield &#039;leech&#039; +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A3: Damage 650-850; Rage +5, Cooldown +1&lt;br /&gt;
&lt;br /&gt;
Upgrade A4: Damage 800-1050, Shield &#039;leech&#039; +5%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade A5: Damage 1000-1250; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B1: Shield &#039;leech&#039; +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B2: Shield &#039;leech&#039; +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade B3: Shield &#039;leech&#039; +10%; Rage +&#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upgrade C1: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Upgrade C2: Rage -10, Cooldown -1&lt;br /&gt;
&lt;br /&gt;
Ultimate Statistics: Rage &#039;&#039;&#039;74&#039;&#039;&#039;, Cooldown &#039;&#039;&#039;4&#039;&#039;&#039;, Damage 1000-1250 Physical, Shield &#039;leech&#039; 50%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Underground Blades and Orc Shield merged. Performed by an Ancient Ent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;What will be the shield icon?&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Might_Skills&amp;diff=1165</id>
		<title>Might Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Might_Skills&amp;diff=1165"/>
		<updated>2026-03-16T21:47:24Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Focuses on the quality of your units and Rage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1a.Heroism: “Courage and valor shown by your troops in the battlefield are increasing the hero’s Attack.” &lt;br /&gt;
&lt;br /&gt;
-First rank: Attack is increased by 2.&lt;br /&gt;
&lt;br /&gt;
-Second rank: Attack is increased by 4.&lt;br /&gt;
&lt;br /&gt;
-Third rank: Attack is increased by 6.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Costs: 4 Might, 1 Spirit / 7 Might, 2 Spirit / 9 Might, 3 Spirit&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The costs are related to a pattern: 4, 4+(4-1), 4+4-1+(4-2) for Might and Rankx1 for Spirit runes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1b.Rage Control: &#039;&#039;&#039;“Increases the amount of Rage that the hero can accumulate, and sets off a battle with a portion of that Rage.”&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-First rank: Start a fight with %3 of the maximum Rage, which increases by 8.&lt;br /&gt;
&lt;br /&gt;
-Second rank: Start a fight with %6 of the maximum Rage, which increases by 16.&lt;br /&gt;
&lt;br /&gt;
-Third rank: Start a fight with %9 of the maximum Rage, which increases by 24.&lt;br /&gt;
&lt;br /&gt;
-Costs: 6 Might / 9 Might / 12 Might&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1c.Anger: “The Rage of heroes increases when their troops exchange blows.”&lt;br /&gt;
&lt;br /&gt;
-First rank: 1 more Rage is gained per Rage accumulation and the overall accumulation is increased by %20.&lt;br /&gt;
&lt;br /&gt;
-Second rank: 2 more Rage is gained per Rage accumulation and the overall accumulation is increased by %40.&lt;br /&gt;
&lt;br /&gt;
-Third rank: 3 more Rage is gained per Rage accumulation and the overall accumulation is increased by %60.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Costs: 5 Might, 1 Magic / 9 Might, 2 Magic / 12 Might, 3 Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Costs are related to a pattern: 5, 5+(5-1), 5+4+(4-1) for Might and Rankx1 for Magic runes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2a.&#039;&#039;&#039;Endurance&#039;&#039;&#039;: &#039;&#039;&#039;“Your Defense increases, making it easier to endure enemy attacks.”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-First rank: Defense is increased by 2.&lt;br /&gt;
&lt;br /&gt;
-Second rank: Defense is increased by 4.&lt;br /&gt;
&lt;br /&gt;
-Third rank: Defense is increased by 6.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Costs: 5 Might, 1 Spirit, 1 Magic / 8 Might, 1 Spirit, 1 Magic / 10 Might, 1 Spirit, 1 Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the Resistance icons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2b.&#039;&#039;&#039;Brute Force: “Rage is a versatile tool. However, it doesn’t always need to be.”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-First rank: Rage skills deal 15% more static damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Second rank: Rage skills deal 30% more static damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Third rank: Rage skills deal 45% more static damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Costs: 6 Might, 1 Magic / 6 Might, 1 Magic / 6 Might, 1 Magic&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the Counterattack icons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2c.Onslaught: “Speed and determination is half the battle! When a battle starts, troops receive an Initiative and Attack bonus.”&lt;br /&gt;
&lt;br /&gt;
-First rank: The hero’s troops receive +1 Initiative and +10% Attack in the first round.&lt;br /&gt;
&lt;br /&gt;
-Second rank: The hero’s troops receive +2 Initiative and +20% Attack in the first round, and less in the subsequent round. &lt;br /&gt;
&lt;br /&gt;
-Third rank: The hero’s troops receive +3 Initiative and +30% Attack in the first round, and less in the subsequent rounds.&lt;br /&gt;
&lt;br /&gt;
-Costs: 5 Might, 1 Spirit / 10 Might, 2 Spirit / 15 Might, 3 Spirit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3a.Shield of Rage: “By sheer force of Rage, your soldiers can shake off negative effects at the beginning of each round.”&lt;br /&gt;
&lt;br /&gt;
-First rank: Your troops have a 10% chance of removing one negative effect at the beginning of each round.&lt;br /&gt;
&lt;br /&gt;
-Second rank: Your troops have a 20% chance of removing one negative effect at the beginning of each round. &lt;br /&gt;
&lt;br /&gt;
-Third rank: Your troops have a 30% chance of removing one negative effect at the beginning of each round. &lt;br /&gt;
&lt;br /&gt;
-Costs: 7 Might, 2 Spirit / 7 Might, 4 Spirit / 7 Might, 6 Spirit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3b.Frenzy: &#039;&#039;&#039;“Any troop that inflicts a Critical Hit becomes frenzied and receives an Attack bonus.”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-First rank: If one of your troops performs a Critical Hit, it gains +1 Attack for the remainder of the battle; to a maximum of +10.&lt;br /&gt;
&lt;br /&gt;
-Second rank: If one of your troops performs a Critical Hit, it gains +2 Attack for the remainder of the battle; to a maximum of +20.&lt;br /&gt;
&lt;br /&gt;
-Third rank: If one of your troops performs a Critical Hit, it gains +3 Attack for the remainder of the battle; to a maximum of +30.&lt;br /&gt;
&lt;br /&gt;
-Costs: 4 Might, 2 Spirit, 2 Magic / 6 Might, 2 Spirit, 2 Magic / 8 Might, 2 Spirit, 2 Magic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3c.&#039;&#039;&#039;Action Rage: “The Rage that courses within you is meant to be spent. Letting it out sooner enhances its efficiency.”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-First rank: Rage skill costs are decreased by %20 in the first round.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Second rank: Rage skill costs are decreased by %35 in the first round, and less in the subsequent round.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Third rank: Rage skill costs are decreased by %50 in the first round, and less in the subsequent rounds.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Costs: 4 Might, 1 Magic / 7 Might, 2 Magic / 10 Might, 3 Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The costs are related to a pattern: Percentage/5 for Might runes and Rankx1 for Magic runes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4a.Eye for an Eye: &#039;&#039;&#039;“This skill allows your troops to reflect some damage back at the enemy.”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-First rank: When your troops take damage, there&#039;s a 10% chance of the attacker taking 10% of the damage they just dealt as Astral damage.&lt;br /&gt;
&lt;br /&gt;
-Second rank: When your troops take damage, there&#039;s a 10% chance of the attacker taking &#039;&#039;&#039;20&#039;&#039;&#039;% of the damage they just dealt as Astral damage.&lt;br /&gt;
&lt;br /&gt;
-Third rank: When your troops take damage, there&#039;s a 10% chance of the attacker taking &#039;&#039;&#039;40&#039;&#039;&#039;% of the damage they just dealt as Astral damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Costs: 8 Might, 1 Spirit, 1 Magic / 8 Might, 1 Spirit, 1 Magic / 16 Might, 2 Spirit, 2 Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4b.&#039;&#039;&#039;Embracement: “After letting it surge through his veins countless times, the huntsman embraces Rage.”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Superskill: &#039;&#039;&#039;All Rage skills have their cooldown decreased by 1, to a minimum of 1.&#039;&#039;&#039; Additionally, every rank of Might skill (starting from the 10&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;) increases the static Rage damage by %1 and the maximum Rage by 1.&lt;br /&gt;
&lt;br /&gt;
-Costs: 30 Might, 10 Spirit, 10 Magic&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the third Absolute Rage icon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;All such superskills requires 9 ranks to be activated at minimum, with them being the 10&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4c.&#039;&#039;&#039;Silent Rage&#039;&#039;&#039;: &#039;&#039;&#039;“Navigating pent up Rage prepares the hero for navigating the Broken Mask’s memories.”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-First rank: Experience requirements for Rage skills are decreased by 10%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Second rank: Experience requirements for Rage skills are decreased by 15%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Third rank: Experience requirements for Rage skills are decreased by 25%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Costs: 12 Might / 6 Might / 12 Might&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the Nighttime Operations icons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5a.Bloodlust: &#039;&#039;&#039;“Bloodlust leads your troops from battle to battle. Your duty is to lead them through it unscathed.”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-First rank: All resistances are increased by a net %5. &#039;&#039;&#039;Bleeding inflicted by allies deals 10% more damage.&#039;&#039;&#039; During retaliations&#039;&#039;&#039;; Critical Hits have a 33% chance to inflict Bleeding, and&#039;&#039;&#039; Critical Chance increases by 15%.&lt;br /&gt;
&lt;br /&gt;
-Second rank: All resistances are increased by a net %10. &#039;&#039;&#039;Bleeding inflicted by allies deals 20% more damage.&#039;&#039;&#039; During retaliations&#039;&#039;&#039;; Critical Hits have a 67% chance to inflict Bleeding, and&#039;&#039;&#039; Critical Chance increases by &#039;&#039;&#039;30&#039;&#039;&#039;%. &lt;br /&gt;
&lt;br /&gt;
-Third rank: All resistances are increased by a net %15. &#039;&#039;&#039;Bleeding inflicted by allies deals 30% more damage.&#039;&#039;&#039; During retaliations&#039;&#039;&#039;; Critical Hits inflict Bleeding, and&#039;&#039;&#039; Critical Chance increases by &#039;&#039;&#039;45&#039;&#039;&#039;%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Costs: 9 Might, 3 Spirit / 10 Might, 3 Spirit / 11 Might, 3 Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5b.Rage Mastery: &#039;&#039;&#039;“&#039;&#039;&#039;Provides your hero with the ability to use Rage skills several times per round.”&lt;br /&gt;
&lt;br /&gt;
-First rank: Using a Rage skill has a 30% chance of allowing for another use in that round, which doesn’t benefit from Action Rage.&lt;br /&gt;
&lt;br /&gt;
-Second rank: Using a Rage skill has a 60% chance of allowing for another use in that round, which doesn’t benefit from Action Rage.&lt;br /&gt;
&lt;br /&gt;
-Third rank: Using a Rage skill has a 90% chance of allowing for another use in that round, which doesn’t benefit from Action Rage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Costs: 9 Might, 2 Spirit, 2 Magic / 11 Might, 2 Spirit, 2 Magic / 13 Might, 2 Spirit, 2 Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the Rage Grasp icons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5c.&#039;&#039;&#039;Bloodbath&#039;&#039;&#039;: &#039;&#039;&#039;“This skill allows you to inflict double damage with Rage skills and your troops.”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-First rank: There is a 10% chance for Rage skills, base attacks, retaliations and Talents to do doubled damage.&lt;br /&gt;
&lt;br /&gt;
-Second rank: There is a 20% chance for Rage skills, base attacks, retaliations and Talents to do doubled damage.&lt;br /&gt;
&lt;br /&gt;
-Third rank: There is a 30% chance for Rage skills, base attacks, retaliations and Talents to do doubled damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Costs: 7 Might, 3 Magic / 8 Might, 3 Magic / 9 Might, 3 Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the Blood Rage icons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-Total Might Rune: 384&lt;br /&gt;
&lt;br /&gt;
-Total Spirit Rune: 65&lt;br /&gt;
&lt;br /&gt;
-Total Magic Rune: 59&lt;br /&gt;
&lt;br /&gt;
-Total Costs: 508&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Dark Side total costs were 503 runes; from 375 Might runes, 67 Spirit runes and 61 Magic runes.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Magic_Skills&amp;diff=1164</id>
		<title>Magic Skills</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Magic_Skills&amp;diff=1164"/>
		<updated>2026-03-16T21:39:56Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Focuses on spellcasting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1a.&#039;&#039;&#039;Third Eye: “Seeing magic flows more clearly increases the hero’s control over Mana.”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-First rank: Maximum Mana is increased by 6. &lt;br /&gt;
&lt;br /&gt;
-Second rank: Maximum Mana is increased by 12. &lt;br /&gt;
&lt;br /&gt;
-Third rank: Maximum Mana is increased by 18. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Costs: 1 Spirit, 4 Magic / 1 Spirit, 5 Magic / 1 Spirit, 6 Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the Foresight icons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1b.Concentration: “Allows the hero to restore Mana during battle.”&lt;br /&gt;
&lt;br /&gt;
-First rank: 1 Mana is received per round.&lt;br /&gt;
&lt;br /&gt;
-Second rank: 2 Mana is received per round.&lt;br /&gt;
&lt;br /&gt;
-Third rank: 3 Mana is received per round.&lt;br /&gt;
&lt;br /&gt;
-Costs: 6 Magic / 8 Magic / 10 Magic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1c.Bibliophile: “The study of books and scientific treatises allows the hero to develop his Intellect and expand his Spell Book.”&lt;br /&gt;
&lt;br /&gt;
-First rank: Intellect is increased by 1 and the Scroll capacity is extended by 5.&lt;br /&gt;
&lt;br /&gt;
-Second rank: Intellect is increased by 2 and the Scroll capacity is extended by 10.&lt;br /&gt;
&lt;br /&gt;
-Third rank: Intellect is increased by 3 and the Scroll capacity is extended by 15.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Costs: 1 Might, 5 Magic / 1 Might, 5 Magic / 1 Might, 5 Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2a.Order Magic&lt;br /&gt;
&lt;br /&gt;
-First rank: The hero can learn Order spells. &lt;br /&gt;
&lt;br /&gt;
-Second rank: The hero can upgrade Order spells to level 2. Maximum Mana is increased by &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Third rank: The hero can upgrade Order spells to level 3.Maximum Mana is increased by 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Costs: 3 Spirit, 6 Magic / 4 Spirit, 8 Magic / 5 Spirit, 10 Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2b.Distortion Magic&lt;br /&gt;
&lt;br /&gt;
-First rank: The hero can learn Distortion spells. &lt;br /&gt;
&lt;br /&gt;
-Second rank: The hero can upgrade Distortion spells to level 2. Maximum Mana is increased by &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Third rank: The hero can upgrade Distortion spells to level 3. Maximum Mana is increased by 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Costs: 1 Might, 1 Spirit, 7 Magic / 2 Might, 2 Spirit, 8 Magic / 3 Might, 3 Spirit, 9 Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2c.Chaos Magic&lt;br /&gt;
&lt;br /&gt;
-First rank: The hero can learn Chaos spells. &lt;br /&gt;
&lt;br /&gt;
-Second rank: The hero can upgrade Chaos spells to level 2. Maximum Mana is increased by &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Third rank: The hero can upgrade Chaos spells to level 3. Maximum Mana is increased by 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Costs: 3 Might, 6 Magic / 4 Might, 8 Magic / 5 Might, 10 Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3a.&#039;&#039;&#039;Creation: “Mages who specialize in summoning integrate some of the summoned creatures into their army.”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-First rank: Up to 2% of units summoned in battle are integrated into the hero’s army after combat. Additionally, Talents and spells that generate units have their strength increased by 10%.&lt;br /&gt;
&lt;br /&gt;
-Second rank: Up to 4% of units summoned in battle are integrated into the hero’s army after combat. Additionally, Talents and spells that generate units have their strength increased by 20%.&lt;br /&gt;
&lt;br /&gt;
-Third rank: Up to 6% of units summoned in battle are integrated into the hero’s army after combat. Additionally, Talents and spells that generate units have their strength increased by 30%.&lt;br /&gt;
&lt;br /&gt;
-Costs: 1 Might, 3 Spirit, 8 Magic / 1 Might, 3 Spirit, 8 Magic / 1 Might, 3 Spirit, 8 Magic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3b.&#039;&#039;&#039;Polarization: “Mages who specialize in opposing forces both support their troops and hex their enemies more effectively.”&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-First rank: Non-damaging spells are %10 more effective. &lt;br /&gt;
&lt;br /&gt;
-Second rank: Non-damaging spells are %20 more effective. &lt;br /&gt;
&lt;br /&gt;
-Third rank: Non-damaging spells are %30 more effective. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Costs: 3 Might, 3 Spirit, 8 Magic / 3 Might, 3 Spirit, 8 Magic / 3 Might, 3 Spirit, 8 Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the Absolute Balance icons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Boosts Resurrection, Healing and the like. Should be mentioned more clearly in the decription?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3c.&#039;&#039;&#039;Destruction:&#039;&#039;&#039; &#039;&#039;&#039;“Mages who specialize in combat have the damage caused by spells increased.”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-First rank: Spells deal 10% more damage; as does the Bleeding, Burning, Poisoning and Freezing effects inflicted by a spell.&lt;br /&gt;
&lt;br /&gt;
-Second rank: Spells deal 20% more damage; as does the Bleeding, Burning, Poisoning and Freezing effects inflicted by a spell.&lt;br /&gt;
&lt;br /&gt;
-Third rank: Spells deal 30% more damage; as does the Bleeding, Burning, Poisoning and Freezing effects inflicted by a spell.&lt;br /&gt;
&lt;br /&gt;
-Costs: 3 Might, 1 Spirit, 8 Magic / 3 Might, 1 Spirit, 8 Magic / 3 Might, 1 Spirit, 8 Magic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4a.&#039;&#039;&#039;Preserve: “The art of preservation allows your troops to take less damage and the hero to salvage more Magic Crystals from items.”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-First rank: The hero’s troops receive a net +%6 to all resistances in the first round. Items below level 3 provide twice as many Magic Crystals when destroyed. Additionally, Repair Droids and Engineers are 10% more effective at repairing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Second rank: The hero’s troops receive a net +%12 to all resistances in the first round, and less in the subsequent round. Items below level 5 provide twice as many Magic Crystals when destroyed. Additionally, Repair Droids and Engineers are 20% more effective at repairing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Third rank: The hero’s troops receive a net +%18 to all resistances in the first round, and less in the subsequent rounds. Items provide twice as many Magic Crystals when destroyed. Additionally, Repair Droids and Engineers are 30% more effective at repairing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Costs: 1 Spirit, 6 Magic / 3 Spirit, 9 Magic / 5 Spirit, 11 Magic&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the Artifactor icons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4b.&#039;&#039;&#039;Attunement: “Once she perfects her physical and magical composure, the druidess is attuned with nature.”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Superskill: &#039;&#039;&#039;Lingering effects last 1 more turn.&#039;&#039;&#039; Additionally, every rank of Magic skill (starting from the 10&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;) increases your Intellect by 1.&lt;br /&gt;
&lt;br /&gt;
-Costs: 10 Might / 10 Spirit / 30 Magic&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the third Meditation icon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;All such superskills requires 9 ranks to be activated at minimum, with them being the 10&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4c.Transmute: “The art of transmutation allows you to convert any dying breath to Mana.”&lt;br /&gt;
&lt;br /&gt;
-First rank: &#039;&#039;&#039;3 Mana is received when an ally finishes off an enemy (2 Mana for summoned troops).&#039;&#039;&#039; 1 Mana is received when casualties equal to or greater than 25% of the hero’s Leadership is inflicted at once. &lt;br /&gt;
&lt;br /&gt;
-Second rank: &#039;&#039;&#039;6 Mana is received when an ally finishes off an enemy (4 Mana for summoned troops).&#039;&#039;&#039; Additionally, 2 Mana is received when casualties equal to or greater than 25% of the hero’s Leadership is inflicted at once.&lt;br /&gt;
&lt;br /&gt;
-Third rank&#039;&#039;&#039;: 9 Mana is received when an ally finishes off an enemy (6 Mana for summoned troops).&#039;&#039;&#039;  Additionally, 3 Mana is received when casualties equal to or greater than 25% of the hero’s Leadership is inflicted at once. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Costs: 3 Might, 7 Magic / 3 Might, 7 Magic / 3 Might, 7 Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5a.Winds of Magic: “This skill allows you to adapt to changeable magic flows and recover a portion of the Mana spent on a spell.”&lt;br /&gt;
&lt;br /&gt;
-First rank: Up to 10% of the Mana spent on a spell is immediately refunded. &lt;br /&gt;
&lt;br /&gt;
-Second rank: Up to 20% of the Mana spent on a spell is immediately refunded. &lt;br /&gt;
&lt;br /&gt;
-Third rank: Up to 30% of the Mana spent on a spell is immediately refunded. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Costs: 2 Might, 12 Magic / 2 Might, 12 Magic / 2 Might, 12 Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5b.Higher Magic: &#039;&#039;&#039;“The secrets of Higher Magic allow the magician to use weaker spells without exhausting her power, and use the Spell Book more than once per round.”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-First rank: Twice per battle, the mage may cast twice in a single round, so long as the first spell cast costs 10 Mana or less.&lt;br /&gt;
&lt;br /&gt;
-Second rank: Four times per battle, the mage may cast twice in a single round, so long as the first spell cast costs 15 Mana or less.&lt;br /&gt;
&lt;br /&gt;
-Third rank: Six times per battle, the mage may cast twice in a single round, so long as the first spell cast costs 20 Mana or less.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Costs: 12 Magic / 18 Magic / 24 Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The costs are related to a pattern: Mana+2, Mana+2+1 and Mana+2+1+1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5c.&#039;&#039;&#039;Alchemy: “An understanding of alchemy goes hand in hand with an understanding of the elements, and of the way spells interact with them.”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-First rank: Each spell that deals a differing type of damage from the previous one has its damage increased by a net %10. This chained increase is not affected by any non-damaging spell cast in between.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Second rank: Each spell that deals a differing type of damage from the previous one has its damage increased by a net %10, which stacks up to %20. This chained increase is not affected by any non-damaging spell cast in between.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Third rank: Each spell that deals a differing type of damage from the previous one has its damage increased by a net %20, which stacks up to %40. This chained increase is not affected by any non-damaging spell cast in between.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Costs: 1 Spirit, 5 Magic / 2 Spirit, 8 Magic / 3 Spirit, 12 Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Magic costs are related to a pattern: Total increase in percentage/2,5, with an additional rune in the first rank due to a lack of need for stacking up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-Total Might Rune: 67&lt;br /&gt;
&lt;br /&gt;
-Total Spirit Rune: 67&lt;br /&gt;
&lt;br /&gt;
-Total Magic Rune: 390&lt;br /&gt;
&lt;br /&gt;
-Total Costs: 524&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Dark Side total costs were 587 runes; from 100 Might runes, 100 Spirit runes and 387 Magic runes.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Dwarves&amp;diff=1163</id>
		<title>Dwarves</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Dwarves&amp;diff=1163"/>
		<updated>2026-03-16T20:59:06Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;_Oathkeepers (0), Elves (-2), Lizardmen (-1), Vikings (-3), Orcs (0), Demons (0), Undead (-1), Oathbreakers (0), Dark Elves (-2)&lt;br /&gt;
&lt;br /&gt;
Dwarves are wary of lizardmen and undead, dislike elves and dark elves, feud with vikings and get along with everyone else.&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (Resentful):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Droids are programmed to memorise everyone who attacked them. The fact that they are “resentful” is seen as proof that they are true dwarves/zwergs?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miner&lt;br /&gt;
&lt;br /&gt;
-Moonshine: (T) (C.1) This troop becomes Drunken for 3 rounds or extends its current effect by 3 rounds.&lt;br /&gt;
&lt;br /&gt;
-Running: (T) (C.1)&lt;br /&gt;
&lt;br /&gt;
-Strike!: (T) (C.1) All ongoing status effects are purged and Defense is increased by &#039;&#039;&#039;8&#039;&#039;&#039;, but members of this troop cease to retaliate when attacking. Allied Foremen temporarily increase Initiative, Speed, and Critical Chance.&lt;br /&gt;
&lt;br /&gt;
-Night Vision: (A)&lt;br /&gt;
&lt;br /&gt;
-Drunken: (A) The troop takes %15 less damage, and doubles its odds of missing and being charmed. Once its duration is over, the troop has a %50 chance to fall asleep. Additionally, this troop has a 40% chance to get another AP after taking damage.&lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 40 – Lea. 20 – Att. 8 – Def. 8 – Ini. 3 – Speed 2 – Health 22 – Damage 3-4 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Repair Droid&lt;br /&gt;
&lt;br /&gt;
-Repair: (T) (R.3) Recovers 44 Health of an adjacent mechanical ally, with units reassembled.&lt;br /&gt;
&lt;br /&gt;
-Flight: (A)&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Shooter&#039;&#039;&#039;: (A) Range limit is 5. &#039;&#039;&#039;Melee attacks deal a fixed amount of 10 damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Mechanical: (A)&lt;br /&gt;
&lt;br /&gt;
-Eyeless: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Artificer’s Accuracy: (A)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Of the Dark: (A)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 250 – Lea. 80 – Att. 10 – Def. 25 – Ini. 4 – Speed 5 – Health 64 – Damage 5-8 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dwarf&lt;br /&gt;
&lt;br /&gt;
-Dwarven Beer: (T) (C.1) Allied dwarves and troops below Level 5 that wield metal weaponry (excluding vikings) become Drunken for 3 turns or extend its current effect by 3 turns. &lt;br /&gt;
&lt;br /&gt;
-Running: (T) (C.1)&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has %20 Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-Vengeful: (A)&lt;br /&gt;
&lt;br /&gt;
-Drunken: (A) The troop takes %15 less damage, and doubles its odds of missing and being charmed. Once its duration is over, the troop has a %50 chance to fall asleep. Additionally, this troop always retaliates to enemy attacks.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 240 – Lea. 85 – Att. 20 – Def. 16 – Ini. 4 – Speed 2 – Health 75 – Damage 8-12 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Engineer&lt;br /&gt;
&lt;br /&gt;
-Create A Droid: (T) (C.2) Creates an allied Guard Droid or Repair Droid troop in an adjacent tile, unit type randomly chosen, whose Leadership totals 26-&#039;&#039;&#039;35&#039;&#039;&#039; per member of this troop.&lt;br /&gt;
&lt;br /&gt;
-Repair: (T) (C.2) Recovers &#039;&#039;&#039;20&#039;&#039;&#039; Health of an adjacent mechanical ally, with units reassembled.&lt;br /&gt;
&lt;br /&gt;
-Flash Grenade: (T) (C.1) Performs a ranged attack, which does 2-5 Fire damage to an enemy with a 25% chance to Burn it; damage is reduced by %20 when the target is not within 7 tiles. Additionally, all adjacent enemy troops of Level 1-3 are Blinded for 1 turn.&lt;br /&gt;
&lt;br /&gt;
-Flamethrower: (A)&lt;br /&gt;
&lt;br /&gt;
-Fire &#039;&#039;&#039;Protection&#039;&#039;&#039;: (A) This troop has %15 Fire resistance.&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Artificer&#039;&#039;&#039;: (A) Allied Guard Droids and Repair Droids gain +5 Attack and +1 Speed. Once no Flash Grenade is left, this troop can create more charges.&lt;br /&gt;
&lt;br /&gt;
-Drunken: (A) The troop takes %15 less damage, and doubles its odds of missing and being charmed. Once its duration is over, the troop has a %50 chance to fall asleep. Additionally, this troop deals &#039;&#039;&#039;1&#039;&#039;&#039;-&#039;&#039;&#039;3&#039;&#039;&#039; Magical damage to all enemies within 2 tiles at the beginning of its turn.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 300 – Lea. 100 – Att. 10 – Def. 12 – Ini. 5 – Speed 2 – Health 60 – Damage 4-6 Fire&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed No Melee Penalty as it was functionally present in Flamethrower.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Guard Droid&lt;br /&gt;
&lt;br /&gt;
-Harpoon: (T) (R.1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Beam of Light: (T) (R.2) Targets a troop up to 3 tiles out, hitting all troops in the intervening distance. Most troops below Level 5 lose 30% of their Defense for 2 turns. Units with Night Vision, as well as the beholder kin, lose %45 of their Defense for 3 turns. Eyeless units are unaffected. Undead troops don’t lose Defense, but take 5-20 Fire damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Lingering Discharge&#039;&#039;&#039;: (A) Base attacks have a %30 chance to inflict Shock.&lt;br /&gt;
&lt;br /&gt;
-Mechanical: (A)&lt;br /&gt;
&lt;br /&gt;
-Eyeless: (A)&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Artificer’s Accuracy&#039;&#039;&#039;: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Of the Light: (A)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 300 – Lea. 120 – Att. 25 – Def. 25 – Ini. 6 – Speed 3 – Health 100 – Damage 12-12 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Foreman&lt;br /&gt;
&lt;br /&gt;
-Driver’s Whip: (T) (C.1)&lt;br /&gt;
&lt;br /&gt;
-Night Vision: (A)&lt;br /&gt;
&lt;br /&gt;
-Chief: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Fire Protection: (A) This troop has 10% Fire resistance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added the Ability to showcase the Fire resistance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Susceptible to Magic: (A) This troop has 10% Magical vulnerability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added the Ability to showcase the Magical vulnerability.&lt;br /&gt;
&lt;br /&gt;
-Drunken: (A) The troop takes %15 less damage, and doubles its odds of missing and being charmed. Once its duration is over, the troop has a %50 chance to fall asleep. Additionally, this troop&#039;s base attacks have a %75 chance to Stun the enemy.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 600 – Lea. 130 – Att. 22 – Def. 28 – Ini. 7 – Speed 2 – Health 120 – Damage 13-14 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cannoneer&lt;br /&gt;
&lt;br /&gt;
-Salvo: (T) (R.1)&lt;br /&gt;
&lt;br /&gt;
-Bottle of Rum: (T) (C.1) Allied dwarves, Pirates and Sea Dogs become Drunken for 3 rounds or extend its current effect by 3 rounds.&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Shooter&#039;&#039;&#039;: (A) Effective range limit is 7.&lt;br /&gt;
&lt;br /&gt;
-No Melee Penalty: (A)&lt;br /&gt;
&lt;br /&gt;
-Siege &#039;&#039;&#039;Weapon&#039;&#039;&#039;: (A) &#039;&#039;&#039;Ranged damage is reduced only by %20 when out of effective range.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The effective range advantage of base attacks has been extended to objects and Salvo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Fire Protection: (A) This troop has 10% Fire resistance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added the Ability to showcase the Fire resistance.&lt;br /&gt;
&lt;br /&gt;
-Drunken: (A) The troop takes %15 less damage, and doubles its odds of missing and being charmed. Once its duration is over, the troop has a %50 chance to fall asleep. Additionally, this troop has a 30% chance to knock an enemy back. Knockback distance is 1 tile on a base (ranged) attack, and 2 tiles on a Salvo.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 800 – Lea. 220 – Att. 30 – Def. 22 – Ini. 3 – Speed 2 – Health 140 – Damage 6-10 Physical (Siege Weapon: 12-20 Physical)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Alchemist&lt;br /&gt;
&lt;br /&gt;
-Potion of Poison: (T) (C.1)&lt;br /&gt;
&lt;br /&gt;
-Fire Water: (T) (C.1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Energy Elixir: (T) (C.1) This troop receives 1 AP, reduces its duration of Drunken by 1, and gains immunity to Sleep for this turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Poison Protection: (A) This troop has %25 Poison resistance.&lt;br /&gt;
&lt;br /&gt;
-Acid Spray: (A)&lt;br /&gt;
&lt;br /&gt;
-Applied Science: (A) Once this troop depletes a potion stock, it can create more via a Talent. &#039;&#039;&#039;The potions’ damage is reduced only by %20 when out of effective range.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Of the&#039;&#039;&#039; &#039;&#039;&#039;Light: (A)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Drunken: (A) The troop takes %15 less damage, and doubles its odds of missing and being charmed. Once its duration is over, the troop has a %50 chance to fall asleep. Additionally, this troop&#039;s potion-creation Talents &#039;&#039;&#039;affect different types of potions as well&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 1100 – Lea. 270 – Att. 25 – Def. 35 – Ini. 5 – Speed 2 – Health 170 – Damage 10-25 Poison&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed No Melee Penalty as it was functionally present in Acid Spray.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Chemist&lt;br /&gt;
&lt;br /&gt;
-Potion of Poison: (T) (C.1)&lt;br /&gt;
&lt;br /&gt;
-Fire Water: (T) (C.1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Mending Mixture: (T) (C.1) A targeted ally recovers 15 Health per member of this troop. All troops except undead can be affected.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Poison Protection: (A) This troop has %25 Poison resistance.&lt;br /&gt;
&lt;br /&gt;
-Acid Spray: (A)&lt;br /&gt;
&lt;br /&gt;
-Applied Science: (A) &#039;&#039;&#039;Once this troop depletes one of the potion stocks, it can create more via a Talent. The potions’ damage is reduced only by %20 when out of effective range.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Of the Dark: (A)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Drunken: (A) The troop takes %15 less damage, and doubles its odds of missing and being charmed. Once its duration is over, the troop has a %50 chance to fall asleep. Additionally, this troop&#039;s potion-creation Talents always yield two charges.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 1100 – Lea. 270 – Att. 25 – Def. 35 – Ini. 5 – Speed 2 – Health 170 – Damage 10-25 Poison&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed No Melee Penalty as it was functionally present in Acid Spray.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Giant&lt;br /&gt;
&lt;br /&gt;
-Earthquake: (T) (R.1)&lt;br /&gt;
&lt;br /&gt;
-Running: (T) (C.1) &lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Pilot’s Beer&#039;&#039;&#039;: (T) (C.1) Allied dwarves, troops below Level 5 that wield metal weaponry and Jotun become Drunken for 3 rounds or extend its current effect by 3 rounds. Additionally, this troop has its speed increased by 2 for 2 rounds.&lt;br /&gt;
&lt;br /&gt;
-Likes Emerald Green Dragons: (A) Enjoys +&#039;&#039;&#039;2&#039;&#039;&#039; morale if there is an Emerald Green Dragon in the ranks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Towering Stature: (A) This troop has 10% Physical resistance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added the Ability to showcase the Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-Drunken: (A) The troop takes %15 less damage, and doubles its odds of missing and being charmed. Once its duration is over, the troop has a %50 chance to fall asleep. Additionally; this troop regenerates a random amount of Health, ranging from &#039;&#039;&#039;100&#039;&#039;&#039; to &#039;&#039;&#039;500&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 5 – Cost 7000 – Lea. 1600 – Att. 54 – Def. 60 – Ini. 5 – Speed 1 – Health 900 – Damage 80-100 Physical&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Chaos_Magic&amp;diff=1162</id>
		<title>Chaos Magic</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Chaos_Magic&amp;diff=1162"/>
		<updated>2026-03-15T12:29:13Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Added content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Flaming Arrow:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 1.&lt;br /&gt;
&lt;br /&gt;
Deals 70 Fire damage to a target. Has a 20% chance to inflict Burning. &lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 3.&lt;br /&gt;
&lt;br /&gt;
Deals 140 Fire damage to a target. Has a 40% chance to inflict Burning. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Deals 210 Fire damage to a target. Has a 60% chance to inflict Burning. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fireball:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fire Rain:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed the Burning chances.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armageddon:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Poison Skull:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;6&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;1&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Deals 40-140 Poison damage to a target. Has a 30% chance to inflict Poisoning. &lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;6&#039;&#039;&#039;. Crystal cost is 3.&lt;br /&gt;
&lt;br /&gt;
Deals 70-250 Poison damage to a target. Has a 54% chance to inflict Poisoning. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Deals 100-365 Poison damage to a target. Has a 78% chance to inflict Poisoning. &#039;&#039;&#039;A Critical Hit will be inflicted if the target was already Poisoned.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Death Star:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blizzard:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frost Grasp:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
Deals 80-100 Ice damage to a target. Has a 30% chance to inflict Freezing. &lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;4&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Deals 145-180 Ice damage to a target. Has a 54% chance to inflict Freezing. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;6&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Deals 210-260 Ice damage to a target. Has a 78% chance to inflict Freezing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Chaos Missiles:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2. Sends in 3 missiles, each one doing 25 damage.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 5. Sends in 6 missiles, each one doing &#039;&#039;&#039;45&#039;&#039;&#039; damage.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;20&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Sends in &#039;&#039;&#039;12&#039;&#039;&#039; missiles, each one doing &#039;&#039;&#039;60&#039;&#039;&#039; damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Messenger of Death:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kamikaze:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sacrifice: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 20. Crystal cost is 10.&lt;br /&gt;
&lt;br /&gt;
Damage 250 Astral, Efficiency &#039;&#039;&#039;50&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 30. Crystal cost is &#039;&#039;&#039;15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Damage 500 Astral, Efficiency &#039;&#039;&#039;60&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 40. Crystal cost is &#039;&#039;&#039;20&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Damage 750 Astral, Efficiency &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Doom: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 20. Crystal cost is &#039;&#039;&#039;6&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Burning, Poisoning and Freezing have their damage doubled.&#039;&#039;&#039; Effective against units of Levels 1-2. The spell lasts for 2 rounds.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 20. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bleeding, Burning, Poisoning and Freezing have their damage doubled.&#039;&#039;&#039; Effective against units of Levels 1-3. The spell lasts for &#039;&#039;&#039;2&#039;&#039;&#039; rounds.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 20. Crystal cost is &#039;&#039;&#039;10&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bleeding, Burning, Poisoning and Freezing have their damage doubled.&#039;&#039;&#039; Effective against units of Levels 1-4. The spell lasts for &#039;&#039;&#039;3&#039;&#039;&#039; rounds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Chaos Gifts: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Plague: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;20&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;8&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The enemy’s Attack and Defense are lowered by %15. &#039;&#039;&#039;If their Level is 1-2, additionally&#039;&#039;&#039; &#039;&#039;&#039;all attacks against the enemy are Critical Hits.&#039;&#039;&#039; Can be cast on troops with Magic Immunity.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;25&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;19&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The enemy’s Attack and Defense are lowered by %20. &#039;&#039;&#039;If their Level is 1-3, additionally&#039;&#039;&#039; &#039;&#039;&#039;all attacks against the enemy are Critical Hits.&#039;&#039;&#039; Can be cast on troops with Magic Immunity.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;30&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;25&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The enemy’s Attack and Defense are lowered by %25. &#039;&#039;&#039;If their Level is 1-4, additionally&#039;&#039;&#039; &#039;&#039;&#039;all attacks against the enemy are Critical Hits.&#039;&#039;&#039; Can be cast on troops with Magic Immunity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The Undead are completely immune to the effects of Plague, including the Critical Hit bit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The crystal costs are related to a pattern: The cost of old Plague + half the cost of new Doom. This nicely amounts to, for the first level, the cost of old Plague + the cost of old Doom -1; which I guess is reasonable given that thanks to the duration it is basically casting them at the same time, minus the Health reduction bit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fear:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Weakness:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;3&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;3&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Targeted enemy always deals minimum damage for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;3&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Targeted enemy always deals minimum damage for 3 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;15&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
All enemies always deal minimum damage for 3 turns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheep:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Necro Call:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Demon Portal:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Book of Evil:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;10&#039;&#039;&#039;. Crystal cost is 3.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 20. Crystal cost is 6.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 30. Crystal cost is 9.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Volcano:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Chaos Breath&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;5&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A resistance the target ally has is temporarily removed, up to a net 20%, and applied as a damage percentage bonus. Removable resistances are Physical, Ice and Magical. Duration: 2 turns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;10&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;5&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Two resistances the target ally has are temporarily removed, up to a net 20%, and applied as a damage percentage bonus. Removable resistances are Physical, Ice, Magical and Fire. Duration: 2 turns&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;15&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;7&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Two resistances the target ally has are temporarily removed, up to a net 30%, and applied as a damage percentage bonus. Removable resistances are Physical, Ice, Magical, Fire and Poison. Duration: 2 turns&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Chaos_Magic&amp;diff=1161</id>
		<title>Chaos Magic</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Chaos_Magic&amp;diff=1161"/>
		<updated>2026-03-15T00:29:24Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Flaming Arrow:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 1.&lt;br /&gt;
&lt;br /&gt;
Deals 70 Fire damage to a target. Has a 20% chance to inflict Burning. &lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 3.&lt;br /&gt;
&lt;br /&gt;
Deals 140 Fire damage to a target. Has a 40% chance to inflict Burning. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Deals 210 Fire damage to a target. Has a 60% chance to inflict Burning. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fireball:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fire Rain:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armageddon:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Poison Skull:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;6&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;1&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Deals 40-140 Poison damage to a target. Has a 30% chance to inflict Poisoning. &lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;6&#039;&#039;&#039;. Crystal cost is 3.&lt;br /&gt;
&lt;br /&gt;
Deals 70-250 Poison damage to a target. Has a 54% chance to inflict Poisoning. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Deals 100-365 Poison damage to a target. Has a 78% chance to inflict Poisoning. &#039;&#039;&#039;A Critical Hit will be inflicted if the target was already Poisoned.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Death Star:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blizzard:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frost Grasp:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
Deals 80-100 Ice damage to a target. Has a 30% chance to inflict Freezing. &lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;4&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Deals 145-180 Ice damage to a target. Has a 54% chance to inflict Freezing. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;6&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Deals 210-260 Ice damage to a target. Has a 78% chance to inflict Freezing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Chaos Missiles:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2. Sends in 3 missiles, each one doing 25 damage.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 5. Sends in 6 missiles, each one doing &#039;&#039;&#039;45&#039;&#039;&#039; damage.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;20&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Sends in &#039;&#039;&#039;12&#039;&#039;&#039; missiles, each one doing &#039;&#039;&#039;60&#039;&#039;&#039; damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Messenger of Death:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kamikaze:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sacrifice: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 20. Crystal cost is 10.&lt;br /&gt;
&lt;br /&gt;
Damage 250 Astral, Efficiency &#039;&#039;&#039;50&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 30. Crystal cost is &#039;&#039;&#039;15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Damage 500 Astral, Efficiency &#039;&#039;&#039;60&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 40. Crystal cost is &#039;&#039;&#039;20&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Damage 750 Astral, Efficiency &#039;&#039;&#039;70&#039;&#039;&#039;%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Doom: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 20. Crystal cost is &#039;&#039;&#039;6&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Burning, Poisoning and Freezing have their damage doubled.&#039;&#039;&#039; Effective against units of Levels 1-2. The spell lasts for 2 rounds.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 20. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bleeding, Burning, Poisoning and Freezing have their damage doubled.&#039;&#039;&#039; Effective against units of Levels 1-3. The spell lasts for &#039;&#039;&#039;2&#039;&#039;&#039; rounds.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 20. Crystal cost is &#039;&#039;&#039;10&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bleeding, Burning, Poisoning and Freezing have their damage doubled.&#039;&#039;&#039; Effective against units of Levels 1-4. The spell lasts for &#039;&#039;&#039;3&#039;&#039;&#039; rounds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Chaos Gifts: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Plague: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;20&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;8&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The enemy’s Attack and Defense are lowered by %15. &#039;&#039;&#039;If their Level is 1-2, additionally&#039;&#039;&#039; &#039;&#039;&#039;all attacks against the enemy are Critical Hits.&#039;&#039;&#039; Can be cast on troops with Magic Immunity.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;25&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;19&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The enemy’s Attack and Defense are lowered by %20. &#039;&#039;&#039;If their Level is 1-3, additionally&#039;&#039;&#039; &#039;&#039;&#039;all attacks against the enemy are Critical Hits.&#039;&#039;&#039; Can be cast on troops with Magic Immunity.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;30&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;25&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The enemy’s Attack and Defense are lowered by %25. &#039;&#039;&#039;If their Level is 1-4, additionally&#039;&#039;&#039; &#039;&#039;&#039;all attacks against the enemy are Critical Hits.&#039;&#039;&#039; Can be cast on troops with Magic Immunity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The Undead are completely immune to the effects of Plague, including the Critical Hit bit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The crystal costs are related to a pattern: The cost of old Plague + half the cost of new Doom. This nicely amounts to, for the first level, the cost of old Plague + the cost of old Doom -1; which I guess is reasonable given that thanks to the duration it is basically casting them at the same time, minus the Health reduction bit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fear:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Weakness:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;3&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;3&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Targeted enemy always deals minimum damage for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;3&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Targeted enemy always deals minimum damage for 3 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;15&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
All enemies always deal minimum damage for 3 turns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheep:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Necro Call:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Demon Portal:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Book of Evil:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;10&#039;&#039;&#039;. Crystal cost is 3.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 20. Crystal cost is 6.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 30. Crystal cost is 9.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Volcano:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Chaos Breath&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;5&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A resistance the target ally has is temporarily removed, up to a net 20%, and applied as a damage percentage bonus. Removable resistances are Physical, Ice and Magical. Duration: 2 turns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;10&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;5&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Two resistances the target ally has are temporarily removed, up to a net 20%, and applied as a damage percentage bonus. Removable resistances are Physical, Ice, Magical and Fire. Duration: 2 turns&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;15&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;7&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Two resistances the target ally has are temporarily removed, up to a net 30%, and applied as a damage percentage bonus. Removable resistances are Physical, Ice, Magical, Fire and Poison. Duration: 2 turns&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Distortion_Magic&amp;diff=1160</id>
		<title>Distortion Magic</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Distortion_Magic&amp;diff=1160"/>
		<updated>2026-03-15T00:09:25Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Added content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Time Shift:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by 2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by &#039;&#039;&#039;4&#039;&#039;&#039;, and/or the duration of the harmful effects on an ally is reduced by &#039;&#039;&#039;4&#039;&#039;&#039;. &#039;&#039;&#039;Stasuses&#039;&#039;&#039; are not affected.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 12. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by &#039;&#039;&#039;4&#039;&#039;&#039;, and/or the duration of the harmful effects on an ally is reduced by &#039;&#039;&#039;4&#039;&#039;&#039;. The duration of effects on an enemy is modified in reverse &#039;&#039;&#039;with halved efficiency&#039;&#039;&#039;. &#039;&#039;&#039;Stasuses&#039;&#039;&#039; are not affected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Now Stun and Shock are not affected as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Magic Shackles: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 10. Crystal cost is &#039;&#039;&#039;5&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An arbitrary enemy below level 4 is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 10.&lt;br /&gt;
&lt;br /&gt;
An arbitrary enemy below level 5 is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;30&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;30&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Enemies &#039;&#039;&#039;within a 7-tile cluster&#039;&#039;&#039; that are below level 5 are unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The duration no longer scales with Intellect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ghost Blade:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is 3.&lt;br /&gt;
&lt;br /&gt;
Damage: 100; Ignores 50% Resistance&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 6.&lt;br /&gt;
&lt;br /&gt;
Damage: 200; Ignores 75% Resistance&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;12&#039;&#039;&#039;. Crystal cost is 9.&lt;br /&gt;
&lt;br /&gt;
Damage: &#039;&#039;&#039;400&#039;&#039;&#039;; Ignores 100% Resistance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Geyser:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pain Mirror: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;80&#039;&#039;&#039; of the damage dealt.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;9&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;100&#039;&#039;&#039; of the damage dealt.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;12&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;12&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;120&#039;&#039;&#039; of the damage dealth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Berserk:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 2. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
Level 1-2. Increases Attack by 75%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 10% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Level 1-3. Increases Attack by 100%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 20% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 8. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
Level 1-4. Increases Attack by 125%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 30% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Trap:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hypnosis: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 20. Crystal cost is &#039;&#039;&#039;15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;50&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;35&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;24&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;80&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-3.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;45&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;30&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;100&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-4.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The costs are related to patterns: Mana is 20, 20+(20-5), 20+20-5+(20-5-5). Crystal is driven from the Leadership percentages, with the value divided by 10 and multiplied by 3.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slow: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by 1.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 7. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by 2.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 12. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by &#039;&#039;&#039;3&#039;&#039;&#039;. The duration is doubled if the target&#039;s Speed is lower than the penalty being imposed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pygmy: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 4.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-2, Health and Damage is reduced by %20.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-3, Health and Damage is reduced by %30.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 20. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-4, Health and Damage is reduced by %40.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blind:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Haste: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 3. Crystal cost is &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is &#039;&#039;&#039;5&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;8&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;10&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Precision: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stone Skin: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Invisibility:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Target:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Phantom: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Teleport:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Turn Back Time:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Calm Rage: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 1. Crystal cost is 15.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 35 Rage into up to 15 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 1. Crystal cost is 20.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 45 Rage into up to 20 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 1. Crystal cost is 25.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 55 Rage into up to 25 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cloud of Poison: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice Armor&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;8&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Target &#039;&#039;&#039;ally&#039;&#039;&#039;’s Level 1-2. Lasts for &#039;&#039;&#039;1&#039;&#039;&#039; round, with a Health of 100. &#039;&#039;&#039;Its Defense is identical to the ally it protects, with its resistances being 0% for all damage types.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;14&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Target &#039;&#039;&#039;ally&#039;&#039;&#039;’s Level 1-3. Lasts for &#039;&#039;&#039;1&#039;&#039;&#039; round, with a Health of &#039;&#039;&#039;300&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;19&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Target &#039;&#039;&#039;ally&#039;&#039;&#039;’s Level 1-4. Lasts for &#039;&#039;&#039;2&#039;&#039;&#039; rounds, with a Health of &#039;&#039;&#039;500&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Whirlwind:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 4.&lt;br /&gt;
&lt;br /&gt;
A targeted &#039;&#039;&#039;enemy&#039;&#039;&#039; takes &#039;&#039;&#039;80&#039;&#039;&#039; Physical damage. &#039;&#039;&#039;Enemies&#039;&#039;&#039; below Level 4 are pushed 1 tile away. &lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
A targeted &#039;&#039;&#039;enemy&#039;&#039;&#039; takes &#039;&#039;&#039;140&#039;&#039;&#039; Physical damage. &#039;&#039;&#039;Enemies&#039;&#039;&#039; below Level 5 are pushed 1 tile away. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;10&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;6&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A targeted enemy takes 200 Physical damage. If their APs are lower than or equal to 2, enemies are pushed 1 tile away. If their APs are higher than 2, enemies are pushed 2 tiles away.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the level 2 Whirlwind of DS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Exorcism:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 10. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
Deals 200 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 10% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 5 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 20. Crystal cost is 14.&lt;br /&gt;
&lt;br /&gt;
Deals 400 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 20% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 10 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 30. Crystal cost is 20.&lt;br /&gt;
&lt;br /&gt;
Deals 600 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 30% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 15 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;In all levels; finale damage is increased by 100%/40%/0% for the Huntsman/Zealot/Druid, respectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Spikes&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places 3 Ice Spikes as a cluster. &#039;&#039;&#039;One of these Ice Spikes must be at most 2 tiles away from an ally.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;11&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places &#039;&#039;&#039;3&#039;&#039;&#039; Ice Spikes as a cluster. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;18&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places &#039;&#039;&#039;6&#039;&#039;&#039; Ice Spikes as a cluster.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Distortion_Magic&amp;diff=1159</id>
		<title>Distortion Magic</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Distortion_Magic&amp;diff=1159"/>
		<updated>2026-03-15T00:05:23Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Changed content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Time Shift:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by 2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by &#039;&#039;&#039;4&#039;&#039;&#039;, and/or the duration of the harmful effects on an ally is reduced by &#039;&#039;&#039;4&#039;&#039;&#039;. &#039;&#039;&#039;Stasuses&#039;&#039;&#039; are not affected.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 12. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by &#039;&#039;&#039;4&#039;&#039;&#039;, and/or the duration of the harmful effects on an ally is reduced by &#039;&#039;&#039;4&#039;&#039;&#039;. The duration of effects on an enemy is modified in reverse &#039;&#039;&#039;with halved efficiency&#039;&#039;&#039;. &#039;&#039;&#039;Stasuses&#039;&#039;&#039; are not affected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Now Stun and Shock are not affected as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Magic Shackles: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 10. Crystal cost is &#039;&#039;&#039;5&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An arbitrary enemy below level 4 is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 10.&lt;br /&gt;
&lt;br /&gt;
An arbitrary enemy below level 5 is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;30&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;30&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Enemies &#039;&#039;&#039;within a 7-tile cluster&#039;&#039;&#039; that are below level 5 are unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The duration no longer scales with Intellect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ghost Blade:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is 3.&lt;br /&gt;
&lt;br /&gt;
Damage: 100; Ignores 50% Resistance&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 6.&lt;br /&gt;
&lt;br /&gt;
Damage: 200; Ignores 75% Resistance&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;12&#039;&#039;&#039;. Crystal cost is 9.&lt;br /&gt;
&lt;br /&gt;
Damage: &#039;&#039;&#039;400&#039;&#039;&#039;; Ignores 100% Resistance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Geyser:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pain Mirror: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;80&#039;&#039;&#039; of the damage dealt.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;9&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;100&#039;&#039;&#039; of the damage dealt.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;12&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;12&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;120&#039;&#039;&#039; of the damage dealth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Berserk:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 2. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
Increases Attack by 75%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 10% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Increases Attack by 100%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 20% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 8. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
Increases Attack by 125%. &#039;&#039;&#039;If the targeted enemy’s Leadership is not greater, there is a 30% chance to halve its numbers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Trap:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hypnosis: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 20. Crystal cost is &#039;&#039;&#039;15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;50&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;35&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;24&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;80&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-3.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;45&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;30&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;100&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-4.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The costs are related to patterns: Mana is 20, 20+(20-5), 20+20-5+(20-5-5). Crystal is driven from the Leadership percentages, with the value divided by 10 and multiplied by 3.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slow: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by 1.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 7. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by 2.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 12. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by &#039;&#039;&#039;3&#039;&#039;&#039;. The duration is doubled if the target&#039;s Speed is lower than the penalty being imposed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pygmy: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 4.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-2, Health and Damage is reduced by %20.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-3, Health and Damage is reduced by %30.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 20. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-4, Health and Damage is reduced by %40.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blind:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Haste: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 3. Crystal cost is &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is &#039;&#039;&#039;5&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;8&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;10&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Precision: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stone Skin: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Invisibility:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Target:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Phantom: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Teleport:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Turn Back Time:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Calm Rage: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 1. Crystal cost is 15.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 35 Rage into up to 15 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 1. Crystal cost is 20.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 45 Rage into up to 20 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 1. Crystal cost is 25.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 55 Rage into up to 25 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cloud of Poison: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice Armor&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;8&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Target &#039;&#039;&#039;ally&#039;&#039;&#039;’s Level 1-2. Lasts for &#039;&#039;&#039;1&#039;&#039;&#039; round, with a Health of 100. &#039;&#039;&#039;Its Defense is identical to the ally it protects, with its resistances being 0% for all damage types.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;14&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Target &#039;&#039;&#039;ally&#039;&#039;&#039;’s Level 1-3. Lasts for &#039;&#039;&#039;1&#039;&#039;&#039; round, with a Health of &#039;&#039;&#039;300&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;19&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Target &#039;&#039;&#039;ally&#039;&#039;&#039;’s Level 1-4. Lasts for &#039;&#039;&#039;2&#039;&#039;&#039; rounds, with a Health of &#039;&#039;&#039;500&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Whirlwind:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 4.&lt;br /&gt;
&lt;br /&gt;
A targeted &#039;&#039;&#039;enemy&#039;&#039;&#039; takes &#039;&#039;&#039;80&#039;&#039;&#039; Physical damage. &#039;&#039;&#039;Enemies&#039;&#039;&#039; below Level 4 are pushed 1 tile away. &lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
A targeted &#039;&#039;&#039;enemy&#039;&#039;&#039; takes &#039;&#039;&#039;140&#039;&#039;&#039; Physical damage. &#039;&#039;&#039;Enemies&#039;&#039;&#039; below Level 5 are pushed 1 tile away. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;10&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;6&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A targeted enemy takes 200 Physical damage. If their APs are lower than or equal to 2, enemies are pushed 1 tile away. If their APs are higher than 2, enemies are pushed 2 tiles away.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the level 2 Whirlwind of DS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Exorcism:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 10. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
Deals 200 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 10% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 5 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 20. Crystal cost is 14.&lt;br /&gt;
&lt;br /&gt;
Deals 400 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 20% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 10 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 30. Crystal cost is 20.&lt;br /&gt;
&lt;br /&gt;
Deals 600 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 30% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 15 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;In all levels; finale damage is increased by 100%/40%/0% for the Huntsman/Zealot/Druid, respectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Spikes&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places 3 Ice Spikes as a cluster. &#039;&#039;&#039;One of these Ice Spikes must be at most 2 tiles away from an ally.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;11&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places &#039;&#039;&#039;3&#039;&#039;&#039; Ice Spikes as a cluster. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;18&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places &#039;&#039;&#039;6&#039;&#039;&#039; Ice Spikes as a cluster.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Distortion_Magic&amp;diff=1158</id>
		<title>Distortion Magic</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Distortion_Magic&amp;diff=1158"/>
		<updated>2026-03-14T13:35:38Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Time Shift:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by 2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by &#039;&#039;&#039;4&#039;&#039;&#039;, and/or the duration of the harmful effects on an ally is reduced by &#039;&#039;&#039;4&#039;&#039;&#039;. &#039;&#039;&#039;Stasuses&#039;&#039;&#039; are not affected.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 12. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by &#039;&#039;&#039;4&#039;&#039;&#039;, and/or the duration of the harmful effects on an ally is reduced by &#039;&#039;&#039;4&#039;&#039;&#039;. The duration of effects on an enemy is modified in reverse &#039;&#039;&#039;with halved efficiency&#039;&#039;&#039;. &#039;&#039;&#039;Stasuses&#039;&#039;&#039; are not affected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Now Stun and Shock are not affected as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Magic Shackles: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 10. Crystal cost is &#039;&#039;&#039;5&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An arbitrary enemy below level 4 is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 10.&lt;br /&gt;
&lt;br /&gt;
An arbitrary enemy below level 5 is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;30&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;30&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Enemies &#039;&#039;&#039;within a 7-tile cluster&#039;&#039;&#039; that are below level 5 are unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The duration no longer scales with Intellect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ghost Blade:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is 3.&lt;br /&gt;
&lt;br /&gt;
Damage: 100; Ignores 50% Resistance&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 6.&lt;br /&gt;
&lt;br /&gt;
Damage: 200; Ignores 75% Resistance&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;12&#039;&#039;&#039;. Crystal cost is 9.&lt;br /&gt;
&lt;br /&gt;
Damage: &#039;&#039;&#039;400&#039;&#039;&#039;; Ignores 100% Resistance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Geyser:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pain Mirror: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;80&#039;&#039;&#039; of the damage dealt.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;9&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;100&#039;&#039;&#039; of the damage dealt.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;12&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;12&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;120&#039;&#039;&#039; of the damage dealth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Berserk:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Trap:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hypnosis: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 20. Crystal cost is &#039;&#039;&#039;15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;50&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;35&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;24&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;80&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-3.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;45&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;30&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;100&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-4.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The costs are related to patterns: Mana is 20, 20+(20-5), 20+20-5+(20-5-5). Crystal is driven from the Leadership percentages, with the value divided by 10 and multiplied by 3.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slow: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by 1.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 7. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by 2.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 12. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by &#039;&#039;&#039;3&#039;&#039;&#039;. The duration is doubled if the target&#039;s Speed is lower than the penalty being imposed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pygmy: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 4.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-2, Health and Damage is reduced by %20.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-3, Health and Damage is reduced by %30.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 20. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-4, Health and Damage is reduced by %40.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blind:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Haste: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 3. Crystal cost is &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is &#039;&#039;&#039;5&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;8&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;10&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Precision: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stone Skin: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Invisibility:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Target:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Phantom: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Teleport:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Turn Back Time:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Calm Rage: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 1. Crystal cost is 15.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 35 Rage into up to 15 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 1. Crystal cost is 20.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 45 Rage into up to 20 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 1. Crystal cost is 25.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 55 Rage into up to 25 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cloud of Poison: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice Armor&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;8&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Target &#039;&#039;&#039;ally&#039;&#039;&#039;’s Level 1-2. Lasts for &#039;&#039;&#039;1&#039;&#039;&#039; round, with a Health of 100. &#039;&#039;&#039;Its Defense is identical to the ally it protects, with its resistances being 0% for all damage types.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;14&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Target &#039;&#039;&#039;ally&#039;&#039;&#039;’s Level 1-3. Lasts for &#039;&#039;&#039;1&#039;&#039;&#039; round, with a Health of &#039;&#039;&#039;300&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;19&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Target &#039;&#039;&#039;ally&#039;&#039;&#039;’s Level 1-4. Lasts for &#039;&#039;&#039;2&#039;&#039;&#039; rounds, with a Health of &#039;&#039;&#039;500&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Whirlwind:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 4.&lt;br /&gt;
&lt;br /&gt;
A targeted &#039;&#039;&#039;enemy&#039;&#039;&#039; takes &#039;&#039;&#039;80&#039;&#039;&#039; Physical damage. &#039;&#039;&#039;Enemies&#039;&#039;&#039; below Level 4 are pushed 1 tile away. &lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
A targeted &#039;&#039;&#039;enemy&#039;&#039;&#039; takes &#039;&#039;&#039;140&#039;&#039;&#039; Physical damage. &#039;&#039;&#039;Enemies&#039;&#039;&#039; below Level 5 are pushed 1 tile away. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;10&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;6&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A targeted enemy takes 200 Physical damage. If their APs are lower than or equal to 2, enemies are pushed 1 tile away. If their APs are higher than 2, enemies are pushed 2 tiles away.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the level 2 Whirlwind of DS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Exorcism:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 10. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
Deals 200 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 10% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 5 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 20. Crystal cost is 14.&lt;br /&gt;
&lt;br /&gt;
Deals 400 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 20% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 10 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 30. Crystal cost is 20.&lt;br /&gt;
&lt;br /&gt;
Deals 600 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 30% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 15 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;In all levels; finale damage is increased by 100%/40%/0% for the Huntsman/Zealot/Druid, respectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Spikes&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places 3 Ice Spikes as a cluster. &#039;&#039;&#039;One of these Ice Spikes must be at most 2 tiles away from an ally.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;11&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places &#039;&#039;&#039;3&#039;&#039;&#039; Ice Spikes as a cluster. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;18&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places &#039;&#039;&#039;6&#039;&#039;&#039; Ice Spikes as a cluster.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Distortion_Magic&amp;diff=1157</id>
		<title>Distortion Magic</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Distortion_Magic&amp;diff=1157"/>
		<updated>2026-03-14T13:35:25Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: Added content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Time Shift:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by 2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by &#039;&#039;&#039;4&#039;&#039;&#039;, and/or the duration of the harmful effects on an ally is reduced by &#039;&#039;&#039;4&#039;&#039;&#039;. &#039;&#039;&#039;Stasuses&#039;&#039;&#039; are not affected.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 12. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
The duration of the beneficial effects on an ally is extended by &#039;&#039;&#039;4&#039;&#039;&#039;, and/or the duration of the harmful effects on an ally is reduced by &#039;&#039;&#039;4&#039;&#039;&#039;. The duration of effects on an enemy is modified in reverse &#039;&#039;&#039;with halved efficiency&#039;&#039;&#039;. &#039;&#039;&#039;Stasuses&#039;&#039;&#039; are not affected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Now Stun and Shock are not affected as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Magic Shackles: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 10. Crystal cost is &#039;&#039;&#039;5&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An arbitrary enemy below level 4 is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 10.&lt;br /&gt;
&lt;br /&gt;
An arbitrary enemy below level 5 is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;30&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;30&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Enemies &#039;&#039;&#039;within a 7-tile cluster&#039;&#039;&#039; that are below level 5 are unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The duration no longer scales with Intellect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ghost Blade:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is 3.&lt;br /&gt;
&lt;br /&gt;
Damage: 100; Ignores 50% Resistance&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 6.&lt;br /&gt;
&lt;br /&gt;
Damage: 200; Ignores 75% Resistance&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;12&#039;&#039;&#039;. Crystal cost is 9.&lt;br /&gt;
&lt;br /&gt;
Damage: &#039;&#039;&#039;400&#039;&#039;&#039;; Ignores 100% Resistance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Geyser:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pain Mirror: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;80&#039;&#039;&#039; of the damage dealt.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;9&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;9&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;100&#039;&#039;&#039; of the damage dealt.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;12&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;12&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Returns %&#039;&#039;&#039;120&#039;&#039;&#039; of the damage dealth.&lt;br /&gt;
&lt;br /&gt;
Berserk:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Trap:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hypnosis: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 20. Crystal cost is &#039;&#039;&#039;15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;50&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-2.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;35&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;24&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;80&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-3.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;45&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;30&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
%&#039;&#039;&#039;100&#039;&#039;&#039; of the hero’s Leadership. Target’s Level 1-4.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The costs are related to patterns: Mana is 20, 20+(20-5), 20+20-5+(20-5-5). Crystal is driven from the Leadership percentages, with the value divided by 10 and multiplied by 3.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slow: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 2.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by 1.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 7. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by 2.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 12. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
Decreases the Speed of an enemy by &#039;&#039;&#039;3&#039;&#039;&#039;. The duration is doubled if the target&#039;s Speed is lower than the penalty being imposed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pygmy: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 4.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-2, Health and Damage is reduced by %20.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 10. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-3, Health and Damage is reduced by %30.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 20. Crystal cost is 12.&lt;br /&gt;
&lt;br /&gt;
If the targeted enemy’s Level is 1-4, Health and Damage is reduced by %40.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blind:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Haste: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 3. Crystal cost is &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is &#039;&#039;&#039;5&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;8&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;10&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Precision: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stone Skin: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Invisibility:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Target:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Phantom: [Polarization affected]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Teleport:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Turn Back Time:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Calm Rage: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 1. Crystal cost is 15.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 35 Rage into up to 15 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 1. Crystal cost is 20.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 45 Rage into up to 20 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 1. Crystal cost is 25.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Converts up to 55 Rage into up to 25 Mana.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cloud of Poison: [Polarization affected?]&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is . Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice Armor&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;8&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Target &#039;&#039;&#039;ally&#039;&#039;&#039;’s Level 1-2. Lasts for &#039;&#039;&#039;1&#039;&#039;&#039; round, with a Health of 100. &#039;&#039;&#039;Its Defense is identical to the ally it protects, with its resistances being 0% for all damage types.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;14&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Target &#039;&#039;&#039;ally&#039;&#039;&#039;’s Level 1-3. Lasts for &#039;&#039;&#039;1&#039;&#039;&#039; round, with a Health of &#039;&#039;&#039;300&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;19&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Target &#039;&#039;&#039;ally&#039;&#039;&#039;’s Level 1-4. Lasts for &#039;&#039;&#039;2&#039;&#039;&#039; rounds, with a Health of &#039;&#039;&#039;500&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Whirlwind:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 5. Crystal cost is 4.&lt;br /&gt;
&lt;br /&gt;
A targeted &#039;&#039;&#039;enemy&#039;&#039;&#039; takes &#039;&#039;&#039;80&#039;&#039;&#039; Physical damage. &#039;&#039;&#039;Enemies&#039;&#039;&#039; below Level 4 are pushed 1 tile away. &lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 5. Crystal cost is 5.&lt;br /&gt;
&lt;br /&gt;
A targeted &#039;&#039;&#039;enemy&#039;&#039;&#039; takes &#039;&#039;&#039;140&#039;&#039;&#039; Physical damage. &#039;&#039;&#039;Enemies&#039;&#039;&#039; below Level 5 are pushed 1 tile away. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;10&#039;&#039;&#039;. Crystal cost is &#039;&#039;&#039;6&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A targeted enemy takes 200 Physical damage. If their APs are lower than or equal to 2, enemies are pushed 1 tile away. If their APs are higher than 2, enemies are pushed 2 tiles away.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Based on the level 2 Whirlwind of DS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Exorcism:&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is 10. Crystal cost is 8.&lt;br /&gt;
&lt;br /&gt;
Deals 200 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 10% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 5 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is 20. Crystal cost is 14.&lt;br /&gt;
&lt;br /&gt;
Deals 400 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 20% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 10 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is 30. Crystal cost is 20.&lt;br /&gt;
&lt;br /&gt;
Deals 600 Magical damage to an undead, &#039;&#039;&#039;mage&#039;&#039;&#039; or summoned troop. &#039;&#039;&#039;Targeted undead accumulate 30% less Necro Energy. Targeted mages and summons are dealt 75% more damage. Any destroyed troop leaves a cluster of mana behind, which produces 15 Mana and 1 AP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;In all levels; finale damage is increased by 100%/40%/0% for the Huntsman/Zealot/Druid, respectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Spikes&lt;br /&gt;
&lt;br /&gt;
-Level 1 Statistics: Mana cost is &#039;&#039;&#039;7&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places 3 Ice Spikes as a cluster. &#039;&#039;&#039;One of these Ice Spikes must be at most 2 tiles away from an ally.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 Statistics: Mana cost is &#039;&#039;&#039;11&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places &#039;&#039;&#039;3&#039;&#039;&#039; Ice Spikes as a cluster. &lt;br /&gt;
&lt;br /&gt;
-Level 3 Statistics: Mana cost is &#039;&#039;&#039;18&#039;&#039;&#039;. Crystal cost is .&lt;br /&gt;
&lt;br /&gt;
Places &#039;&#039;&#039;6&#039;&#039;&#039; Ice Spikes as a cluster.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Dark_Elves&amp;diff=1156</id>
		<title>Dark Elves</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Dark_Elves&amp;diff=1156"/>
		<updated>2026-03-12T20:21:36Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;_Oathkeepers (-4), Elves (-5), Dwarves (-2), Lizardmen (-4), Vikings (-1), Orcs (0), Demons (0), Undead (0), Oathbreakers (-1)&lt;br /&gt;
&lt;br /&gt;
Dark Elves are wary of oathbreakers and vikings, dislike dwarves, and hate all of the Light except elves; whom they loath. They also get along with orcs, demons and undead.&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (Known Enemy): Each time this troop strikes at an enemy, further strikes against a matching unit type will have their Critical Chance increased by a net 20%. The bonus is removed when this troop performs a Critical Hit.&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (Of the Dark):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Dispel: (T) (C.1) Removes all effects and stasues from an arbitrary target.&lt;br /&gt;
&lt;br /&gt;
-Soaring: (A)&lt;br /&gt;
&lt;br /&gt;
-No Retaliation: (A) Targeted enemies don’t retaliate.&lt;br /&gt;
&lt;br /&gt;
-Oblivion: (A) Base attacks have a 50% chance of restricting the target&#039;s access to Talents.&lt;br /&gt;
&lt;br /&gt;
-Magic &#039;&#039;&#039;Protection&#039;&#039;&#039;: (A) This troop has %25 Magical resistance.&lt;br /&gt;
&lt;br /&gt;
-Level 1 – Cost 16 – Lea. 7 – Att. 3 – Def. 3 – Ini. 7 – Speed 5 – Health 8 – Damage 1-2 Magical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sylph&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Sylph’s Sigil: (T) (R.4) All enemies are put under the effect of the Sylph’s Sigil for 2 turns. Archers that fire on such a troop regain the charge of a used Talent, unless it’s a Dragon Arrow, and have their base attacks’ Critical Chance increased by a net 30%. Dark Elves and Poachers have their reloading Talents benefit from the Critical Chance increase as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Units that count: Skeleton archer, bowman, sharpshooter, elf, dark elf, ranger, poacher, amazon&lt;br /&gt;
&lt;br /&gt;
-Soaring: (A)&lt;br /&gt;
&lt;br /&gt;
-No Retaliation: (A) Targeted enemies don’t retaliate.&lt;br /&gt;
&lt;br /&gt;
-Fairy Dust: (A) This troop’s attacks &#039;&#039;&#039;inflict&#039;&#039;&#039; Weakness, which lasts for 1 turn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;From 30% chance to 100%.&lt;br /&gt;
&lt;br /&gt;
-Magic &#039;&#039;&#039;Protection&#039;&#039;&#039;: (A) This troop has %25 Magical resistance.&lt;br /&gt;
&lt;br /&gt;
-Susceptible to &#039;&#039;&#039;Heat&#039;&#039;&#039;: (A) This troop has %50 Fire vulnerability.&lt;br /&gt;
&lt;br /&gt;
-Level 1 – Cost 20 – Lea. 9 – Att. 4 – Def. 2 – Ini. 5 – Speed 4 – Health 9 – Damage 1-3 Magical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkwood Dryad&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Summon Thorns: (T) (R.2) Generates a Thorn Hunter or Thorn Warrior troop in an arbitrary adjacent tile, with a total Leadership of 8-10 per member of this troop.&lt;br /&gt;
&lt;br /&gt;
-Elven Song: (T) (C.1) Allied &#039;&#039;&#039;dark elves&#039;&#039;&#039; increase their Initiative by 3 for 5 turns.&lt;br /&gt;
&lt;br /&gt;
-Lullaby: (T) (R.3) All enemies below Level 4 that are not immune to Mind effects fall asleep for 1 turn.&lt;br /&gt;
&lt;br /&gt;
-Soaring: (A)&lt;br /&gt;
&lt;br /&gt;
-No Retaliation: (A) Targeted enemies don’t retaliate.&lt;br /&gt;
&lt;br /&gt;
-Beautiful: (A) Male humanoids have a 30% chance to Miss when attacking this troop.&lt;br /&gt;
&lt;br /&gt;
-Charm: (A) Base attacks have a 20% chance to temporarily convert enemy male humanoids into allies, if they&#039;re below Level 4 and their Leadership is not greater than this troop’s value.&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Tree Fairy&#039;&#039;&#039;: (A) Allied plants and Satyrs enjoy +&#039;&#039;&#039;2&#039;&#039;&#039; morale.&lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 50 – Lea. 20 – Att. &#039;&#039;&#039;6&#039;&#039;&#039; – Def. 12 – Ini. 4 – Speed 3 – Health 25 – Damage 1-3 Magical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Had its Attack uplifted to make up for the lack of Oblivion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Satyr&lt;br /&gt;
&lt;br /&gt;
-Forest Magic: (T) (C.2) Recovers 10 Health of an adjacent Plant, with units revived.&lt;br /&gt;
&lt;br /&gt;
-Fatigue: (T) (R.3) &#039;&#039;&#039;An enemy below level 5 that has no APs remaining&#039;&#039;&#039; is put to Sleep for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Nightmare: (T) (R.1) A targeted enemy under the effect of Sleep takes &#039;&#039;&#039;7&#039;&#039;&#039;-12 Magic damage, and immediately awakens.&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Shooter&#039;&#039;&#039;: (A) Range limit is 4.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Reduced Sting of the Forest into Shooter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Magic Protection: This troop has 10% Magical resistance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added the Ability to showcase the Magical resistance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Susceptable to Heat: This troop has 10% Fire vulnerability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added the Ability to showcase the Fire vulnerability.&lt;br /&gt;
&lt;br /&gt;
-Spirit of the Wood: (A) Damage against enemy plants is doubled. Allied plants have their Initiative increased by 2. &#039;&#039;&#039;Enjoys +2 morale in forest battlegrounds.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 80 – Lea. 60 – Att. 16 – Def. 16 – Ini. 3 – Speed 4 – Health &#039;&#039;&#039;35&#039;&#039;&#039; – Damage 3-5 Magical (Melee: &#039;&#039;&#039;2&#039;&#039;&#039;-&#039;&#039;&#039;4&#039;&#039;&#039; Physical) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dire Werewolf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Transform: (T) (R.2)&lt;br /&gt;
&lt;br /&gt;
-Blades: (A) Base attacks inflict Bleeding.&lt;br /&gt;
&lt;br /&gt;
-Night Vision: (A) Attack increases by 50% at night and/or in underground.&lt;br /&gt;
&lt;br /&gt;
-Regeneration: (A) HP is fully recovered at the beginning of this troop’s turn.&lt;br /&gt;
&lt;br /&gt;
-Tolerance: (A) This troop &#039;&#039;&#039;suffers no morale penalty&#039;&#039;&#039; from racial relations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Tainted Rage: (A) Each 30 units in this troop causes an increase in Attack by 1, up to a maximum of +16. This bonus drops in relation to the percentage of units lost.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 160 – Lea. 60 – Att. 16 – Def. 16 – Ini. 5 – Speed 2 – Health 55 – Damage 7-9 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dire Wolf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Lycanthrope’s Howl&#039;&#039;&#039;: (T) (C.1) All living enemies of Level 1-2 are hit with Fear. &#039;&#039;&#039;Enemy humanoids of Level 1-2 additionally have their APs reduced to 0.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Transform: (T) (R.2)&lt;br /&gt;
&lt;br /&gt;
-Beast: (A) This troop has 10% Ice resistance and 10% Fire vulnerability. &lt;br /&gt;
&lt;br /&gt;
-Night Vision: (A) Attack increases by 50% at night and/or in underground.&lt;br /&gt;
&lt;br /&gt;
-Regeneration: (A) HP is fully recovered at the beginning of this troop’s turn.&lt;br /&gt;
&lt;br /&gt;
-Tolerance: (A) This troop &#039;&#039;&#039;suffers no morale penalty&#039;&#039;&#039; from racial relations.&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Tainted Rage&#039;&#039;&#039;: (A) Base attacks have a 20% chance to inflict the effect of Frenzy for 1 turn, which causes the target to be hostile to all troops. This effect ends after the first time the target attacks a troop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make the attack display the Frenzy odds?&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 160 [Redundant] – Lea. 60 – Att. 16 – Def. 10 – Ini. 5 – Speed 4 – Health 55 – Damage &#039;&#039;&#039;6&#039;&#039;&#039;-8 Physical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Lycanthrope could cover for some of the losses, so the increase in minimum damage is reasonable?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark Elf&lt;br /&gt;
&lt;br /&gt;
-Double Shot: (T) (R.2) Deals 8-10 Physical damage to a target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Enchanted Arrow: (T) (R.3) Deals 3-4 Magical damage to a target. If it is below Level 5, a random pair of its base attributes are reduced by 20% for 2 turns. Damage can’t be reduced and an attribute is reduced by 1 at minimum.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Sniper: (A) There is no range limit.&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Tainted Rage&#039;&#039;&#039;: (A) This troop’s retaliation warrants no penalty to damage.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 270 – Lea. 80 – Att. 21 – Def. 15 – Ini. 5 – Speed 2 – Health 60 – Damage 4-5 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Renegade Druid&lt;br /&gt;
&lt;br /&gt;
-Summon Bears: (T) (R.2) Summons a troop of Bears or Ancient Bears, whose size is determined by having their Health be 20-25 per unit in the casting troop.&lt;br /&gt;
&lt;br /&gt;
-Training: (T) (C.1)&lt;br /&gt;
&lt;br /&gt;
-Natural Healing: (T) (C.&#039;&#039;&#039;1&#039;&#039;&#039;) For 3 turns, &#039;&#039;&#039;three targeted allies&#039;&#039;&#039; recover 10% of their maximum Health at the beginning of their turn. The healing is increased by a net 1% for every 10 units in this troop, up to a maximum of 20%. &#039;&#039;&#039;Additionally, any affliction of Plague or Deteroation is removed.&#039;&#039;&#039; Cannot be cast on undead or troops immune to magic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Natural Healing is now applicable to plants.&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Aura of Stillness&#039;&#039;&#039;: (A) Allied dark elves enjoy +&#039;&#039;&#039;2&#039;&#039;&#039; morale.&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Sting of the Forest&#039;&#039;&#039;: (A) Range limit is 6. &#039;&#039;&#039;Damaged enemies have their Attack and Defense reduced by 1, to a minimum of -5.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Magic &#039;&#039;&#039;Protection&#039;&#039;&#039;: (A) This troop has %25 Magical resistance.&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Tainted Rage&#039;&#039;&#039;: (A) This troop’s base (ranged) attacks splash to adjacent troops with 50% of the base damage. &lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 240 – Lea. 100 – Att. 16 – Def. 22 – Ini. 2 – Speed 2 – Health 100 – Damage 4-8 Magical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eclipse Unicorn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Magic &#039;&#039;&#039;Protection&#039;&#039;&#039;: (A) This troop has %25 Magical resistance.&lt;br /&gt;
&lt;br /&gt;
-Horn of Shadow: (A) This troop deals an additional 3-6 Magical damage against those of the Light.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Sense of Danger: (A) This troop increases its Defense by 5 for each enemy within 2 tiles, up to a maximum of +30.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Tainted Rage: (A) Retaliatory strikes always make a Critical Hit against troops that aren&#039;t dark elves.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 750 – Lea. 150 – Att. 27 – Def. &#039;&#039;&#039;19&#039;&#039;&#039; – Ini. 5 – Speed 4 - Health 140 – Damage 10-17 Physical (+Horn of Shadow: &#039;&#039;&#039;4&#039;&#039;&#039;-&#039;&#039;&#039;7&#039;&#039;&#039; Magical)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poacher&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Poisoned Arrows: (T) (C.1) Deals 8-12 Physical damage to a target and inflicts Poisoning to it.&lt;br /&gt;
&lt;br /&gt;
-Arrow Shower: (T) (R.2) Deals 3-4 Physical damage to all enemies within an arbitrary 7-tile cluster.&lt;br /&gt;
&lt;br /&gt;
-Hunter: (A) Deals 50% more damage against animals and/or beasts.&lt;br /&gt;
&lt;br /&gt;
-Sniper: (A) There is no range limit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Tainted Rage: (A) Critical Hits of this troop always inflict Bleeding.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 700 – Lea. 150 – Att. 27 – Def. 18 – Ini. 6 – Speed 2 – Health 110 – Damage 8-12 Physical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Poachers don’t respect the old Laws of the Forest and hunt everything they deem a worthy prey.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkwood Ent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Running: (T) (C.1) This troop receives 2 APs.&lt;br /&gt;
&lt;br /&gt;
-Swarm: (T) (R.1) Deals 12-15 Physical damage and 12-15 Poison damage to a target, with a range limit of 4.&lt;br /&gt;
&lt;br /&gt;
-Entangle: (A) Enemies hit in melee have a 50% chance to have their AP reduced to 1 for 2 turns.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Encompassing Roots: (A) A root network follows wherever this troop goes. Within the radius of 2 tiles, all enemies below Level 5 have their Physical resistance decreased by a net %10. The odds for entangling are reduced by a net 20%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Plant: (A) This troop has 50% Poison resistance and 100% Fire vulnerability. This troop is immune to mental effects.&lt;br /&gt;
&lt;br /&gt;
-Wooden: (A) This troop has 10% Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 800 – Lea. 260 – Att. 30 – Def. 36 – Ini. 2 – Speed 2 – Health 260 – Damage 25-30 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ancient Darkwood Ent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Running: (T) (C.1) This troop receives 2 APs.&lt;br /&gt;
&lt;br /&gt;
-Swarm: (T) (C.1) Deals 50-90 Physical damage and 50-90 Poison damage to a target, with a range limit of 4.&lt;br /&gt;
&lt;br /&gt;
-Summon Swarm: (T) (R.1) Allows this troop to use Swarm an additional time.&lt;br /&gt;
&lt;br /&gt;
-Entangle: (A) Enemies hit in melee have a 50% chance to have their AP reduced to 1 for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Plant: (A) This troop has 50% Poison resistance and 100% Fire vulnerability. This troop is immune to mental effects.&lt;br /&gt;
&lt;br /&gt;
-Wooden: (A) This troop has 10% Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-Level 5 – Cost 3600 – Lea. 1200 – Att. 50 – Def. 60 – Ini. 1 – Speed 1 – Health 1400 – Damage 100-140 Physical&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Oathbreakers&amp;diff=1155</id>
		<title>Oathbreakers</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Oathbreakers&amp;diff=1155"/>
		<updated>2026-03-12T19:14:44Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;_Oathkeepers (-5), Elves (-4), Dwarves (0), Lizardmen (-4), Vikings (-2), Orcs (0), Demons (0), Undead (0), Dark Elves (-1)&lt;br /&gt;
&lt;br /&gt;
Oathbreakers get along with dwarves, are wary of dark elves, dislike vikings, and hate all of the Light except oathkeepers; whom they loath. They also get along with orcs, demons and undead.&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (Fighting Spirit): If the troops’ numbers are not below a certain percentage, morale is increased by &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (Of the Dark):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Farmer&lt;br /&gt;
&lt;br /&gt;
-Weed Killer: (A) Deals 2-4 Physical damage against plants.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Tenacity: (A) %30 of the target’s Defense is ignored.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Fighting Spirit: (A) If this troop’s numbers are equal to or above %60, morale is increased by &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 1 – Cost 10 – Lea. 5 – Att. 1 – Def. 1 – Ini. 3 – Speed 2 – Health 6 – Damage 1-2 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sword Master&lt;br /&gt;
&lt;br /&gt;
-Smashing Blow: (T) (R.2) Deals &#039;&#039;&#039;7&#039;&#039;&#039;-&#039;&#039;&#039;11&#039;&#039;&#039; Physical damage.&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has %20 Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-Prudence: (A) &#039;&#039;&#039;Once this troop loses %25 of its ranks, it receives a %10 chance to evade any enemy’s attack; and each further loss of %25 increases these odds by a net %10.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make the Ability display what the current percentage is?&lt;br /&gt;
&lt;br /&gt;
-Fighting Spirit: (A) If this troop’s numbers are equal to or above %50, morale is increased by &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 70 – Lea. 35 – Att. 10 – Def. 16 – Ini. 3 – Speed 3 – Health 35 – Damage 4-6 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sharpshooter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Flaming Arrow: (T) (R.3) Performs a ranged attack, which does 3-4 Physical damage and Burns the target.&lt;br /&gt;
&lt;br /&gt;
-Ice Arrow: (T) (C.1) Performs a ranged attack, which does 3-4 &#039;&#039;&#039;Ice&#039;&#039;&#039; damage and Freezes the target.&lt;br /&gt;
&lt;br /&gt;
-Archer: (A) Range limit is 6. &lt;br /&gt;
&lt;br /&gt;
-Fighting Spirit: (A) If this troop’s numbers are equal to or above %50, morale is increased by &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 100 – Lea. &#039;&#039;&#039;44&#039;&#039;&#039; – Att. 16 – Def. 10 – Ini. 4 – Speed 2 – Health 34 – Damage 3-4 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Heretic&lt;br /&gt;
&lt;br /&gt;
-Healing: (T) (C.2) Recovers 10 HP of an ally of the same alignment &#039;&#039;&#039;and&#039;&#039;&#039; &#039;&#039;&#039;reduces the duration of Bleeding on it by 2.&#039;&#039;&#039; Alternatively, deals 5 &#039;&#039;&#039;Magical&#039;&#039;&#039; damage to enemies of the opposing alignment.&lt;br /&gt;
&lt;br /&gt;
-Bless: (T) (R.1) An arbitrary ally, if it is not of the opposing alignment, does maximum damage on its basic attacks for 2 turns. Alternatively, a targeted enemy of the opposing alignment is afflicted with Divine Shackles, reducing its Attack and Defense by 30% for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Smiting Strike&#039;&#039;&#039;: (A) Range limit is 6. This troop deals 50% more damage to enemies of the opposing alignment through base attacks and Talents.&lt;br /&gt;
&lt;br /&gt;
-Divine Defense: (A) This troop cannot be affected by necromancy or vampiric conversion.&lt;br /&gt;
&lt;br /&gt;
-No Melee Penalty: (A) This troop deals 2-4 Magical damage in melee.&lt;br /&gt;
&lt;br /&gt;
-Magic &#039;&#039;&#039;Protection&#039;&#039;&#039;: (A) This troop has %10 Magical resistance.&lt;br /&gt;
&lt;br /&gt;
-Fighting Spirit: (A) If this troop’s numbers are equal to or above %50, morale is increased by &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 100 – Lea. 50 – Att. 10 – Def. 10 – Ini. 4 – Speed 2 – Health 32 – Damage 2-4 Magical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enforcer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Purge&#039;&#039;&#039;: (T) (R.2) Removes 2 random effects from a targeted troop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses the Dispel icon.&lt;br /&gt;
&lt;br /&gt;
-Magic Box: (T) (C.1) Targets an enemy. The target is dealt 6-8 Magic damage (per member of this troop) to the target anytime it uses a Talent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Magical Aid: (T) (R.3) This troop receives an effect from the pool of [Avenging Angel, Haste, Power of Night and Titan Slayer]. The effect acts as if cast by the hero at level 2.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Mageslayer: (A) Does %50 more damage against mages and summons.&lt;br /&gt;
&lt;br /&gt;
-Magic Protection: (A) This troop has %50 Magical resistance.&lt;br /&gt;
&lt;br /&gt;
-Restoration: (A) This troop removes all negative effects it suffers from at the beginning of its turn.&lt;br /&gt;
&lt;br /&gt;
-Persistence of Mind: (A) This troop is immune to mental effects.&lt;br /&gt;
&lt;br /&gt;
-Fighting Spirit: (A) If this troop’s numbers are equal to or above %50, morale is increased by &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 150 – Lea. &#039;&#039;&#039;60&#039;&#039;&#039; – Att. 14 – Def. 12 – Ini. 5 – Speed 3 – Health &#039;&#039;&#039;60&#039;&#039;&#039; – Damage 4-6 Physical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;They will have the Messenger of the Dark icon embedded to their chest?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sentinel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Smashing Blow: (T) (R.1) Deals 10-15 Physical damage.&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has %20 Physical and %10 Fire resistance.&lt;br /&gt;
&lt;br /&gt;
-Prudence: (A) &#039;&#039;&#039;Once this troop loses %25 of its ranks, it receives a %10 chance to evade any enemy’s attack; and each further loss of %25 increases these odds by a net %10.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make the Ability display what the current percentage is?&lt;br /&gt;
&lt;br /&gt;
-Commander: (A) &#039;&#039;&#039;Allied Sword Masters never lose their Fighting Spirit. Allied Sharpshooters have the reload duration of Flaming Arrow decreased by 1.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Fighting Spirit: (A) If this troop’s numbers are equal to or above %&#039;&#039;&#039;50&#039;&#039;&#039;, morale is increased by &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 120 – Lea. 60 – Att. 17 – Def. 21 – Ini. 4 – Speed 3 – Health 58 – Damage 7-10 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Heresiarch&lt;br /&gt;
&lt;br /&gt;
-Resurrection: (T) (C.2) This troop or an ally, if not of the opposing alignment, is targeted. The target recovers 5 HP per member of this troop, with units revived.&lt;br /&gt;
&lt;br /&gt;
-Anger: (T) (R.2) This troop or an arbitrary ally is put under the effect of Anger. It causes a 50% increase in damage and a 100% increase in Rage output against enemies of the opposing alignment. Alternatively, a targeted enemy of the opposing alignment is afflicted with Divine Shackles, reducing its Attack and Defense by 40% for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Smiting Strike&#039;&#039;&#039;: (A) Range limit is 7. This troop deals 50% more damage to enemies of the opposing alignment through base attacks and Talents.&lt;br /&gt;
&lt;br /&gt;
-Divine Defense: (A) This troop cannot be affected by necromancy or vampiric conversion.&lt;br /&gt;
&lt;br /&gt;
-No Melee Penalty: (A) This troop deals 5-7 Magical damage in melee.&lt;br /&gt;
&lt;br /&gt;
-Magic &#039;&#039;&#039;Protection&#039;&#039;&#039;: (A) This troop has %10 Magical resistance.&lt;br /&gt;
&lt;br /&gt;
-Fighting Spirit: (A) If this troop’s numbers are equal to or above %50, morale is increased by &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 300 – Lea. 100 – Att. 16 – Def. 16 – Ini. 5 – Speed 2 – Health 70 – Damage 5-7 Magical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark Knight&lt;br /&gt;
&lt;br /&gt;
-Circle Attack: (T) (R.2) All surrounding enemies are dealt 15-20 Physical damage, with only the targeted enemy retaliating.&lt;br /&gt;
&lt;br /&gt;
-Second Wind: (T) (R.2) An ally that has already moved is granted a second turn, that occurs only after all other turns have been resolved. The ally must be below Level 5 and its Leadership must be less than 320 per member of this troop. This troop doesn&#039;t end its turn.&lt;br /&gt;
&lt;br /&gt;
-Dragonslayer: (A) This troop deals 21-27 Physical damage to dragons and has 30% Fire resistance.&lt;br /&gt;
&lt;br /&gt;
-Valor: (A) This troop has +1 morale by default.&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Armored&#039;&#039;&#039;: (A) This troop has %30 Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-Mastery: (A) This troop increases its base Defense by 30% every time it takes damage, to a maximum of +90% over base.&lt;br /&gt;
&lt;br /&gt;
-Fighting Spirit: (A) If this troop’s numbers are equal to or above %40, morale is increased by &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 1000 – Lea. 160 – Att. 27 – Def. 27 – Ini. 5 – Speed 2 – Health 160 – Damage 16-18 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equestrian&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Sudden Surge&#039;&#039;&#039;: (T) (C.1) This troop charges in a straight line to deal 16-20 Physical damage on a target; with no chance of retaliation, and with no bonus from Ramming. 1 extra AP is provided for every 2 tiles between this troop and the target. Demands at least 3 tiles inbetween to initiate. &lt;br /&gt;
&lt;br /&gt;
-Battle Cry: (T) (R.3) All adjacent allies, as well as this troop, gain +1 to Initiative for 2 turns. Does not end this troop’s turn.&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Ramming&#039;&#039;&#039;: (A) When this troop initiates a base attack in a straight line, each traversed tile increases damage by a net 10%.&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has %20 Physical and %20 Fire resistance.&lt;br /&gt;
&lt;br /&gt;
-Fighting Spirit: (A) If this troop’s numbers are equal to or above %40, morale is increased by &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 1100 – Lea. 180 – Att. 29 – Def. 25 – Ini. 7 – Speed 5 – Health 150 – Damage 14-18 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wizard&lt;br /&gt;
&lt;br /&gt;
-Fighting Trance: (T) (R.2) For 2 turns; this troop doubles its ranged damage and adds a net +50% to ranged Shock chance, but can’t perform other Talents and has its Defense halved. Additionally, any ranged attack can bounce to an enemy within 4 tiles, up to 2 enemies. 1/3rd of the damage and 1/3rd of the Shock chance will be applied to the first bounce, and 1/3rd of those to the second bounce.&lt;br /&gt;
&lt;br /&gt;
-Magic Shield: (T) (R.1) An arbitrary ally takes halved damage for 3 turns.&lt;br /&gt;
&lt;br /&gt;
-Telekinesis: (T) (C.1) Moves an arbitrary troop into an unoccupied tile, adjacent to their current position.&lt;br /&gt;
&lt;br /&gt;
-Lightning: (A) There is no range limit. This troop has a 25% chance to inflict Shock, both at range and in melee.&lt;br /&gt;
&lt;br /&gt;
-Magic Protection: (A) This troop has %50 Magical resistance.&lt;br /&gt;
&lt;br /&gt;
-Aura of Antimagic: (A) Adjacent allies who lack this Ability increase their Magical resistance by a net 10%.&lt;br /&gt;
&lt;br /&gt;
-Persistence of Mind: (A) This troop is immune to mental effects.&lt;br /&gt;
&lt;br /&gt;
-Fighting Spirit: (A) If this troop’s numbers are equal to or above %50, morale is increased by &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 900 – Lea. 200 – Att. 20 – Def. 24 – Ini. 6 – Speed 2 – Health 140 – Damage 5-8 Magical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dark Paladin&lt;br /&gt;
&lt;br /&gt;
-Prayer: (T) (C.1) This troop and adjacent organic allies who are both of the same alignment and below Level 5 recover 24 Health, with units revived or reanimated. Troops of the opposing alignment, even allied ones, take 14-16 Magical damage and flee 1 tile away. &lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Unholy Warrior&#039;&#039;&#039;: (A) This troop has 30% Magical resistance. Additionally, it deals 24-30 Physical damage against enemies of the opposing alignment.&lt;br /&gt;
&lt;br /&gt;
-Divine Defense: (A) This troop cannot be affected by necromancy or vampiric conversion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Hymn to Victory: (A) Revival effects from spells and troops, unless they are from the opposing alignment, recover 35% more Health.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has 30% Physical &#039;&#039;&#039;and 10% Fire&#039;&#039;&#039; resistance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added in the Fire resistance.&lt;br /&gt;
&lt;br /&gt;
-Fighting Spirit: (A) If this troop’s numbers are equal to or above %40, morale is increased by &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 1500 – Lea. 220 – Att. 36 – Def. 36 – Ini. 3 – Speed 2 – Health 200 – Damage 16-20 Physical (&#039;&#039;&#039;Unholy Warrior&#039;&#039;&#039;: 24-30 Physical)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rune Mage&lt;br /&gt;
&lt;br /&gt;
-Destruction: (T) (R.3) Everything in a straight line suffers 45-65 Astral damage. &#039;&#039;&#039;If the hero’s Might Rune numbers are the least in comparison to others, damage is increased by %100.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Justice: (T) (R.4) Transfers a random negative effect from an ally to an applicable enemy, or a random positive effect from an enemy to an applicable ally. If the hero’s Spirit Rune numbers are the least in comparison to others, this Talent requires only 2 turns to be reloaded.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Uses recycled Justice icons.&lt;br /&gt;
&lt;br /&gt;
-Phantom: (T) (C.1) Fabricates a phantom of an enemy below Level 5. The phantom’s size is 20% of the targeted troop’s Health. &#039;&#039;&#039;If the hero’s Magic Rune numbers are the least in comparison to others, the phantom’s size is instead %40 of the targeted troop’s Health.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Staff of Might&#039;&#039;&#039;: (A) There is no range limit. &#039;&#039;&#039;If the hero’s Might Rune numbers are the least in comparison to others, base (ranged) attacks have their damage increased by 20.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Breaking of Will: (A) Base (ranged) attacks have a %30 chance to inflict level 2 Helplessness on enemies. If the hero’s Spirit Rune numbers are the least in comparison to others, this chance is instead %80.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Armor of Magic: (A) This troop has %50 Magical resistance. If the hero’s Magic Rune numbers are the least in comparison to others, all non-Astral resistances are increased by %10.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Persistence of Mind: (A) This troop is immune to mental effects.&lt;br /&gt;
&lt;br /&gt;
-High Mage: (A) &#039;&#039;&#039;Heretics, Heresiarches and Renegade Druids enjoy +2 morale. Soothsayers, Demonologists, Shamans, Necromancers and Wizards enjoy +1 morale. If there is a tie between the Rune of Power numbers, the rank of priorities is as follows: Magic, Spirit, Might.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Runic Knowledge: (A) Once per turn, this troop does &#039;&#039;&#039;25&#039;&#039;&#039;% more damage and receives &#039;&#039;&#039;20&#039;&#039;&#039;% less damage. These runes are applied automatically at the first opportunity.&lt;br /&gt;
&lt;br /&gt;
-Fighting Spirit: (A) If this troop’s numbers are equal to or above %50, morale is increased by &#039;&#039;&#039;2&#039;&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
-Level 5 – Cost 17000 – Lea. &#039;&#039;&#039;1700&#039;&#039;&#039; – Att. &#039;&#039;&#039;41&#039;&#039;&#039; – Def. &#039;&#039;&#039;42&#039;&#039;&#039; – Ini. 5 – Speed 3 – Health &#039;&#039;&#039;550&#039;&#039;&#039; – Damage 50-65 Magical – Damage (Melee) 35 Physical&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Undead&amp;diff=1154</id>
		<title>Undead</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Undead&amp;diff=1154"/>
		<updated>2026-03-12T19:13:56Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;_The Undead are indifferent to all races, though they are feared by many.&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (Necro Energy) Necro Energy is accumulated per strike. Its amount determines the relevant Talent’s usability and the likelihood of Zlogn manifestation. Once the Necro Energy amount reaches 100, all of it is siphoned off. &#039;&#039;&#039;20&#039;&#039;&#039;% of this troop is reanimated as a result, with Attack and Defense increased by &#039;&#039;&#039;5&#039;&#039;&#039; for the rest of the battle. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed the Talent recharge mechanic.&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (Undead) At base, Poison and Ice resistances are %50 and %10 respectively. Attack is increased by %50 at night and underground. Morale is increased by 1 in cemetery battlefields and by &#039;&#039;&#039;a net 2&#039;&#039;&#039; when affected by &#039;&#039;&#039;Plague and Shadow Plague&#039;&#039;&#039;. Additionally, this troop is immune to mental and other certain effects.&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (Of the Dark):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skeleton&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 60 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Sow Bones: (T) (C.1) Randomly generates 3 boneyards in the battlefield. Ends this troop&#039;s turn&#039;&#039;&#039;, if there are other Skeletons in the allied ranks&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Bone Gate: (T) (R.&#039;&#039;&#039;1&#039;&#039;&#039;) Teleports to a boneyard, reducing any avaliable APs to 1.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Compelled March: (A) If Necromancers and/or Bone Dragons are present as allies, this troop’s Speed is increased by 1.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Bone: (A) Arrow attacks do only 30% of their damage to this troop. Additionally, this troop is immune to Bleeding.&lt;br /&gt;
&lt;br /&gt;
-Level 1 – Cost 20 – Lea. 12 – Att. 3 – Def. 2 – Ini. 3 – Speed 2 – Health 14 – Damage 2-3 Physical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed Running and the Fire vulnerability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Undead Spider&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 45 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Abominable Anatomy: (A) This troop releases Necro Energy in a non-standard way.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Baneful: (A) This troop has a 50% chance to inflict level 3 Doom with base attacks, for 1 turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Susceptible to Heat: (A) This troop has 10% Fire vulnerability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added the Ability to showcase the Fire vulnerability.&lt;br /&gt;
&lt;br /&gt;
-Level 1 – Cost 15 – Lea. 13 – Att. 4 – Def. 2 – Ini. 6 – Speed 3 – Health 13 – Damage 2-3 Poison&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skeleton Archer&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Blight Arrow&#039;&#039;&#039;: (T) (C.1) Deals 2-3 &#039;&#039;&#039;Poison&#039;&#039;&#039; damage and Poisons the target.&lt;br /&gt;
&lt;br /&gt;
-Black Arrow: (T) (C.1) Deals 3-4 Magical damage and removes a positive effect from the target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Compelled Vigil: (A) If Necromancers and/or Bone Dragons are present as allies, this troop’s Initiative is increased by 1.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Bone: (A) Arrow attacks do only 30% of their damage to this troop. Additionally, this troop is immune to Bleeding.&lt;br /&gt;
&lt;br /&gt;
-Archer: (A) Range limit is 5 tiles.&lt;br /&gt;
&lt;br /&gt;
-Level 1 – Cost 24 – Lea. 14 – Att. 3 – Def. 2 – Ini. 4 – Speed 2 – Health 10 – Damage 2-3 Physical (Melee: 1-2 Physical)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed the Fire vulnerability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nightcrawler&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 75 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Worm: (A) This troop has 10% Fire and Physical vulnerability. Additionally, this troop has &#039;&#039;&#039;its base Poison resistance increased by a net %10&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Tunneler&#039;&#039;&#039;: (A)&lt;br /&gt;
&lt;br /&gt;
-Poisonous: (A)&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Leeching&#039;&#039;&#039;: (A)&lt;br /&gt;
&lt;br /&gt;
-Eyeless: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Abominable Anatomy: (A) This troop releases Necro Energy in a non-standard way.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 20 – Lea. 15 – Att. 7 – Def. 2 – Ini. &#039;&#039;&#039;5&#039;&#039;&#039; – Speed 3 – Health 6 – Damage 1-2 Poison&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zombie&lt;br /&gt;
&lt;br /&gt;
-Running: (T) (C.1) This troop receives 2 APs.&lt;br /&gt;
&lt;br /&gt;
-Pass: (T) (C.1) Grants an arbitrary ally this troop’s remaining batch of APs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 60 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Teeming with Death: (A) Each strike accumulates&#039;&#039;&#039; &#039;&#039;&#039;%50 more Necro Energy.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Susceptible to Heat: (A) This troop has 10% Fire vulnerability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added the Ability to showcase the Fire vulnerability.&lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 60 – Lea. 30 – Att. 9 – Def. 13 – Ini. 2 – Speed 2 – Health 36 – Damage 3-4 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Decaying Zombie&lt;br /&gt;
&lt;br /&gt;
-Running: (T) (C.1) This troop receives 2 APs.&lt;br /&gt;
&lt;br /&gt;
-Pass: (T) (C.1) Grants an arbitrary ally this troop’s remaining batch of APs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 60 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Decaying: (A) When this troop’s entirety is destroyed, all adjacent troops are infected with a level 2 Plague. Additionally, any time any member of this troop is slain, there&#039;s a 10% chance of infecting all adjacent troops with level 2 Plague.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Susceptible to Heat: (A) This troop has 10% Fire vulnerability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added the Ability to showcase the Fire vulnerability.&lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 80 – Lea. 40 – Att. 13 – Def. 15 – Ini. 1 – Speed 2 – Health 48 – Damage 5-6 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pirate Ghost&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Treasure Hunt&#039;&#039;&#039;: (T) (C.1) A Treasure Chest &#039;&#039;&#039;is generated&#039;&#039;&#039; in a random open tile. &#039;&#039;&#039;This troop then haunts the battlefield. While haunting, it receives a 20% chance to evade any enemy’s attack, which continues until all chests are opened. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 60 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Excavator: (A) +10% Gold is gained from sources outside battles.&lt;br /&gt;
&lt;br /&gt;
-Marine: (A) Morale is increased by &#039;&#039;&#039;4&#039;&#039;&#039; if the battlefield is located oversea.&lt;br /&gt;
&lt;br /&gt;
-Nimble: (A) &#039;&#039;&#039;Retaliations cause only %65 of the final damage to this troop.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Spectral&#039;&#039;&#039;: (A) This troop can phase through obstacles. Additionally, this troop has 50% Physical resistance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Elementally Unsettled: (A) This troop has %30 Fire and Magical vulnerability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 300 – Lea. 50 – Att. 12 – Def. 10 – Ini. 4 – Speed 3 – Health 30 – Damage 4-7 Ice&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ghost&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 60 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Soaring: (A)&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Spectral&#039;&#039;&#039;: (A) This troop can phase through obstacles. Additionally, this troop has 50% Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-Soul Draining: (A) This troop recovers HP by 30% of the damage dealt, generating more units. &lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 160 – Lea. 80 – Att. 18 – Def. 13 – Ini. 4 – Speed 4 – Health 40 – Damage 4-8 Ice&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Vampire&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Conversion: (T) (C.1) Does 4-6 Physical damage in melee, with no chance of retaliation. If the targeted troop is made of humanoids, this troop’s size can be increased, with its effectiveness doubled at night and/or underground.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Transformation: (T) (R.1) This troop changes its form to that of a bat. Following properties are applied in this form: More Initiative, more Speed, soaring, vampirism, less damage, less efficiency in Necro Energy Blast, less Health. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 60 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-No Retaliation: (A) Targeted enemies don’t retaliate.&lt;br /&gt;
&lt;br /&gt;
-Regeneration: (A) HP is fully recovered at the beginning of this troop’s turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Susceptible to Heat: (A) This troop has 10% Fire vulnerability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added the Ability to showcase the Fire vulnerability.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 160 – Lea. 80 – Att. 20 – Def. 20 – Ini. 5 – Speed 2 – Health 70 – Damage 6-12 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Vampire (Bat Form)&lt;br /&gt;
&lt;br /&gt;
-Transformation: (T) (R.1) This troop changes its form to that of a humanoid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 75 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-No Retaliation: (A) Targeted enemies don’t retaliate.&lt;br /&gt;
&lt;br /&gt;
-Soaring: (A) &lt;br /&gt;
&lt;br /&gt;
-Vampirism: (A) This troop recovers HP equal to the damage dealt, with units reanimated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Abominable Anatomy: (A) This troop releases Necro Energy in a non-standard way.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Susceptible to Heat: (A) This troop has 10% Fire vulnerability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added the Ability to showcase the Fire vulnerability.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 160 [Redundant] – Lea. 80 – Att. 20 – Def. 15 – Ini. 6 – Speed 4 – Health 50 – Damage 5-8 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Female Vampire&lt;br /&gt;
&lt;br /&gt;
-Long Attack: (T) (R.1) Deals 5-10 Physical damage to an enemy across an empty tile.&lt;br /&gt;
&lt;br /&gt;
-Call: (T) (C.1) An enemy troop under Level 4 will attempt to approach this troop uncontrollably for 3 turns. The effect ends prematurely if the target takes damage or reaches this troop. Cannot be used on a target with Persistence of Mind, nor if the target&#039;s Leadership is higher than &#039;&#039;&#039;120&#039;&#039;&#039; per member of this troop.&lt;br /&gt;
&lt;br /&gt;
-Transform: (R.3) This troop changes its form to that of a cloud, and remains in it for the duration of this turn. Following properties are applied in this form: More Speed, soaring, phasing through obstacles, no means of receiving or dealing damage.&lt;br /&gt;
&lt;br /&gt;
-No Retaliation: (A) Targeted enemies don’t retaliate.&lt;br /&gt;
&lt;br /&gt;
-Regeneration: (A) HP is fully recovered at the beginning of this troop’s turn.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 256 – Lea. &#039;&#039;&#039;80&#039;&#039;&#039; – Att. 14 – Def. 14 – Ini. 6 – Speed 2 – Health 75 – Damage &#039;&#039;&#039;6&#039;&#039;&#039;-10 Physical&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Susceptible to Heat: (A) This troop has 10% Fire vulnerability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 256 – Lea. &#039;&#039;&#039;80&#039;&#039;&#039; – Att. 14 – Def. 14 – Ini. 6 – Speed 2 – Health 75 – Damage &#039;&#039;&#039;6&#039;&#039;&#039;-10 Physical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Lost Death&#039;s Deception.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Female Vampire (Cloud Form)&lt;br /&gt;
&lt;br /&gt;
-Soaring: (A) &lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Spectral&#039;&#039;&#039;: (A) This troop can phase through obstacles.&lt;br /&gt;
&lt;br /&gt;
-Unarmed: (A) This troop can’t attack enemies.&lt;br /&gt;
&lt;br /&gt;
-Invulnerable: (A) This troop can’t be damaged.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 256 [Redundant] – Lea. 80 – Att. &#039;&#039;&#039;14&#039;&#039;&#039; – Def. &#039;&#039;&#039;14&#039;&#039;&#039; – Ini. 6 – Speed 7 – Health &#039;&#039;&#039;75&#039;&#039;&#039; – Damage 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cursed Ghost&lt;br /&gt;
&lt;br /&gt;
-Scream: (T) (R.4) All troops below Level 4 within 2 tiles are pushed back. Enemies that aren&#039;t immune to mental effects additionally take damage. Base damage is 6-9 Physical, which is halved for non-adjacent enemies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 60 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Soaring: (A)&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Spectral&#039;&#039;&#039;: (A) This troop can phase through obstacles. Additionally, this troop has 50% Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-Soul Draining: (A) This troop recovers HP by 50% of the damage dealt, generating more units.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 280 – Lea. 130 – Att. 21 – Def. 17 – Ini. 6 – Speed 4 – Health 60 – Damage 6-9 Ice&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Knight&lt;br /&gt;
&lt;br /&gt;
-Running: (T) (C.1) This troop receives 2 APs.&lt;br /&gt;
&lt;br /&gt;
-Death’s Grasp: (T) (R.3) A targeted enemy is dealt 12-&#039;&#039;&#039;16&#039;&#039;&#039; Astral damage. Objects, Bosses, or units that are immune to Spells cannot be targeted. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;The target will now be unable to evade this Talent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 60 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Rising Fury: (A) Each time this troop takes damage, its base damage and its Critical Chance rise by 3 and a net 3% respectively, up to a maximum of +15/15%.&lt;br /&gt;
&lt;br /&gt;
-Mastery: (A) This troop increases its base Defense by 30% every time it takes damage, to a maximum of +90% over base.&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Dark Commander&#039;&#039;&#039;: (A) Allied undead have their morale increased by &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 1000 – Lea. 150 – Att. 28 – Def. 28 – Ini. 5 – Speed 2 – Health 160 – Damage 12-16 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ancient Vampire&lt;br /&gt;
&lt;br /&gt;
-Transformation: (T) (R.1) This troop changes its form to that of a bat. Following properties are applied in this form: More Initiative, more Speed, soaring, vampirism, less damage, less efficiency in Necro Energy Blast, less Health, susceptibility to Critical Hits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 60 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-No Retaliation: (A) Targeted enemies don’t retaliate.&lt;br /&gt;
&lt;br /&gt;
-Regeneration: (A) HP is fully recovered at the beginning of this troop’s turn.&lt;br /&gt;
&lt;br /&gt;
-Death’s Deception: (A) Critical Hits against this troop are replaced with a miss. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Susceptible to Heat: (A) This troop has 10% Fire vulnerability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 460 – Lea. 180 – Att. 25 – Def. 25 – Ini. 6 – Speed 2 – Health &#039;&#039;&#039;150&#039;&#039;&#039; – Damage &#039;&#039;&#039;12&#039;&#039;&#039;-18 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ancient Vampire (Bat Form)&lt;br /&gt;
&lt;br /&gt;
-Transformation: (T) (R.1) This troop changes its form to that of a humanoid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 75 or more Necro Energy. All adjacent undead troops reanimate up to 10% of their original troop size. Does not end this troop’s turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-No Retaliation: (A) Targeted enemies don’t retaliate.&lt;br /&gt;
&lt;br /&gt;
-Soaring: (A)&lt;br /&gt;
&lt;br /&gt;
-Vampirism: (A) This troop recovers HP equal to the damage dealt, with units reanimated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Abominable Anatomy: (A) This troop releases Necro Energy in a non-standard way.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Susceptible to Heat: (A) This troop has 10% Fire vulnerability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 460 [Redundant] – Lea. 180 – Att. 25 – Def. 20 – Ini. 7 – Speed 5 – Health 100 – Damage 8-12 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Necromancer&lt;br /&gt;
&lt;br /&gt;
-Magic Lock: (T) (C.1) A targeted enemy is unable to use Talents &#039;&#039;&#039;or chance-based Abilities&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Raise Dead: (T) (C.3) A targeted corpse is turned into an undead ally. Its Leadership is 120 per member of this troop, with its size unable to exceed the size of the corpse&#039;s original troop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Deteroation: (T) (C.1) All applicable troops are affected by Deteroation. It reduces Health, Attack and Defense by 20% for non-undead; undead instead have their morale increased by 1.&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
-Cloud of Darkness: (A) This troop’s base (ranged) attacks splash to adjacent troops with 50% of the base damage, and inflict Curse.&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Necromancy&#039;&#039;&#039;: (A) Skeletons, Skeleton Archers, Zombies, and Decaying Zombies that were animated in battle can join permanently when the battle ends. Their Leadership can’t be higher than 3% of this troop’s value.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Magic Protection: (A) This troop has 10% Magical resistance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added the Ability to showcase the Magical resistance.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 1000 – Lea. 200 – Att. 30 – Def. 30 – Ini. 7 – Speed 2 – Health 140 – Damage 8-12 Magical (Melee: 4-6 Physical)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bone Dragon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Necro Energy Blast: (T) (C.1) Available at 45 or more Necro Energy. All adjacent living enemies suffer 60-80 Astral damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Poison Cloud: (T) (R.2) Deals 60-80 Poison damage to all adjacent targets, with a 90% chance to inflict Poisoning.&lt;br /&gt;
&lt;br /&gt;
-Eat Corpse: (T) (R.3) An abritrary adjacent corpse is destroyed. For every 2 Leadership the corpse had, this troop recovers 1 Health. Additionally, all living units suffer -1 to &#039;&#039;&#039;morale&#039;&#039;&#039; for 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Poison Breath: (A) This troop has 50% chance to inflict Poisoning with base attacks.&lt;br /&gt;
&lt;br /&gt;
-Flight: (A)&lt;br /&gt;
&lt;br /&gt;
-Bone: (A) Arrow attacks do only 30% of their damage to this troop. Additionally, this troop is immune to Bleeding.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Abominable Anatomy: (A) This troop releases Necro Energy in a non-standard way. Additionally, this troop has 10% Physical resistance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 5 – Cost 3200 – Lea. 1300 – Att. 53 – Def. 53 – Ini. 6 – Speed 7 – Health 790 – Damage 50-80 Poison&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Demons&amp;diff=1153</id>
		<title>Demons</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Demons&amp;diff=1153"/>
		<updated>2026-03-12T19:12:02Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;_Oathkeepers (-5), Elves (-5), Dwarves (0), Lizardmen (-4), Vikings (0), Orcs (0), Undead (0), Oathbreakers (0), Dark Elves (0)&lt;br /&gt;
&lt;br /&gt;
Demons get along with the rest of the Dark and dwarves, hate lizardmen, and loath the rest of the Light. They are also indifferent to vikings.&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (Primordial Rage): This troop creates Primordial Rage essences in combat. Every essence causes a 2% chance for a Talent&#039;s duration to be reduced by 1 turn. A successful reduction reduces essence by 5. &lt;br /&gt;
&lt;br /&gt;
-Racial Ability (Demon):&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (Of the Dark):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Flame Elemental&lt;br /&gt;
&lt;br /&gt;
-Ring of Fire: (T) (R.4) Does 1-2 Fire damage to all adjacent troops, with each troop having a 20% chance to be Burned. &lt;br /&gt;
&lt;br /&gt;
-Affinity for Fire: (T) (R.9)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Scorching: (A) Base attacks performed by this troop have a 50% chance to Burn the target.&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Power Over Fire: (A) This troop has %80 Fire resistance and cannot be Burned. Additionally, enemies that hit it in melee are Burned.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Elemental: (A) This troop’s resistances can’t be affected by external sources and this troop is immune to mental effects.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 1 – Cost 40 – Lea. 15 – Att. 6 – Def. 6 – Ini. 5 – Speed 2 – Health 16 – Damage 1-3 &#039;&#039;&#039;Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Imp&lt;br /&gt;
&lt;br /&gt;
-Fireball: (T) (R.&#039;&#039;&#039;4&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Fire Thrower: (A)&lt;br /&gt;
&lt;br /&gt;
-Strike and Return: (A)&lt;br /&gt;
&lt;br /&gt;
-No Retaliation: (A)&lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 80 – Lea. 40 – Att. 16 – Def. 12 – Ini. 5 – Speed 4 – Health &#039;&#039;&#039;36&#039;&#039;&#039; – Damage 3-6 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Scoffer Imp&lt;br /&gt;
&lt;br /&gt;
-Fireball: (T) (R.8)&lt;br /&gt;
&lt;br /&gt;
-Fireball: (T) (R.8)&lt;br /&gt;
&lt;br /&gt;
-Sneer: (T) (R.4)&lt;br /&gt;
&lt;br /&gt;
-Fire Thrower: (A)&lt;br /&gt;
&lt;br /&gt;
-Strike and Return: (A)&lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 120 – Lea. 60 – Att. 16 – Def. 16 – Ini. 6 – Speed 3 – Health &#039;&#039;&#039;50&#039;&#039;&#039; – Damage 4-7 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cerberus&lt;br /&gt;
&lt;br /&gt;
-Leap!: (T) (R.5)&lt;br /&gt;
&lt;br /&gt;
-Three-headed: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Amplified Aggression: (A) If this troop attacks three enemies at the same time, it is not retaliated against.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 210 – Lea. 90 – Att. 18 – Def. 18 – Ini. 5 – Speed 4 – Health &#039;&#039;&#039;85&#039;&#039;&#039; – Damage 9-11 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blood Priestess&lt;br /&gt;
&lt;br /&gt;
-Long Attack: (T) (R.1)&lt;br /&gt;
&lt;br /&gt;
-Old Wounds: (T) (R.4)&lt;br /&gt;
&lt;br /&gt;
-Sacrifice: (T) (R.3)&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has %10 Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Ceremonial Glaive&#039;&#039;&#039;: (A) Base attacks and Long Attacks performed by this troop have a %15 chance to inflict Bleeding on the target.&lt;br /&gt;
&lt;br /&gt;
-Beautiful: (A)&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 315 – Lea. 100 – Att. 16 – Def. 15 – Ini. 6 – Speed 2 – Health &#039;&#039;&#039;80&#039;&#039;&#039; – Damage 4-13 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Demoness&lt;br /&gt;
&lt;br /&gt;
-Long Attack: (T) (R.2)&lt;br /&gt;
&lt;br /&gt;
-Charm: (T) (R.3)&lt;br /&gt;
&lt;br /&gt;
-Infernal Exchange: (T) (R.&#039;&#039;&#039;5&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Beautiful&#039;&#039;&#039;: (A)&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 500 – Lea. 160 – Att. 26 – Def. 24 – Ini. 6 – Speed 2 – Health 100 – Damage 10-18 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Demon&lt;br /&gt;
&lt;br /&gt;
-Running: (T) (R.8)&lt;br /&gt;
&lt;br /&gt;
-Bloody Pentagram: (T) (R.8) Creates a 7-tile cluster, in which allied demons below Level 5 enjoy +&#039;&#039;&#039;4&#039;&#039;&#039; morale and their Initiative by 2. This cluster vanishes after 2 turns.&lt;br /&gt;
&lt;br /&gt;
-Summon Demons: (T) (R.8) A troop of demon units is summoned to an adjacent tile. The summoned troop is either made of Imps, Scoffer Imps, Blood Priestesses, Cerberi or Demonesses.&lt;br /&gt;
&lt;br /&gt;
-Furious: (A)&lt;br /&gt;
&lt;br /&gt;
-Demonic Fury: (A)  &#039;&#039;&#039;Additionally, this troop has 10% Physical resistance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added the sentence to showcase the Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-Domination: (A)&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 666 – Lea. 300 – Att. 30 – Def. 30 – Ini. 4 – Speed 3 – Health 240 – Damage 21-27 Physical (Domination: 28-35 Physical)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Executioner&lt;br /&gt;
&lt;br /&gt;
-Running: (T) (R.8)&lt;br /&gt;
&lt;br /&gt;
-Execution: (T) (R.&#039;&#039;&#039;2&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Domination: (A)&lt;br /&gt;
&lt;br /&gt;
-Furious: (A)&lt;br /&gt;
&lt;br /&gt;
-Demonic Fury: (A) &lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Terrifying&#039;&#039;&#039;: (A)&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 1600 – Lea. 360 – Att. 40 – Def. 30 – Ini. 5 – Speed 2 – Health &#039;&#039;&#039;315&#039;&#039;&#039; – Damage 24-26 Physical (Domination: 32-34 Physical)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Lost 10% Physical resistance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Archdemon&lt;br /&gt;
&lt;br /&gt;
-Fire Rain: (T) (R.6) All troops in an arbitrarily designated 7-tile cluster take 25-35 Fire damage and 25-35 Physical damage, &#039;&#039;&#039;with each target having a 10% chance to be Burned&#039;&#039;&#039;. Ignores Attack and Defense modifiers. &lt;br /&gt;
&lt;br /&gt;
-Volcano: (T) (R.6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Call Elementals: (T) (R.6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;What animation and icon is it going to use?&lt;br /&gt;
&lt;br /&gt;
-Teleportation: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Magic Protection: (A) This troop has %50 Magical resistance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Added in the Magical resistance.&lt;br /&gt;
&lt;br /&gt;
-Power Over Fire: (A) This troop has %80 Fire resistance and cannot be Burned. &#039;&#039;&#039;Additionally, enemies that hit it in melee are Burned.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Persistence of Mind: (A) This troop is immune to mental effects.&lt;br /&gt;
&lt;br /&gt;
-Restoration: (A)&lt;br /&gt;
&lt;br /&gt;
-Level 5 – Cost 6666 – Lea. 1500 – Att. 66 – Def. 66 – Ini. 8 – Speed 9 – Health 666 – Damage &#039;&#039;&#039;88&#039;&#039;&#039;-99 Physical&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
	<entry>
		<id>https://www.ferit.in/index.php?title=Orcs&amp;diff=1152</id>
		<title>Orcs</title>
		<link rel="alternate" type="text/html" href="https://www.ferit.in/index.php?title=Orcs&amp;diff=1152"/>
		<updated>2026-03-12T19:11:20Z</updated>

		<summary type="html">&lt;p&gt;AdamEornom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;_Oathkeepers (-5), Elves (-5), Dwarves (0), Lizardmen (-4), Vikings (0), Demons (0), Undead (0), Oathbreakers (0), Dark Elves (0)&lt;br /&gt;
&lt;br /&gt;
Orcs get along with dwarves and vikings, hate lizardmen, and loath the rest of the Light. They also get along with the rest of the Dark.&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (&#039;&#039;&#039;Greedy&#039;&#039;&#039;):&lt;br /&gt;
&lt;br /&gt;
-Racial Ability (Of the Dark):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Goblin&lt;br /&gt;
&lt;br /&gt;
-Distant Throw: (T) (-&#039;&#039;&#039;8&#039;&#039;&#039;) &#039;&#039;&#039;The hard range limit is increased to 7.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Goblin Rage: (T) (-&#039;&#039;&#039;20&#039;&#039;&#039;) There is no effective range limit.&lt;br /&gt;
&lt;br /&gt;
-Giant Killer: (A) &#039;&#039;&#039;Damage is increased by %15 against Level 3, %25 against Level 4 and %30 against Level 5 units. Each 5 Adrenaline past 50 supplements this increase by a net +2%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-Axe Thrower: (A)&lt;br /&gt;
&lt;br /&gt;
-Zeroing In: (A) &#039;&#039;&#039;%50 more Adrenaline is provided for each consecutive ranged attack that was aimed at the same tile.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-No Melee Penalty: (A)&lt;br /&gt;
&lt;br /&gt;
-Level 1 – Cost &#039;&#039;&#039;25&#039;&#039;&#039; – Lea. &#039;&#039;&#039;20&#039;&#039;&#039; – Att. &#039;&#039;&#039;7&#039;&#039;&#039; – Def. 4 – Ini. 4 – Speed 2 – Health &#039;&#039;&#039;14&#039;&#039;&#039; – Damage 1-&#039;&#039;&#039;3&#039;&#039;&#039; Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Furious Goblin&lt;br /&gt;
&lt;br /&gt;
-Goblin Insolence: (T) (-25) This troop moves over to attack a targeted enemy for &#039;&#039;&#039;5&#039;&#039;&#039;-&#039;&#039;&#039;9&#039;&#039;&#039; Physical damage, with the target unable to retaliate. This troop then returns to the tile it was before initating the attack.&lt;br /&gt;
&lt;br /&gt;
-Irascible: (A) Anytime this troop takes damage, its Speed is increased by 1 for the rest of the battle, &#039;&#039;&#039;to a limit of +3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
-Giant Killer: (A) &#039;&#039;&#039;Damage is increased by %25 against Level 4 and %30 against Level 5 units. Each 5 Adrenaline past 50 supplements this increase by a net +2%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-Level 2 – Cost 60 – Lea. &#039;&#039;&#039;45&#039;&#039;&#039; – Att. &#039;&#039;&#039;14&#039;&#039;&#039; – Def. &#039;&#039;&#039;14&#039;&#039;&#039; – Ini. &#039;&#039;&#039;8&#039;&#039;&#039; – Speed 3 – Health &#039;&#039;&#039;40&#039;&#039;&#039; – Damage &#039;&#039;&#039;3&#039;&#039;&#039;-&#039;&#039;&#039;7&#039;&#039;&#039; Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spirit Talker&lt;br /&gt;
&lt;br /&gt;
-Avenging Spirit: (T) (-0)&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Web&#039;&#039;&#039; of Life: (T) (-25)&lt;br /&gt;
&lt;br /&gt;
-Ancestral Anger: (A) This troop’s strikes act as if the target has a net &#039;&#039;&#039;10&#039;&#039;&#039;% less &#039;&#039;&#039;Ice&#039;&#039;&#039; resistance. Each 5 Adrenaline past 50 supplements this reduction by a net -2%. &lt;br /&gt;
&lt;br /&gt;
-No Melee Penalty: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Magic Protection: (A) This troop has 10% Magical resistance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Astral Protection: (A) This troop has 15% Astral resistance.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Rousing of the Horde&#039;&#039;&#039;: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Hyena Cavalry: (A) Allied Hyenas enjoy +4 morale.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 250 – Lea. 50 – Att. 8 – Def. 8 – Ini. 4 – Speed 2 – Health 25 – Damage 3-6 Ice (Melee: 3 Physical)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed Hex.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Use the Charger graphics for the ranged attack? The OotM Goblin Shaman attack?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Orc&lt;br /&gt;
&lt;br /&gt;
-Onslaught: (T) (-&#039;&#039;&#039;10&#039;&#039;&#039;) &#039;&#039;&#039;Usage of this Talent spikes its cost to 20 Adrenaline, which decreases back by 5 each turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Potion of Rage: (T) (-&#039;&#039;&#039;20&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has %10 Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-Thirst for Fight: (A) Retaliations always crit, and each 5 Adrenaline raises Critical Chance by a net 2%, to a maximum of +20%.&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 190 – Lea. 75 – Att. 16 – Def. 17 – Ini. 4 – Speed 2 – Health 70 – Damage 7-10 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Goblin With Catapult&lt;br /&gt;
&lt;br /&gt;
-Fiery Shot: (T) (-&#039;&#039;&#039;8&#039;&#039;&#039;) Deals 8-13 Fire damage to the target. &#039;&#039;&#039;The targeted enemy and adjacent tiles are covered with an Oil Mist that lingers for 2 turns. The Oil Mist has a 50% chance to Burn all affected troops during its formation, and causes a 20% ranged damage reduction as long as it is intact.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Explosives: (T) (-&#039;&#039;&#039;12&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Second Wind: (T) (-&#039;&#039;&#039;20&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Shooter&#039;&#039;&#039;: (A) Effective range limit is 5.&lt;br /&gt;
&lt;br /&gt;
-Siege Weapon: (A) Ranged damage is reduced only by %20 beyond effective range.&lt;br /&gt;
&lt;br /&gt;
-Pyromancer: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Reckless Commander: (A) Allied Goblins, Furious Goblins and Spirit Talkers gain 3 additional Adrenaline when fighting.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 3 – Cost 300 – Lea. 130 – Att. 23 – Def. 15 – Ini. 4 – Speed 2 – Health 80 – Damage 6-11 Physical (Siege Weapon: 12-22 Physical) (Melee: 7 Physical)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Veteran Orc&lt;br /&gt;
&lt;br /&gt;
-Running: (T) (-8) &#039;&#039;&#039;The Adrenaline cost starts at 8 each turn, which is doubled per trigger.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Fury Attack: (T) (-&#039;&#039;&#039;12&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Potion of Rage: (T) (-&#039;&#039;&#039;20&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Counterattack: (A) This troop performs a counterattack against retaliations.&lt;br /&gt;
&lt;br /&gt;
-Prudence: (A) &#039;&#039;&#039;Once this troop loses %25 of its ranks, it receives a %10 chance to evade any enemy’s attack; and each further loss of %25 increases these odds by a net %10. Additionally, each 5 Adrenaline past 50 increases these odds by a net %2.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Make the Ability display what the current percentage is?&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has %10 Physical resistance.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 380 – Lea. 140 – Att. 26 – Def. 26 – Ini. 6 – Speed 3 – Health 130 – Damage 13-16 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shaman&lt;br /&gt;
&lt;br /&gt;
-Dancing Axes: (T) (-15) Does 20-25 Magical damage to an arbitrary enemy. Allied organic troops recover Health by 50% of the damage dealt. &#039;&#039;&#039;Usage of this Talent spikes its cost to 25 Adrenaline, which decreases back by 5 each turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No longer ignores modifiers.&lt;br /&gt;
&lt;br /&gt;
-Totem of Life: (T) (-20) Sets a Totem in an arbitrary open tile. Within a 2 tile radius, &#039;&#039;&#039;all organic allies have their Health increased by 20%&#039;&#039;&#039;. The Totem has 7 Health per member of this troop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed the Initiative and healing.&lt;br /&gt;
&lt;br /&gt;
-Totem of Death: (T) (-20) Sets a Totem in an arbitrary open tile. Within a 2 tile radius; all enemies below Level 5 have their Speed lowered by 1 and, starting from the turn after it was set, are dealt 5-8 Physical damage (per member of this troop). The Totem has 10 Health per member of this troop and 3 Initiative. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Shamanism: (A) Each 10 Adrenaline increases the potency of this troop’s Talents, up to 30 Adrenaline. Dancing Axes have their healing increased by a net 10%, Totem of Life has its Health increased by 4 (per member of this troop) and Totem of Death has its Initiative increased by 1.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Adrenaline Control: (A) This troop starts the battle with 100 Adrenaline.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Adrenaline Chaining: (A) For each 10 Adrenaline gained by allies, this troop gains 1 Adrenaline.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Calm: (A) 75% of the normal Adrenaline values is gained for dealing damage. This troop’s morale can never be negative.&lt;br /&gt;
&lt;br /&gt;
-Level 4 – Cost 600 – Lea. 200 – Att. 24 – Def. 32 – Ini. 5 – Speed 3 – Health 180 – Damage 15-18 Physical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed Persistence of Mind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ogre&lt;br /&gt;
&lt;br /&gt;
-Ogre’s Rage: (T) (-10) Attack is doubled for 2 turns. An Action Point is received. &#039;&#039;&#039;Usage of this Talent spikes its cost to 25 Adrenaline, which decreases back by 5 each turn. The cost is not affected by further triggers in a turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Forceful Strike: (T) (-20)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Indomitable: (A) Any effect that decreases this troop’s damage, Speed or number of Action Points is removed at the beginning of its turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Thick Skin: (A) This troop has 10% Physical, Magical, Fire, Poison and Ice resistance. Each 5 Adrenaline increases these resistances by a net 1%, to a maximum of +10%.&lt;br /&gt;
&lt;br /&gt;
-Heavy Hand: (A)&lt;br /&gt;
&lt;br /&gt;
-Level 5 – Cost 3000 – Lea. 1000 – Att. 37 – Def. 47 – Ini. 4 – Speed 2 – Health 680 – Damage 50-60 Physical&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Orc Chieftain&lt;br /&gt;
&lt;br /&gt;
-Sneer: (T) (-&#039;&#039;&#039;8&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
-Drain: (T) (-&#039;&#039;&#039;12&#039;&#039;&#039;) Saps all Action Points of a targeted enemy away without ending this troop&#039;s turn. &#039;&#039;&#039;The Adrenaline cost starts at 12 each turn, which is doubled per trigger.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Power of the Horde: (T) (-25) A targeted enemy takes &#039;&#039;&#039;20&#039;&#039;&#039;% of this troop&#039;s total Health as Magical damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;No longer ignores modifiers.&lt;br /&gt;
&lt;br /&gt;
-Armored: (A) This troop has %10 Physical and Fire resistance.&lt;br /&gt;
&lt;br /&gt;
-Devastate: (A)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Reckless Commander: (A) Allied Orcs, Veteran Orcs and Ogres gain 3 additional Adrenaline when fighting.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Level 5 – Cost 4000 – Lea. 1200 – Att. 40 – Def. 35 – Ini. 4 – Speed 2 – Health 740 – Damage 50-70 Physical&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;Removed Heavy Hand.&lt;/div&gt;</summary>
		<author><name>AdamEornom</name></author>
	</entry>
</feed>